Player Matchup

Ra
Ra
Heakko
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,510 Elo+
Solo
Arachne
Arachne
NaraNyle
Arachne
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 6L
1,155 Elo+
Party 2
Thanatos
Thanatos
WarSkyy
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,004 Elo+
Party 2
King Arthur
King Arthur
YokitoMutxo
King Arthur
Level 18
God Stats
0W - 2L
1,506 SR
Queue Stats
15W - 10L
1,438 Elo+
Solo
Guan Yu
Guan Yu
fluorfanboy
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,207 Elo+
Solo
Team Averages
Level 10
1,458 SR
1,263 Elo+

VS

Team Averages
Level 41
1,591 SR
1,448 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Exoxh
Thanatos
Level 18
God Stats
6W - 0L
1,703 SR
Queue Stats
103W - 121L
1,331 Elo+
Party 1
Odin
Odin
Kinferon
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,617 Elo+
Party 1
Tiamat
Tiamat
Schastin
Tiamat
Level 18
God Stats
3W - 3L
1,416 SR
Queue Stats
127W - 136L
1,331 Elo+
Party 1
Neith
Neith
Urraca03
Neith
Level 17
God Stats
3W - 1L
1,834 SR
Queue Stats
135W - 139L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 17 / 1
9,069
363
7,850
19,695
5,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
NaraNyle
Arachne
14
3 / 11 / 1
9,942
398
7,624
19,321
7,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
WarSkyy
Thanatos
15
3 / 16 / 5
11,191
448
9,102
22,533
7,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
YokitoMutxo
King Arthur
17
2 / 8 / 5
10,560
422
11,022
28,917
18,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
fluorfanboy
Guan Yu
11
1 / 7 / 1
9,906
396
3,987
13,204
7,639
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
5 / 4 / 19
12,175
487
14,204
22,216
30,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
Exoxh
Thanatos
20
13 / 2 / 15
13,970
559
16,911
17,262
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
20
10 / 2 / 11
13,559
542
10,177
12,772
18,742
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
Schastin
Tiamat
20
19 / 1 / 8
14,399
576
20,075
11,448
7,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
Urraca03
Neith
20
10 / 1 / 12
14,143
566
19,149
13,022
5,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
122
10
Kills
57
59
Deaths
10
13
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
19
3.63
W
Thanatos
Exoxh
Thanatos
13
2
15
10.25
L
Ra
1
17
1
0.09
W
Odin
10
2
11
7.75
L
Arachne
NaraNyle
Arachne
3
11
1
0.32
W
Tiamat
Schastin
Tiamat
19
1
8
23
W
Neith
Urraca03
Neith
10
1
12
16
L
Thanatos
WarSkyy
Thanatos
3
16
5
0.34
L
King Arthur
YokitoMutxo
King Arthur
2
8
5
0.56
L
Guan Yu
fluorfanboy
Guan Yu
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,585
Damage
80,516
103,670
Taken
76,720
47,022
Mitigated
69,878
18,412
Healing
37,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
14,204
2,946
2,220
6,813
22,216
30,544
320
2,086
20,130
28,504
0
W
Thanatos
Exoxh
Thanatos
16,911
5,077
0
19,266
17,262
7,169
0
1,299
15,963
0
87,492
L
Ra
7,850
728
444
2,122
19,695
5,973
252
6,257
13,068
40,132
0
W
Odin
10,177
2,290
0
1,369
12,772
18,742
3,024
2,204
10,568
0
72,767
L
Arachne
NaraNyle
Arachne
7,624
5,490
0
1,985
19,321
7,475
0
4,896
14,257
0
42,481
W
Tiamat
Schastin
Tiamat
20,075
1,497
364
3,880
11,448
7,500
3,546
2,144
9,304
85,711
0
W
Neith
Urraca03
Neith
19,149
7,798
0
3,572
13,022
5,923
7,147
1,254
11,768
0
125,522
L
Thanatos
WarSkyy
Thanatos
9,102
2,313
0
6,243
22,533
7,681
420
7,365
14,840
0
39,110
L
King Arthur
YokitoMutxo
King Arthur
11,022
2,089
0
5,138
28,917
18,254
0
10,568
18,180
1,136
54,940
L
Guan Yu
fluorfanboy
Guan Yu
3,987
952
415
2,065
13,204
7,639
0
4,106
9,046
248
18,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,668
Gold Earned
68,246
347
Minions Killed
633
0
Camps Cleared
0
1,875,288
Distance Traveled
2,392,213
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,175
487
21
1
0
426,976
8
W
Thanatos
13,970
559
124
5
0
557,743
1
L
Ra
9,069
363
77
3
0
362,573
0
W
Odin
13,559
542
143
6
0
478,214
5
L
Arachne
9,942
398
64
3
0
437,521
0
W
Tiamat
14,399
576
155
6
0
474,166
4
W
Neith
14,143
566
190
8
0
455,114
1
L
Thanatos
11,191
448
67
3
0
387,486
5
L
King Arthur
10,560
422
105
4
0
437,882
1
L
Guan Yu
9,906
396
34
1
0
249,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role