Player Matchup

Cupid
Cupid
AzoggX
Cupid
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
88W - 104L
1,426 Elo+
Party 2
Fenrir
Fenrir
Badx_xBlood
Fenrir
Level 17
God Stats
25W - 47L
1,374 SR
Queue Stats
32W - 55L
1,274 Elo+
Party 4
Ra
Ra
Suna-noo-Shukaku
Ra
Level 51
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 117L
1,367 Elo+
Party 4
Skadi
Skadi
moumoucher
Skadi
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
x Hakuto I
Baron Samedi
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 87L
1,452 Elo+
Party 2
Team Averages
Level 39
1,521 SR
1,404 Elo+

VS

Team Averages
Level 47
1,525 SR
1,371 Elo+
Ymir
Ymir
MBOlsen2109
Ymir
Level 55
God Stats
86W - 71L
1,517 SR
Queue Stats
275W - 247L
1,365 Elo+
Party 1
Ganesha
Ganesha
Moudj
Ganesha
Level 17
God Stats
7W - 6L
1,755 SR
Queue Stats
161W - 206L
1,368 Elo+
Party 3
Sol
Sol
So_926
Sol
Level 56
God Stats
34W - 30L
1,538 SR
Queue Stats
228W - 276L
1,384 Elo+
Party 3
Nemesis
Nemesis
far_er_vred_nu98
Nemesis
Level 49
God Stats
7W - 17L
1,347 SR
Queue Stats
344W - 300L
1,352 Elo+
Party 1
Cupid
Cupid
yousbax
Cupid
Level 56
God Stats
69W - 75L
1,469 SR
Queue Stats
221W - 284L
1,388 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AzoggX
Cupid
12
0 / 6 / 2
7,173
399
3,380
9,760
2,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
13
1 / 6 / 2
7,816
434
4,635
13,122
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 6 / 2
6,800
378
3,260
7,668
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
15
5 / 2 / 0
9,594
533
7,007
7,172
2,107
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
x Hakuto I
Baron Samedi
14
1 / 4 / 5
8,108
450
7,232
11,080
4,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 2
10,181
566
8,545
13,794
7,850
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
Moudj
Ganesha
14
0 / 0 / 11
8,915
495
3,340
4,815
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
So_926
Sol
15
2 / 2 / 1
9,439
524
7,316
11,200
4,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 7
9,684
538
5,934
13,180
5,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
yousbax
Cupid
16
12 / 1 / 2
10,010
556
9,788
7,074
2,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
7
Kills
24
24
Deaths
7
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cupid
AzoggX
Cupid
0
6
2
0.17
L
Fenrir
1
6
2
0.33
W
6
3
2
2.33
W
Ganesha
Moudj
Ganesha
0
0
11
5.5
W
Sol
So_926
Sol
2
2
1
1.25
L
0
6
2
0.17
W
4
1
7
7.5
L
Skadi
5
2
0
2.5
L
Baron Samedi
x Hakuto I
Baron Samedi
1
4
5
0.88
W
Cupid
yousbax
Cupid
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,514
Damage
34,923
48,802
Taken
50,063
17,224
Mitigated
24,366
10,541
Healing
20,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
AzoggX
Cupid
3,380
690
0
1,592
9,760
2,669
0
2,453
7,229
0
31,087
L
Fenrir
4,635
1,137
0
3,518
13,122
5,564
201
5,024
8,098
0
33,925
W
8,545
1,879
0
4,039
13,794
7,850
876
3,468
10,210
61,638
0
W
Ganesha
Moudj
Ganesha
3,340
127
0
1,599
4,815
3,606
678
893
3,922
28,146
0
W
Sol
So_926
Sol
7,316
1,628
0
3,834
11,200
4,234
930
1,892
9,156
62,098
0
L
3,260
174
988
859
7,668
2,303
192
3,574
4,094
29,436
0
W
5,934
2,129
0
7,260
13,180
5,713
948
1,151
11,995
0
69,835
L
Skadi
7,007
3,329
0
903
7,172
2,107
496
1,632
5,540
0
52,797
L
Baron Samedi
x Hakuto I
Baron Samedi
7,232
372
160
2,521
11,080
4,581
140
6,239
4,640
38,346
0
W
Cupid
yousbax
Cupid
9,788
6,070
170
3,438
7,074
2,963
1,973
2,648
4,288
0
46,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
48,229
343
Minions Killed
504
0
Camps Cleared
0
1,591,696
Distance Traveled
1,628,091
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,173
399
62
3
0
306,064
5
L
Fenrir
7,816
434
72
4
0
284,603
0
W
Ymir
10,181
566
114
6
0
290,696
3
W
Ganesha
8,915
495
3
0
0
351,323
0
W
Sol
9,439
524
129
7
0
334,392
4
L
Ra
6,800
378
46
3
0
329,207
0
W
Nemesis
9,684
538
129
7
0
347,564
2
L
Skadi
9,594
533
83
5
0
357,425
0
L
Baron Samedi
8,108
450
80
4
0
314,397
4
W
Cupid
10,010
556
129
7
0
304,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role