Player Matchup

Chang'e
Chang'e
Baku_The_Wolf
Chang'e
Level 18
God Stats
1W - 1L
1,345 SR
Queue Stats
30W - 20L
1,534 Elo+
Party 1
Bellona
Bellona
Dark odst RW 7
Bellona
Level 29
God Stats
47W - 32L
1,627 SR
Queue Stats
143W - 148L
1,490 Elo+
Solo
Thanatos
Thanatos
Elmalibu1
Thanatos
Level 39
God Stats
2W - 0L
1,745 SR
Queue Stats
150W - 164L
1,463 Elo+
Party 1
Hou Yi
Hou Yi
KENNNOOOBBBIIII
Hou Yi
Level 29
God Stats
7W - 4L
1,758 SR
Queue Stats
163W - 168L
1,427 Elo+
Party 1
Hel
Hel
WhereDaHolyWater
Hel
Level 25
God Stats
3W - 2L
1,681 SR
Queue Stats
80W - 65L
1,496 Elo+
Solo
Team Averages
Level 28
1,631 SR
1,482 Elo+

VS

Team Averages
Level 20
1,520 SR
1,459 Elo+
Osiris
Osiris
DeadTreeForest
Osiris
Level 21
God Stats
3W - 4L
1,340 SR
Queue Stats
131W - 116L
1,527 Elo+
Solo
Da Ji
Da Ji
For_mulA_2be1
Da Ji
Level 15
God Stats
15W - 11L
1,594 SR
Queue Stats
275W - 269L
1,436 Elo+
Solo
Hera
Hera
chorizo-grande1
Hera
Level 29
God Stats
29W - 52L
1,444 SR
Queue Stats
190W - 228L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
irmaos_berghahn
Baron Samedi
Level 26
God Stats
86W - 98L
1,561 SR
Queue Stats
98W - 114L
1,492 Elo+
Solo
Cerberus
Cerberus
marciogf18
Cerberus
Level 7
God Stats
4W - 3L
1,659 SR
Queue Stats
8W - 14L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 0 / 5
5,653
514
3,030
3,201
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 2 / 2
7,564
688
5,395
7,291
4,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Elmalibu1
Thanatos
12
5 / 1 / 4
7,064
642
5,888
8,035
2,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 0 / 1
6,110
555
4,454
5,831
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 1 / 4
5,770
525
5,274
6,914
2,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
5,030
457
1,656
5,958
3,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

9
2 / 4 / 0
5,559
505
2,917
8,067
2,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 1
4,862
442
2,468
5,450
1,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
irmaos_berghahn
Baron Samedi
8
0 / 4 / 2
4,659
424
3,832
7,116
2,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
marciogf18
Cerberus
8
0 / 3 / 0
4,953
450
1,293
5,940
2,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
17
Kills
3
4
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
1
0
5
3.5
W
6
2
2
3.5
L
1
4
1
0.38
W
Thanatos
Elmalibu1
Thanatos
5
1
4
7
L
2
4
0
0.5
W
5
0
1
5.5
W
0
1
4
2
L
0
2
1
0.25
L
Baron Samedi
irmaos_berghahn
Baron Samedi
0
4
2
0.25
L
Cerberus
marciogf18
Cerberus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
12,166
31,272
Taken
32,531
11,582
Mitigated
12,134
18,308
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
3,030
293
839
1,195
3,201
881
556
511
2,690
15,633
0
W
5,395
1,563
0
946
7,291
4,152
1,340
749
6,542
0
35,736
L
1,656
828
0
1,361
5,958
3,403
0
382
5,576
0
16,857
W
Thanatos
Elmalibu1
Thanatos
5,888
1,724
0
8,823
8,035
2,647
230
901
7,034
0
31,234
L
2,917
285
0
364
8,067
2,266
0
721
7,346
0
27,686
W
4,454
2,130
0
1,446
5,831
1,863
594
1,991
3,818
0
32,906
W
5,274
277
913
4,146
6,914
2,039
962
3,055
3,611
28,920
0
L
2,468
457
0
1,174
5,450
1,377
130
1,805
3,645
22,880
0
L
Baron Samedi
irmaos_berghahn
Baron Samedi
3,832
123
143
2,479
7,116
2,455
150
2,739
4,377
17,096
0
L
Cerberus
marciogf18
Cerberus
1,293
82
0
544
5,940
2,633
0
2,657
3,283
18,508
764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,161
Gold Earned
25,063
291
Minions Killed
223
0
Camps Cleared
0
1,044,308
Distance Traveled
894,371
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,653
514
32
3
0
181,725
0
W
Bellona
7,564
688
85
8
0
226,844
0
L
Osiris
5,030
457
37
3
0
113,592
1
W
Thanatos
7,064
642
67
6
0
232,158
0
L
Da Ji
5,559
505
60
5
0
200,771
0
W
Hou Yi
6,110
555
59
5
0
167,917
2
W
Hel
5,770
525
48
4
0
235,664
2
L
Hera
4,862
442
36
3
0
199,113
1
L
Baron Samedi
4,659
424
30
3
0
177,075
1
L
Cerberus
4,953
450
60
5
0
203,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role