Player Matchup

Athena
Athena
ChesterLoony
Athena
Level 29
God Stats
32W - 24L
1,388 SR
Queue Stats
77W - 81L
1,415 Elo+
Solo
Vulcan
Vulcan
LordAlabastar
Vulcan
Level 28
God Stats
3W - 4L
1,445 SR
Queue Stats
18W - 17L
1,492 Elo+
Solo
Chaac
Chaac
Zeruck666
Chaac
Level 29
God Stats
21W - 13L
1,612 SR
Queue Stats
109W - 132L
1,340 Elo+
Solo
Bakasura
Bakasura
itsKilianico
Bakasura
Level 64
God Stats
1W - 3L
1,474 SR
Queue Stats
149W - 164L
1,459 Elo+
Party 3
Xbalanque
Xbalanque
xXDARCK13Xx
Xbalanque
Level 8
God Stats
0W - 2L
1,121 SR
Queue Stats
4W - 6L
1,658 Elo+
Party 3
Team Averages
Level 32
1,408 SR
1,473 Elo+

VS

Team Averages
Level 31
1,555 SR
1,374 Elo+
King Arthur
King Arthur
Aikod
King Arthur
Level 21
God Stats
10W - 7L
1,621 SR
Queue Stats
121W - 138L
1,392 Elo+
Party 2
Aphrodite
Aphrodite
BLOCKTRYHARD
Aphrodite
Level 8
God Stats
3W - 1L
1,610 SR
Queue Stats
36W - 42L
1,308 Elo+
Party 1
Chernobog
Chernobog
Garashy2
Chernobog
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
364W - 466L
1,312 Elo+
Party 2
Osiris
Osiris
Glamdrieng0
Osiris
Level 18
God Stats
10W - 11L
1,490 SR
Queue Stats
27W - 33L
1,408 Elo+
Solo
Sylvanus
Sylvanus
The darkness146
Sylvanus
Level 84
God Stats
2W - 1L
1,557 SR
Queue Stats
288W - 259L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
5 / 5 / 12
12,857
495
9,641
22,428
27,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 8 / 9
11,078
426
19,297
18,307
8,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Zeruck666
Chaac
20
6 / 4 / 2
13,218
508
12,588
25,628
21,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bakasura
itsKilianico
Bakasura
20
13 / 4 / 8
13,749
529
31,792
30,140
20,750
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
xXDARCK13Xx
Xbalanque
15
2 / 6 / 6
11,181
430
8,300
14,097
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aikod
King Arthur
18
0 / 4 / 4
11,177
430
5,409
17,133
15,737
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
BLOCKTRYHARD
Aphrodite
15
1 / 10 / 8
10,037
386
7,804
19,892
8,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Garashy2
Chernobog
18
7 / 7 / 3
12,777
491
8,739
13,898
6,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
20
15 / 6 / 5
14,377
553
35,238
33,209
25,244
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
15
4 / 4 / 9
12,224
470
17,193
29,868
33,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
56
30
Kills
27
27
Deaths
31
37
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aikod
King Arthur
0
4
4
0.5
W
Aphrodite
BLOCKTRYHARD
Aphrodite
1
10
8
0.5
L
Athena
5
5
12
2.2
W
Chernobog
Garashy2
Chernobog
7
7
3
1.21
W
Osiris
15
6
5
2.92
L
4
8
9
1.06
W
Sylvanus
4
4
9
2.13
L
Chaac
Zeruck666
Chaac
6
4
2
1.75
L
Bakasura
itsKilianico
Bakasura
13
4
8
4.25
L
Xbalanque
xXDARCK13Xx
Xbalanque
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,618
Damage
74,383
110,600
Taken
114,000
82,752
Mitigated
89,224
25,018
Healing
42,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aikod
King Arthur
5,409
1,289
0
410
17,133
15,737
0
2,076
13,854
0
61,403
W
Aphrodite
BLOCKTRYHARD
Aphrodite
7,804
1,778
5,093
6,867
19,892
8,645
554
9,467
9,650
41,647
0
L
Athena
9,641
2,863
0
1,564
22,428
27,245
388
5,639
16,789
35,369
0
W
Chernobog
Garashy2
Chernobog
8,739
5,737
0
434
13,898
6,528
616
4,267
9,121
0
63,539
W
Osiris
35,238
20,581
0
14,384
33,209
25,244
439
7,168
24,530
0
108,407
L
19,297
6,694
130
4,301
18,307
8,217
710
7,049
11,258
60,322
0
W
Sylvanus
17,193
4,413
3,246
12,355
29,868
33,070
473
10,884
17,403
48,869
0
L
Chaac
Zeruck666
Chaac
12,588
3,150
0
6,368
25,628
21,672
1,658
4,939
20,689
0
78,226
L
Bakasura
itsKilianico
Bakasura
31,792
19,847
0
10,895
30,140
20,750
80
5,024
25,116
0
129,190
L
Xbalanque
xXDARCK13Xx
Xbalanque
8,300
5,407
0
1,760
14,097
4,868
963
2,346
11,751
0
41,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,083
Gold Earned
60,592
524
Minions Killed
447
0
Camps Cleared
0
2,359,439
Distance Traveled
2,180,269
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,177
430
102
4
0
470,545
5
W
Aphrodite
10,037
386
69
3
0
407,255
4
L
Athena
12,857
495
51
2
0
551,070
0
W
Chernobog
12,777
491
94
4
0
406,497
4
W
Osiris
14,377
553
140
5
0
425,714
1
L
Vulcan
11,078
426
94
4
0
415,676
0
W
Sylvanus
12,224
470
42
2
0
470,258
1
L
Chaac
13,218
508
139
5
0
429,752
2
L
Bakasura
13,749
529
156
6
0
512,420
3
L
Xbalanque
11,181
430
84
3
0
450,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role