Player Matchup

Ymir
Ymir
AzzyEz
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Czarkk
Morgan Le Fay
Level 15
God Stats
3W - 2L
1,481 SR
Queue Stats
3W - 3L
1,498 Elo+
Party 2
Susano
Susano
ItzRitzyy
Susano
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 31L
1,198 Elo+
Solo
Chernobog
Chernobog
Majlo420
Chernobog
Level 11
God Stats
1W - 2L
1,108 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Bellona
Bellona
raxxino
Bellona
Level 7
God Stats
1W - 1L
1,883 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Team Averages
Level 12
1,494 SR
1,439 Elo+

VS

Team Averages
Level 20
1,402 SR
1,170 Elo+
Neith
Neith
Kivazeel
Neith
Level 23
God Stats
7W - 9L
1,432 SR
Queue Stats
22W - 38L
1,274 Elo+
Party 3
Thor
Thor
MacRoSKurTiS
Thor
Level 24
God Stats
1W - 4L
1,328 SR
Queue Stats
15W - 33L
1,241 Elo+
Party 3
Cthulhu
Cthulhu
ballistic93
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 190L
1,246 Elo+
Solo
Fenrir
Fenrir
ponti797
Fenrir
Level 14
God Stats
4W - 10L
1,252 SR
Queue Stats
6W - 23L
1,125 Elo+
Party 1
Baba Yaga
Baba Yaga
romanhn04
Baba Yaga
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
314W - 380L
964 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AzzyEz
Ymir
17
7 / 1 / 24
11,631
554
15,514
18,970
18,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Czarkk
Morgan Le Fay
18
14 / 4 / 10
12,125
577
26,860
15,073
7,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
ItzRitzyy
Susano
17
7 / 2 / 9
11,283
537
7,130
13,410
5,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
Majlo420
Chernobog
15
7 / 6 / 17
10,124
482
11,878
10,211
4,882
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
raxxino
Bellona
18
12 / 4 / 7
11,982
571
13,243
16,655
13,785
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kivazeel
Neith
14
6 / 8 / 5
9,917
472
12,830
14,775
5,077
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 10 / 9
8,186
390
5,015
16,313
5,316
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ballistic93
Cthulhu
10
1 / 13 / 3
7,319
349
3,849
21,389
9,415
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
ponti797
Fenrir
15
6 / 8 / 2
10,304
491
7,938
18,106
8,796
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
romanhn04
Baba Yaga
12
1 / 8 / 5
7,992
381
7,836
19,671
9,071
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
39
47
Kills
15
17
Deaths
47
67
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
AzzyEz
Ymir
7
1
24
19
W
Morgan Le Fay
Czarkk
Morgan Le Fay
14
4
10
4.75
W
Susano
ItzRitzyy
Susano
7
2
9
5.75
L
Neith
Kivazeel
Neith
6
8
5
1.06
L
1
10
9
0.55
W
Chernobog
Majlo420
Chernobog
7
6
17
2.58
L
Cthulhu
ballistic93
Cthulhu
1
13
3
0.19
L
Fenrir
ponti797
Fenrir
6
8
2
0.88
W
Bellona
raxxino
Bellona
12
4
7
3.88
L
Baba Yaga
romanhn04
Baba Yaga
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,625
Damage
37,468
74,319
Taken
90,254
50,308
Mitigated
37,675
13,760
Healing
11,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
AzzyEz
Ymir
15,514
3,273
0
2,475
18,970
18,148
1,476
3,763
15,207
41,896
0
W
Morgan Le Fay
Czarkk
Morgan Le Fay
26,860
2,560
0
3,344
15,073
7,807
1,773
2,568
12,505
96,486
0
W
Susano
ItzRitzyy
Susano
7,130
1,674
0
4,913
13,410
5,686
0
919
12,491
0
66,747
L
Neith
Kivazeel
Neith
12,830
5,861
525
1,836
14,775
5,077
138
7,283
7,492
0
42,892
L
5,015
2,361
647
2,263
16,313
5,316
0
6,369
9,944
0
24,478
W
Chernobog
Majlo420
Chernobog
11,878
7,775
0
0
10,211
4,882
4,298
2,508
7,703
0
39,297
L
Cthulhu
ballistic93
Cthulhu
3,849
1,033
0
669
21,389
9,415
0
7,983
13,406
19,266
0
L
Fenrir
ponti797
Fenrir
7,938
2,223
0
2,349
18,106
8,796
0
8,613
9,493
0
37,344
W
Bellona
raxxino
Bellona
13,243
4,064
0
3,028
16,655
13,785
2,433
1,927
14,728
0
72,205
L
Baba Yaga
romanhn04
Baba Yaga
7,836
1,206
60
3,526
19,671
9,071
231
12,126
7,545
29,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,145
Gold Earned
43,718
492
Minions Killed
269
0
Camps Cleared
0
1,793,152
Distance Traveled
1,470,509
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,631
554
48
2
0
372,554
5
W
Morgan Le Fay
12,125
577
138
7
0
362,444
3
W
Susano
11,283
537
129
6
0
384,072
0
L
Neith
9,917
472
61
3
0
282,682
0
L
Thor
8,186
390
40
2
0
335,706
4
W
Chernobog
10,124
482
53
3
0
317,218
0
L
Cthulhu
7,319
349
44
2
0
215,446
0
L
Fenrir
10,304
491
89
4
0
357,742
0
W
Bellona
11,982
571
124
6
0
356,864
1
L
Baba Yaga
7,992
381
35
2
0
278,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role