Player Matchup

Kali
Kali
BlkBkGorilla
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Solo
Arachne
Arachne
FatlyChallenged
Arachne
Level 14
God Stats
0W - 1L
1,464 SR
Queue Stats
6W - 9L
1,166 Elo+
Solo
Set
Set
Moreaux679
Set
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
Quiroz2015
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
TanglingSugar36
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 5
1,493 SR
1,433 Elo+

VS

Team Averages
Level 19
1,472 SR
1,336 Elo+
Ymir
Ymir
THEblake420
Ymir
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
VictorCM22
Nemesis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 151L
1,343 Elo+
Party 1
Kukulkan
Kukulkan
raymurda-jr
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,118 Elo+
Solo
Horus
Horus
shadowblast54
Horus
Level 28
God Stats
3W - 2L
1,227 SR
Queue Stats
34W - 36L
1,314 Elo+
Solo
Merlin
Merlin
xXhuracan016Xx
Merlin
Level 35
God Stats
5W - 5L
1,633 SR
Queue Stats
109W - 117L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 11 / 2
6,387
426
6,098
12,610
3,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 2 / 0
8,994
600
9,746
10,636
4,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 3 / 1
4,602
307
210
2,836
901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
Quiroz2015
Artemis
6
0 / 7 / 2
5,211
347
1,623
6,026
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

3
1 / 7 / 0
4,887
326
1,885
6,187
2,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 7
7,944
530
2,048
7,445
6,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
VictorCM22
Nemesis
10
2 / 3 / 4
7,158
477
2,702
7,319
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
raymurda-jr
Kukulkan
10
5 / 7 / 8
7,355
490
4,600
7,106
2,734
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 0 / 1
8,383
559
1,455
6,500
4,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
12 / 3 / 8
9,694
646
13,709
8,621
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
14
Kills
26
30
Deaths
15
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
11
2
0.36
L
10
2
0
5
L
0
3
1
0.17
L
Artemis
Quiroz2015
Artemis
0
7
2
0.14
W
6
2
7
4.75
L
1
7
0
0.14
W
Nemesis
VictorCM22
Nemesis
2
3
4
1.33
W
Kukulkan
raymurda-jr
Kukulkan
5
7
8
1.29
W
1
0
1
1.5
W
12
3
8
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,562
Damage
24,514
38,295
Taken
36,991
14,195
Mitigated
18,940
4,124
Healing
4,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,098
3,715
0
985
12,610
3,960
0
6,319
6,291
0
16,336
L
9,746
6,325
0
2,654
10,636
4,664
924
4,425
6,211
0
43,642
L
210
210
0
48
2,836
901
0
2,026
810
0
2,160
L
Artemis
Quiroz2015
Artemis
1,623
929
0
308
6,026
1,802
235
4,222
1,804
0
6,753
W
2,048
937
0
622
7,445
6,238
640
985
6,460
20,566
0
L
1,885
668
0
129
6,187
2,868
258
3,365
2,822
6,034
0
W
Nemesis
VictorCM22
Nemesis
2,702
1,156
0
180
7,319
2,116
1,263
0
7,319
0
32,492
W
Kukulkan
raymurda-jr
Kukulkan
4,600
1,945
0
282
7,106
2,734
1,986
460
6,646
16,774
0
W
1,455
810
7
2,013
6,500
4,641
2,740
0
6,500
0
37,205
W
13,709
2,415
0
1,510
8,621
3,211
2,383
440
8,181
66,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,081
Gold Earned
40,534
106
Minions Killed
316
0
Camps Cleared
0
1,103,665
Distance Traveled
1,238,233
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,387
426
18
1
0
259,010
0
L
Arachne
8,994
600
72
5
0
270,967
0
L
Set
4,602
307
4
0
0
228,241
0
L
Artemis
5,211
347
8
1
0
167,127
3
W
Ymir
7,944
530
44
3
0
244,349
2
L
Ares
4,887
326
4
0
0
178,320
0
W
Nemesis
7,158
477
57
4
0
296,850
0
W
Kukulkan
7,355
490
25
2
0
204,800
1
W
Horus
8,383
559
79
5
0
235,453
6
W
Merlin
9,694
646
111
7
0
256,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role