Player Matchup

Artemis
Artemis
 
Artemis
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bijuugaming
Agni
Level 16
God Stats
0W - 2L
1,299 SR
Queue Stats
29W - 30L
1,433 Elo+
Party 2
Anubis
Anubis
BlackBeard199595
Anubis
Level 4
God Stats
2W - 7L
1,500 SR
Queue Stats
14W - 29L
1,507 Elo+
Solo
Olorun
Olorun
Takisademokid
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,320 Elo+
Party 2
Ganesha
Ganesha
Vbarrio
Ganesha
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,390 Elo+
Party 2
Team Averages
Level 21
1,460 SR
1,430 Elo+

VS

Team Averages
Level 36
1,492 SR
1,401 Elo+
Kukulkan
Kukulkan
MehanikBA
Kukulkan
Level 11
God Stats
3W - 3L
1,431 SR
Queue Stats
15W - 21L
1,353 Elo+
Party 1
Merlin
Merlin
STARLEY98
Merlin
Level 7
God Stats
4W - 2L
1,450 SR
Queue Stats
8W - 11L
1,348 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aDSAXACA
Kumbhakarna
Level 124
God Stats
64W - 73L
1,523 SR
Queue Stats
576W - 628L
1,413 Elo+
Party 1
Medusa
Medusa
alicuecano123
Medusa
Level 22
God Stats
2W - 0L
1,728 SR
Queue Stats
21W - 20L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
lesnoechmo
Baron Samedi
Level 17
God Stats
29W - 36L
1,329 SR
Queue Stats
93W - 118L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 9 / 3
9,736
974
13,620
16,546
6,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 12 / 3
10,416
1,042
11,015
18,221
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 17 / 4
8,835
884
9,790
21,985
10,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 9 / 2
10,379
1,038
6,071
15,422
5,993
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
Vbarrio
Ganesha
18
1 / 9 / 8
11,420
1,142
7,843
25,812
31,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

244

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
MehanikBA
Kukulkan
20
10 / 3 / 30
13,062
1,306
21,705
8,380
2,780
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
STARLEY98
Merlin
18
4 / 1 / 23
10,763
1,076
9,958
7,060
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
aDSAXACA
Kumbhakarna
18
3 / 0 / 23
10,699
1,070
5,219
9,748
9,262
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
37 / 2 / 14
16,566
1,657
50,953
16,744
7,437
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
lesnoechmo
Baron Samedi
17
2 / 3 / 19
10,060
1,006
5,537
9,773
3,552
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
165
9
Kills
56
56
Deaths
9
20
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
9
3
0.28
L
3
12
3
0.38
L
0
17
4
0.12
W
Kukulkan
MehanikBA
Kukulkan
10
3
30
8.33
W
Merlin
STARLEY98
Merlin
4
1
23
15.5
L
4
9
2
0.56
L
Ganesha
Vbarrio
Ganesha
1
9
8
0.56
W
Kumbhakarna
aDSAXACA
Kumbhakarna
3
0
23
14.5
W
37
2
14
22
W
Baron Samedi
lesnoechmo
Baron Samedi
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,339
Damage
93,372
97,986
Taken
51,705
60,739
Mitigated
25,278
6,398
Healing
12,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
13,620
6,532
303
880
16,546
6,277
0
3,542
13,004
0
48,649
L
11,015
1,140
0
93
18,221
6,769
0
7,175
11,046
35,310
0
L
9,790
1,052
0
1,622
21,985
10,473
0
10,423
11,562
18,711
0
W
Kukulkan
MehanikBA
Kukulkan
21,705
1,627
0
359
8,380
2,780
0
6,227
2,153
43,832
0
W
Merlin
STARLEY98
Merlin
9,958
501
0
392
7,060
2,247
0
5,185
1,875
29,219
0
L
6,071
2,473
610
1,840
15,422
5,993
0
7,281
8,141
17,052
0
L
Ganesha
Vbarrio
Ganesha
7,843
1,154
0
1,050
25,812
31,227
0
13,998
11,814
21,679
0
W
Kumbhakarna
aDSAXACA
Kumbhakarna
5,219
134
0
790
9,748
9,262
0
6,342
3,406
10,121
0
W
50,953
30,801
0
9,171
16,744
7,437
0
9,497
7,247
0
80,027
W
Baron Samedi
lesnoechmo
Baron Samedi
5,537
587
497
1,314
9,773
3,552
0
7,468
2,305
9,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,786
Gold Earned
61,150
198
Minions Killed
184
5
Camps Cleared
9
778,860
Distance Traveled
861,836
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,736
974
76
8
2
162,562
0
L
Agni
10,416
1,042
75
8
0
171,234
0
L
Anubis
8,835
884
24
2
0
135,537
2
W
Kukulkan
13,062
1,306
48
5
0
154,452
0
W
Merlin
10,763
1,076
60
6
0
152,251
4
L
Olorun
10,379
1,038
23
2
3
143,705
0
L
Ganesha
11,420
1,142
0
0
0
165,822
0
W
Kumbhakarna
10,699
1,070
12
1
2
213,718
0
W
Medusa
16,566
1,657
57
6
5
173,038
3
W
Baron Samedi
10,060
1,006
7
1
2
168,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role