Player Matchup

Fenrir
Fenrir
AndresC4st
Fenrir
Level 29
God Stats
6W - 4L
1,584 SR
Queue Stats
13W - 11L
1,600 Elo+
Solo
Scylla
Scylla
Dannyx45
Scylla
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 121L
1,474 Elo+
Party 1
Cthulhu
Cthulhu
Diegox4521
Cthulhu
Level 27
God Stats
7W - 6L
1,544 SR
Queue Stats
121W - 121L
1,523 Elo+
Party 1
Neith
Neith
ExaltedNutria60
Neith
Level 24
God Stats
34W - 25L
1,729 SR
Queue Stats
130W - 136L
1,544 Elo+
Party 1
Osiris
Osiris
gfdbz23
Osiris
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 22L
1,623 Elo+
Solo
Team Averages
Level 24
1,571 SR
1,553 Elo+

VS

Team Averages
Level 15
1,669 SR
1,548 Elo+
Tiamat
Tiamat
Ayumu Uehara493
Tiamat
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
674W - 633L
1,476 Elo+
Solo
Gilgamesh
Gilgamesh
GeekedUpKam
Gilgamesh
Level 25
God Stats
6W - 5L
1,815 SR
Queue Stats
190W - 187L
1,540 Elo+
Solo
Anubis
Anubis
GingerMagic10
Anubis
Level 5
God Stats
47W - 39L
1,647 SR
Queue Stats
222W - 278L
1,547 Elo+
Solo
Mercury
Mercury
maddie_4569
Mercury
Level 4
God Stats
1W - 1L
1,882 SR
Queue Stats
2W - 2L
1,524 Elo+
Solo
Neith
Neith
sweatycas
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 19L
1,653 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndresC4st
Fenrir
16
12 / 2 / 4
10,796
568
9,379
12,193
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Dannyx45
Scylla
15
1 / 5 / 5
9,688
510
4,097
10,908
3,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Diegox4521
Cthulhu
13
3 / 3 / 2
8,928
470
7,503
15,841
11,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 5 / 4
8,182
431
3,378
9,514
3,051
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
gfdbz23
Osiris
20
16 / 2 / 1
12,574
662
16,110
16,834
13,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 6 / 9
10,750
566
14,134
11,854
5,496
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
GeekedUpKam
Gilgamesh
13
1 / 9 / 3
7,993
421
4,960
12,294
4,949
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
1 / 9 / 3
8,372
441
4,138
10,498
3,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
maddie_4569
Mercury
14
2 / 6 / 6
8,613
453
10,072
14,055
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
sweatycas
Neith
16
6 / 3 / 5
10,451
550
10,618
9,605
3,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
43
33
Kills
17
17
Deaths
33
16
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AndresC4st
Fenrir
12
2
4
7
L
7
6
9
1.92
W
Scylla
Dannyx45
Scylla
1
5
5
0.7
W
Cthulhu
Diegox4521
Cthulhu
3
3
2
1.33
W
1
5
4
0.6
L
Gilgamesh
GeekedUpKam
Gilgamesh
1
9
3
0.28
L
1
9
3
0.28
W
Osiris
gfdbz23
Osiris
16
2
1
8.25
L
Mercury
maddie_4569
Mercury
2
6
6
0.83
L
Neith
sweatycas
Neith
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,467
Damage
43,922
65,290
Taken
58,306
37,137
Mitigated
21,856
14,878
Healing
10,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AndresC4st
Fenrir
9,379
1,319
0
4,718
12,193
5,737
0
4,509
7,684
0
51,012
L
14,134
1,368
0
3,237
11,854
5,496
274
4,437
7,417
29,357
0
W
Scylla
Dannyx45
Scylla
4,097
609
0
1,872
10,908
3,393
934
3,901
7,007
51,251
0
W
Cthulhu
Diegox4521
Cthulhu
7,503
850
0
667
15,841
11,829
256
6,428
9,413
37,465
0
W
3,378
786
0
925
9,514
3,051
1,037
2,212
7,302
0
32,938
L
Gilgamesh
GeekedUpKam
Gilgamesh
4,960
1,930
0
1,209
12,294
4,949
0
1,435
10,859
0
30,409
L
4,138
375
68
2,278
10,498
3,806
144
2,186
8,312
44,980
0
W
Osiris
gfdbz23
Osiris
16,110
6,349
0
6,696
16,834
13,127
2,567
1,222
15,612
0
86,333
L
Mercury
maddie_4569
Mercury
10,072
6,117
0
840
14,055
4,479
0
1,974
12,081
0
56,742
L
Neith
sweatycas
Neith
10,618
3,605
0
2,555
9,605
3,126
368
1,568
8,037
0
54,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
46,179
459
Minions Killed
336
0
Camps Cleared
0
1,709,140
Distance Traveled
1,712,127
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,796
568
71
4
0
387,024
1
L
Tiamat
10,750
566
35
2
0
358,566
2
W
Scylla
9,688
510
106
6
0
291,155
0
W
Cthulhu
8,928
470
56
3
0
373,109
0
W
Neith
8,182
431
66
3
0
324,446
0
L
Gilgamesh
7,993
421
53
3
0
341,589
4
L
Anubis
8,372
441
88
5
0
306,478
0
W
Osiris
12,574
662
160
8
0
333,406
2
L
Mercury
8,613
453
69
4
0
399,744
0
L
Neith
10,451
550
91
5
0
305,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role