Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
MegaTurboSwag
Gilgamesh
Level 53
God Stats
9W - 2L
1,916 SR
Queue Stats
46W - 40L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
YungKrinack
Danzaburou
Level 52
God Stats
56W - 54L
1,624 SR
Queue Stats
139W - 120L
1,603 Elo+
Party 2
The Morrigan
The Morrigan
nosoyelkenny
The Morrigan
Level 123
God Stats
4W - 10L
1,297 SR
Queue Stats
394W - 375L
1,483 Elo+
Party 3
Team Averages
Level 99
1,567 SR
1,517 Elo+

VS

Team Averages
Level 100
1,549 SR
1,510 Elo+
Sun Wukong
Sun Wukong
Divinecomic77
Sun Wukong
Level 141
God Stats
2W - 3L
1,999 SR
Queue Stats
56W - 66L
1,390 Elo+
Solo
Sobek
Sobek
Edwardzz564
Sobek
Level 87
God Stats
6W - 8L
1,348 SR
Queue Stats
272W - 275L
1,578 Elo+
Solo
Izanami
Izanami
Nonco
Izanami
Level 76
God Stats
7W - 9L
1,324 SR
Queue Stats
432W - 402L
1,539 Elo+
Party 1
Hun Batz
Hun Batz
player2control
Hun Batz
Level 98
God Stats
11W - 9L
1,617 SR
Queue Stats
109W - 102L
1,476 Elo+
Party 1
Heimdallr
Heimdallr
xXPiieroXx
Heimdallr
Level 98
God Stats
6W - 8L
1,458 SR
Queue Stats
368W - 375L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
7 / 0 / 2
8,968
690
8,534
7,084
4,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
 
Yemoja
10
1 / 0 / 5
6,404
493
3,886
7,795
4,161
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
MegaTurboSwag
Gilgamesh
10
2 / 3 / 2
6,871
529
4,581
11,154
6,897
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
YungKrinack
Danzaburou
12
2 / 2 / 3
7,380
568
6,903
8,013
2,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
nosoyelkenny
The Morrigan
12
3 / 1 / 3
7,416
570
3,729
6,224
2,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Divinecomic77
Sun Wukong
10
2 / 4 / 1
6,614
509
4,974
8,681
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 2 / 3
6,213
478
2,997
10,599
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
Nonco
Izanami
12
2 / 2 / 0
7,024
540
3,694
8,009
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
10
1 / 3 / 1
6,327
487
2,743
8,141
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
xXPiieroXx
Heimdallr
12
1 / 4 / 0
6,941
534
6,137
8,890
2,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
15
Kills
6
6
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
7
0
2
8
W
Yemoja
 
Yemoja
1
0
5
3.5
L
Sun Wukong
Divinecomic77
Sun Wukong
2
4
1
0.63
L
0
2
3
0.75
W
Gilgamesh
MegaTurboSwag
Gilgamesh
2
3
2
1
L
Izanami
Nonco
Izanami
2
2
0
1
W
Danzaburou
YungKrinack
Danzaburou
2
2
3
1.75
W
The Morrigan
nosoyelkenny
The Morrigan
3
1
3
4.5
L
Hun Batz
1
3
1
0.5
L
Heimdallr
xXPiieroXx
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,633
Damage
20,545
40,270
Taken
44,320
19,433
Mitigated
18,886
10,378
Healing
11,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
8,534
5,149
0
1,203
7,084
4,077
0
0
7,057
0
70,358
W
Yemoja
 
Yemoja
3,886
600
818
2,004
7,795
4,161
14
1,236
6,529
17,287
0
L
Sun Wukong
Divinecomic77
Sun Wukong
4,974
1,152
0
863
8,681
6,353
950
101
8,580
0
26,230
L
2,997
209
0
4,255
10,599
5,641
28
1,998
8,591
14,762
0
W
Gilgamesh
MegaTurboSwag
Gilgamesh
4,581
1,609
0
2,920
11,154
6,897
0
0
10,614
0
28,571
L
Izanami
Nonco
Izanami
3,694
2,633
0
1,834
8,009
2,088
876
528
7,481
0
53,221
W
Danzaburou
YungKrinack
Danzaburou
6,903
3,030
0
2,223
8,013
2,159
629
935
7,078
0
44,501
W
The Morrigan
nosoyelkenny
The Morrigan
3,729
821
0
1,210
6,224
2,139
0
826
5,398
33,873
1,028
L
Hun Batz
2,743
834
0
2,041
8,141
2,067
0
192
7,949
0
32,025
L
Heimdallr
xXPiieroXx
Heimdallr
6,137
2,637
0
2,538
8,890
2,737
28
3,573
5,081
0
52,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,039
Gold Earned
33,119
367
Minions Killed
354
0
Camps Cleared
0
1,331,819
Distance Traveled
1,219,581
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,968
690
117
9
0
305,065
5
W
Yemoja
6,404
493
20
2
0
246,208
3
L
Sun Wukong
6,614
509
51
4
0
218,626
0
L
Sobek
6,213
478
21
2
0
244,433
6
W
Gilgamesh
6,871
529
62
5
0
280,125
3
L
Izanami
7,024
540
112
9
0
232,274
1
W
Danzaburou
7,380
568
85
7
0
261,641
4
W
The Morrigan
7,416
570
83
6
0
238,780
1
L
Hun Batz
6,327
487
74
6
0
273,914
3
L
Heimdallr
6,941
534
96
7
0
250,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role