Player Matchup

Scylla
Scylla
GingaBeardBoyd
Scylla
Level 29
God Stats
28W - 16L
1,362 SR
Queue Stats
253W - 320L
1,365 Elo+
Solo
Bellona
Bellona
ProudSwing35376
Bellona
Level 26
God Stats
84W - 74L
1,569 SR
Queue Stats
105W - 112L
1,447 Elo+
Party 1
Chaac
Chaac
The_Stringfellow
Chaac
Level 28
God Stats
5W - 10L
1,482 SR
Queue Stats
15W - 24L
1,400 Elo+
Solo
Neith
Neith
aprilopithecus
Neith
Level 26
God Stats
8W - 3L
1,466 SR
Queue Stats
8W - 3L
1,543 Elo+
Solo
Jormungandr
Jormungandr
killerBOSS09057
Jormungandr
Level 26
God Stats
78W - 64L
1,589 SR
Queue Stats
109W - 117L
1,446 Elo+
Party 1
Team Averages
Level 27
1,494 SR
1,440 Elo+

VS

Team Averages
Level 23
1,484 SR
1,433 Elo+
Skadi
Skadi
Hipsterwaifu
Skadi
Level 27
God Stats
56W - 54L
1,563 SR
Queue Stats
150W - 173L
1,430 Elo+
Solo
Bakasura
Bakasura
OnYx_Ayzer
Bakasura
Level 16
God Stats
1W - 3L
1,227 SR
Queue Stats
16W - 14L
1,374 Elo+
Solo
Ares
Ares
Ragnarok1539
Ares
Level 34
God Stats
7W - 2L
1,500 SR
Queue Stats
249W - 269L
1,433 Elo+
Party 2
Bellona
Bellona
VetrymOJ
Bellona
Level 24
God Stats
13W - 3L
1,628 SR
Queue Stats
134W - 144L
1,466 Elo+
Party 2
Sol
Sol
gowtherjk
Sol
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 26L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
6,278
349
3,017
5,395
1,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 3 / 2
7,219
401
4,228
11,540
6,962
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 2 / 0
9,765
543
13,171
18,771
14,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 4 / 0
7,900
439
4,259
13,340
4,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
killerBOSS09057
Jormungandr
11
1 / 4 / 3
7,384
410
5,635
10,498
3,921
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
10,468
582
7,439
7,286
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
OnYx_Ayzer
Bakasura
16
1 / 2 / 8
9,981
555
8,203
12,896
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 3 / 4
8,937
497
5,795
14,655
11,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
VetrymOJ
Bellona
17
2 / 3 / 0
10,311
573
9,463
14,813
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
6 / 0 / 4
11,593
644
13,343
12,769
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
8
Kills
17
17
Deaths
8
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
4
0
5
6.5
W
Bakasura
OnYx_Ayzer
Bakasura
1
2
8
2.5
L
2
3
2
1
W
4
3
4
2
L
4
2
0
2
W
Bellona
VetrymOJ
Bellona
2
3
0
0.67
L
0
4
0
0
W
6
0
4
8
L
Jormungandr
killerBOSS09057
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
44,243
59,544
Taken
62,419
31,854
Mitigated
34,624
18,277
Healing
21,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,017
248
0
1,392
5,395
1,257
0
1,274
4,081
17,367
0
W
7,439
3,095
0
3,738
7,286
2,756
2,686
2,031
5,189
0
86,299
W
Bakasura
OnYx_Ayzer
Bakasura
8,203
6,129
0
3,416
12,896
5,404
865
1,049
11,721
0
61,719
L
4,228
1,450
0
1,819
11,540
6,962
0
2,911
8,446
148
31,578
W
5,795
889
0
2,732
14,655
11,493
455
2,462
12,023
21,880
0
L
13,171
4,584
0
9,640
18,771
14,971
287
2,434
16,092
0
65,951
W
Bellona
VetrymOJ
Bellona
9,463
2,611
0
2,934
14,813
9,918
394
0
14,093
0
60,611
L
4,259
1,147
0
5,189
13,340
4,743
741
9,719
3,490
0
40,841
W
13,343
4,535
0
9,115
12,769
5,053
5,478
2,803
9,752
75,398
0
L
Jormungandr
killerBOSS09057
Jormungandr
5,635
1,574
0
237
10,498
3,921
0
2,800
7,538
31,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,546
Gold Earned
51,290
360
Minions Killed
516
0
Camps Cleared
0
1,403,071
Distance Traveled
1,775,101
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,278
349
40
2
0
192,150
1
W
Skadi
10,468
582
122
7
0
363,089
8
W
Bakasura
9,981
555
112
6
0
373,882
0
L
Bellona
7,219
401
55
3
0
305,514
0
W
Ares
8,937
497
32
2
0
352,709
2
L
Chaac
9,765
543
124
7
0
308,905
3
W
Bellona
10,311
573
103
6
0
387,018
1
L
Neith
7,900
439
76
4
0
289,928
0
W
Sol
11,593
644
147
8
0
298,403
0
L
Jormungandr
7,384
410
65
4
0
306,574
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role