Player Matchup

Ra
Ra
FiveBR
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Thor
Thor
Nihon21
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,499 Elo+
Solo
Izanami
Izanami
PTxLilJunior
Izanami
Level 48
God Stats
92W - 58L
1,497 SR
Queue Stats
242W - 263L
1,448 Elo+
Party 2
Hercules
Hercules
SushiOverload
Hercules
Level 23
God Stats
7W - 5L
1,603 SR
Queue Stats
20W - 17L
1,482 Elo+
Solo
Ymir
Ymir
iFaucetFailure
Ymir
Level 6
God Stats
10W - 11L
1,659 SR
Queue Stats
17W - 17L
1,527 Elo+
Party 2
Team Averages
Level 16
1,552 SR
1,491 Elo+

VS

Team Averages
Level 22
1,440 SR
1,465 Elo+
Nemesis
Nemesis
EnkiduSIMP
Nemesis
Level 27
God Stats
30W - 26L
1,388 SR
Queue Stats
455W - 501L
1,458 Elo+
Party 1
Ra
Ra
IVMS22
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ThatGamerBro
Ymir
Level 28
God Stats
20W - 25L
1,485 SR
Queue Stats
114W - 120L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
busterfoo
Cu Chulainn
Level 27
God Stats
41W - 27L
1,498 SR
Queue Stats
357W - 387L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
herb1563
Danzaburou
Level 26
God Stats
8W - 15L
1,328 SR
Queue Stats
265W - 307L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 10 / 1
6,250
391
2,296
8,447
2,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Nihon21
Thor
8
1 / 4 / 0
6,143
384
1,019
8,652
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
PTxLilJunior
Izanami
11
2 / 4 / 1
7,343
459
10,967
11,749
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
SushiOverload
Hercules
16
4 / 2 / 0
9,227
577
7,987
11,765
10,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 8 / 0
5,644
353
2,105
13,007
6,166
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EnkiduSIMP
Nemesis
17
13 / 1 / 5
10,626
664
9,219
10,875
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ra
13
1 / 4 / 4
8,641
540
3,767
5,262
1,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 9
8,993
562
8,431
11,608
11,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
busterfoo
Cu Chulainn
15
4 / 2 / 0
9,041
565
8,930
10,772
7,516
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
herb1563
Danzaburou
14
5 / 2 / 8
8,409
526
9,745
8,188
3,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
7
Kills
27
28
Deaths
9
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EnkiduSIMP
Nemesis
13
1
5
15.5
L
Ra
0
10
1
0.05
W
Ra
1
4
4
0.75
L
Thor
Nihon21
Thor
1
4
0
0.25
L
Izanami
PTxLilJunior
Izanami
2
4
1
0.63
L
Hercules
SushiOverload
Hercules
4
2
0
2
W
4
0
9
8.5
W
Cu Chulainn
busterfoo
Cu Chulainn
4
2
0
2
W
Danzaburou
herb1563
Danzaburou
5
2
8
4.5
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,374
Damage
40,092
53,620
Taken
46,705
26,302
Mitigated
28,629
10,608
Healing
9,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EnkiduSIMP
Nemesis
9,219
5,117
0
1,721
10,875
4,920
0
800
10,045
0
84,656
L
Ra
2,296
354
441
129
8,447
2,451
148
2,402
6,045
21,050
0
W
Ra
3,767
1,059
198
311
5,262
1,898
2,416
1,001
4,171
47,667
0
L
Thor
Nihon21
Thor
1,019
364
0
2,574
8,652
2,580
0
255
8,397
0
20,801
L
Izanami
PTxLilJunior
Izanami
10,967
7,348
0
2,566
11,749
4,553
0
4,891
6,858
0
55,400
L
Hercules
SushiOverload
Hercules
7,987
2,864
0
4,454
11,765
10,552
0
1,344
10,421
0
59,063
W
8,431
2,363
0
1,855
11,608
11,085
723
1,688
9,920
38,929
0
W
Cu Chulainn
busterfoo
Cu Chulainn
8,930
1,422
0
2,666
10,772
7,516
0
138
10,153
0
50,676
W
Danzaburou
herb1563
Danzaburou
9,745
5,792
0
2,469
8,188
3,210
1,652
774
7,414
0
45,488
L
2,105
778
0
444
13,007
6,166
0
3,306
9,701
7,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,607
Gold Earned
45,710
346
Minions Killed
458
0
Camps Cleared
0
1,259,565
Distance Traveled
1,594,803
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,626
664
123
8
0
401,418
0
L
Ra
6,250
391
46
3
0
213,898
0
W
Ra
8,641
540
95
6
0
246,038
3
L
Thor
6,143
384
51
3
0
207,149
1
L
Izanami
7,343
459
110
7
0
264,550
1
L
Hercules
9,227
577
126
8
0
321,245
3
W
Ymir
8,993
562
49
3
0
307,471
3
W
Cu Chulainn
9,041
565
110
7
0
365,364
6
W
Danzaburou
8,409
526
81
5
0
274,512
0
L
Ymir
5,644
353
13
1
0
252,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role