Player Matchup

Hou Yi
Hou Yi
David0u
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,247 Elo+
Solo
Cthulhu
Cthulhu
PrimalDino
Cthulhu
Level 23
God Stats
42W - 44L
1,540 SR
Queue Stats
55W - 54L
1,517 Elo+
Solo
Agni
Agni
mrcupcake02
Agni
Level 29
God Stats
2W - 2L
1,444 SR
Queue Stats
97W - 68L
1,614 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,459 Elo+

VS

Team Averages
Level 70
1,500 SR
1,490 Elo+
Cabrakan
Cabrakan
RabidJerry
Cabrakan
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,490 Elo+
Party 1
Discordia
Discordia
Radiune
Discordia
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,490 Elo+
Party 1
Thor
Thor
pHBrutality
Thor
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 7L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
David0u
Hou Yi
13
4 / 4 / 12
10,028
716
7,194
9,935
3,762
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
PrimalDino
Cthulhu
15
7 / 5 / 16
11,710
836
12,452
15,723
13,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
13 / 3 / 7
12,019
859
11,253
11,948
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
RabidJerry
Cabrakan
12
2 / 10 / 6
9,243
660
5,329
13,764
11,058
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Radiune
Discordia
15
6 / 5 / 5
10,723
766
15,497
11,770
4,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 9 / 5
10,600
757
4,559
12,157
4,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
24
Kills
12
12
Deaths
24
35
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
David0u
Hou Yi
4
4
12
2.5
W
Cthulhu
PrimalDino
Cthulhu
7
5
16
3
L
Cabrakan
RabidJerry
Cabrakan
2
10
6
0.5
L
Discordia
Radiune
Discordia
6
5
5
1.7
W
13
3
7
5.5
L
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,899
Damage
25,385
37,606
Taken
37,691
22,154
Mitigated
20,124
5,356
Healing
2,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
David0u
Hou Yi
7,194
2,954
0
188
9,935
3,762
62
8,330
1,605
0
23,538
W
Cthulhu
PrimalDino
Cthulhu
12,452
1,282
470
1,658
15,723
13,747
374
7,577
7,830
36,832
0
L
Cabrakan
RabidJerry
Cabrakan
5,329
1,202
0
400
13,764
11,058
291
7,429
6,066
15,512
0
L
Discordia
Radiune
Discordia
15,497
1,350
112
2,005
11,770
4,437
780
8,152
3,395
56,534
0
W
11,253
1,012
0
3,040
11,948
4,645
1,992
4,919
7,029
48,744
0
L
4,559
764
0
0
12,157
4,629
0
7,338
4,525
0
17,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,757
Gold Earned
30,566
161
Minions Killed
129
0
Camps Cleared
0
684,471
Distance Traveled
611,718
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,028
716
26
2
0
204,509
2
W
Cthulhu
11,710
836
54
4
0
233,105
5
L
Cabrakan
9,243
660
22
2
0
197,466
3
L
Discordia
10,723
766
87
6
0
223,546
2
W
Agni
12,019
859
81
6
0
246,857
5
L
Thor
10,600
757
20
1
0
190,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role