Player Matchup

Tiamat
Tiamat
Chiefó
Tiamat
Level 149
God Stats
9W - 26L
1,572 SR
Queue Stats
164W - 233L
1,359 Elo+
Party 1
Zeus
Zeus
DHG Master Nino
Zeus
Level 18
God Stats
2W - 5L
1,398 SR
Queue Stats
3W - 21L
1,224 Elo+
Party 1
Da Ji
Da Ji
Dea VIIs
Da Ji
Level 160
God Stats
0W - 1L
1,615 SR
Queue Stats
183W - 264L
1,372 Elo+
Party 1
Tyr
Tyr
jt100plus
Tyr
Level 68
God Stats
18W - 37L
1,425 SR
Queue Stats
132W - 215L
1,324 Elo+
Party 1
Team Averages
Level 99
1,503 SR
1,320 Elo+

VS

Team Averages
Level 36
1,464 SR
1,170 Elo+
Neith
Neith
Miigue042022
Neith
Level 22
God Stats
1W - 1L
1,420 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 2
Danzaburou
Danzaburou
ShadowDC015
Danzaburou
Level 56
God Stats
1W - 0L
1,596 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 2
Horus
Horus
XElpitasX
Horus
Level 33
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 2
Zhong Kui
Zhong Kui
sebasthor32
Zhong Kui
Level 33
God Stats
1W - 0L
1,572 SR
Queue Stats
1W - 7L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chiefó
Tiamat
17
4 / 3 / 10
11,699
836
14,319
11,061
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 5
9,673
691
11,655
8,084
2,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
Dea VIIs
Da Ji
18
9 / 4 / 5
11,616
830
13,441
15,821
8,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 6 / 9
10,483
749
8,985
13,647
13,483
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 7
11,618
830
10,336
12,399
5,070
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Danzaburou
ShadowDC015
Danzaburou
18
7 / 3 / 7
12,333
881
10,843
14,765
6,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
XElpitasX
Horus
18
4 / 2 / 12
11,666
833
6,701
14,533
10,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Zhong Kui
sebasthor32
Zhong Kui
17
4 / 7 / 7
11,303
807
11,069
16,953
9,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
18
Kills
19
19
Deaths
18
29
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chiefó
Tiamat
4
3
10
3
L
1
6
5
0.58
L
Da Ji
Dea VIIs
Da Ji
9
4
5
2.88
W
4
6
7
1.25
W
Danzaburou
ShadowDC015
Danzaburou
7
3
7
3.5
W
Horus
XElpitasX
Horus
4
2
12
5
L
4
6
9
1.42
W
Zhong Kui
sebasthor32
Zhong Kui
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,400
Damage
38,949
48,613
Taken
58,650
33,389
Mitigated
30,972
6,207
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chiefó
Tiamat
14,319
1,700
0
2,892
11,061
8,871
308
5,211
5,850
51,761
0
L
11,655
1,368
0
265
8,084
2,553
294
1,250
6,834
29,009
0
L
Da Ji
Dea VIIs
Da Ji
13,441
4,607
0
1,760
15,821
8,482
584
3,581
12,240
0
38,147
W
10,336
5,213
621
1,997
12,399
5,070
2,559
4,949
7,268
0
37,206
W
Danzaburou
ShadowDC015
Danzaburou
10,843
4,135
872
6,259
14,765
6,441
2,584
5,055
9,580
0
43,339
W
Horus
XElpitasX
Horus
6,701
2,995
1,401
3,830
14,533
10,046
1,003
7,705
6,686
0
23,386
L
8,985
979
0
1,290
13,647
13,483
252
1,410
12,237
361
21,137
W
Zhong Kui
sebasthor32
Zhong Kui
11,069
1,279
1,187
5,009
16,953
9,415
1,270
7,951
8,736
29,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,471
Gold Earned
46,920
194
Minions Killed
212
9
Camps Cleared
5
963,313
Distance Traveled
941,381
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,699
836
92
7
6
259,713
1
L
Zeus
9,673
691
43
3
2
199,202
0
L
Da Ji
11,616
830
42
3
0
233,882
1
W
Neith
11,618
830
60
4
0
203,104
0
W
Danzaburou
12,333
881
67
5
2
223,597
0
W
Horus
11,666
833
38
3
0
282,345
1
L
Tyr
10,483
749
17
1
1
270,516
1
W
Zhong Kui
11,303
807
47
3
3
232,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role