Player Matchup

Thoth
Thoth
LogaanAdams
Thoth
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
964 Elo+
Party 2
Izanami
Izanami
MiniDirtstain
Izanami
Level 21
God Stats
1W - 6L
1,500 SR
Queue Stats
174W - 222L
1,338 Elo+
Party 3
Bakasura
Bakasura
Mixeh
Bakasura
Level 26
God Stats
0W - 4L
1,087 SR
Queue Stats
0W - 5L
964 Elo+
Party 2
Kuzenbo
Kuzenbo
PhantomCry
Kuzenbo
Level 28
God Stats
4W - 4L
1,524 SR
Queue Stats
195W - 212L
1,414 Elo+
Party 3
Anubis
Anubis
oXoPICKELoXo
Anubis
Level 24
God Stats
0W - 3L
1,450 SR
Queue Stats
0W - 5L
964 Elo+
Party 2
Team Averages
Level 25
1,412 SR
1,129 Elo+

VS

Team Averages
Level 28
1,487 SR
1,405 Elo+
Ymir
Ymir
 
Ymir
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Cyber_Tigre55
Nu Wa
Level 65
God Stats
1W - 2L
1,796 SR
Queue Stats
41W - 66L
1,250 Elo+
Party 4
Gilgamesh
Gilgamesh
Grimeskx
Gilgamesh
Level 12
God Stats
2W - 2L
1,309 SR
Queue Stats
8W - 8L
1,368 Elo+
Party 1
Pele
Pele
Lampolie
Pele
Level 46
God Stats
4W - 6L
1,328 SR
Queue Stats
20W - 27L
1,390 Elo+
Party 1
Cupid
Cupid
W-HanaUzaki
Cupid
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 2
8,872
444
8,393
12,894
4,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
11
0 / 5 / 3
7,051
353
6,176
12,229
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mixeh
Bakasura
16
2 / 3 / 3
9,441
472
4,158
12,803
5,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
PhantomCry
Kuzenbo
11
1 / 6 / 2
7,498
375
7,785
16,329
17,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
16
2 / 7 / 2
9,552
478
10,537
15,562
6,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
4 / 3 / 8
10,193
510
6,779
10,805
6,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
4 / 3 / 16
12,546
627
18,262
10,452
3,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Grimeskx
Gilgamesh
18
4 / 1 / 1
11,486
574
4,300
11,887
7,838
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
19
9 / 0 / 5
11,974
599
10,029
17,220
6,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 9
10,924
546
12,429
15,184
5,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
8
Kills
28
29
Deaths
8
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
3
8
2.67
W
4
3
16
4
W
Gilgamesh
Grimeskx
Gilgamesh
4
1
1
4.5
W
Pele
9
0
5
11.5
L
3
8
2
0.5
L
Izanami
0
5
3
0.3
L
Bakasura
Mixeh
Bakasura
2
3
3
1.17
L
Kuzenbo
PhantomCry
Kuzenbo
1
6
2
0.33
W
7
1
9
11.5
L
Anubis
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,049
Damage
51,799
69,817
Taken
65,548
37,831
Mitigated
28,762
15,836
Healing
27,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,779
1,602
243
1,604
10,805
6,341
758
5,597
5,208
22,399
0
W
18,262
5,730
0
1,316
10,452
3,038
0
6,603
3,849
79,455
0
W
Gilgamesh
Grimeskx
Gilgamesh
4,300
1,178
0
3,000
11,887
7,838
766
3,597
8,290
471
69,114
W
Pele
10,029
2,842
840
13,167
17,220
6,040
0
4,364
12,731
0
99,195
L
8,393
987
0
795
12,894
4,352
618
4,542
8,352
56,827
0
L
Izanami
6,176
3,726
0
2,873
12,229
3,655
0
5,553
6,676
0
37,787
L
Bakasura
Mixeh
Bakasura
4,158
2,871
0
5,073
12,803
5,228
0
2,254
10,549
0
47,911
L
Kuzenbo
PhantomCry
Kuzenbo
7,785
2,621
0
965
16,329
17,833
118
5,243
11,086
16,902
0
W
12,429
7,897
192
7,405
15,184
5,505
2,019
6,554
8,560
0
73,947
L
Anubis
10,537
966
0
6,130
15,562
6,763
0
7,681
7,881
68,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,414
Gold Earned
57,123
403
Minions Killed
580
0
Camps Cleared
0
1,674,979
Distance Traveled
1,762,766
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,193
510
32
2
0
335,824
4
W
Nu Wa
12,546
627
137
7
0
319,379
0
W
Gilgamesh
11,486
574
139
7
0
343,097
1
W
Pele
11,974
599
155
8
0
417,921
4
L
Thoth
8,872
444
88
4
0
354,070
3
L
Izanami
7,051
353
78
4
0
299,694
1
L
Bakasura
9,441
472
105
5
0
388,863
1
L
Kuzenbo
7,498
375
21
1
0
348,516
1
W
Cupid
10,924
546
117
6
0
346,545
2
L
Anubis
9,552
478
111
6
0
283,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role