Player Matchup

Artemis
Artemis
 
Artemis
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Dagmatt
Hel
Level 51
God Stats
13W - 17L
1,336 SR
Queue Stats
54W - 86L
1,325 Elo+
Party 1
Cerberus
Cerberus
DanEH7
Cerberus
Level 44
God Stats
6W - 10L
1,174 SR
Queue Stats
37W - 60L
1,321 Elo+
Party 1
Medusa
Medusa
XIV_Official
Medusa
Level 69
God Stats
10W - 11L
1,456 SR
Queue Stats
527W - 560L
1,410 Elo+
Party 3
Thanatos
Thanatos
tiddiesucker
Thanatos
Level 46
God Stats
36W - 28L
1,534 SR
Queue Stats
260W - 297L
1,521 Elo+
Party 3
Team Averages
Level 51
1,400 SR
1,416 Elo+

VS

Team Averages
Level 52
1,502 SR
1,417 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DesirablePenguin
Sol
Level 45
God Stats
74W - 68L
1,551 SR
Queue Stats
623W - 637L
1,430 Elo+
Solo
Hou Yi
Hou Yi
EpicRedditMann
Hou Yi
Level 42
God Stats
30W - 44L
1,410 SR
Queue Stats
109W - 132L
1,395 Elo+
Solo
Loki
Loki
ItBurnsWhenIP12
Loki
Level 106
God Stats
1W - 2L
1,268 SR
Queue Stats
189W - 200L
1,382 Elo+
Party 2
Ymir
Ymir
mrPINEAPPL3
Ymir
Level 48
God Stats
1W - 1L
1,779 SR
Queue Stats
1W - 3L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
0 / 0 / 7
6,423
494
3,156
4,450
1,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Hel
11
0 / 0 / 6
5,912
455
1,471
4,613
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
DanEH7
Cerberus
11
1 / 3 / 2
6,672
513
5,722
7,668
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
13
3 / 1 / 2
7,779
598
6,419
5,290
2,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
tiddiesucker
Thanatos
13
12 / 0 / 2
8,228
633
9,178
7,848
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
3 / 4 / 0
6,698
515
5,829
8,862
3,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 5 / 0
6,552
504
6,503
9,706
2,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 0
5,690
438
3,058
3,599
764
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 2
5,752
442
1,662
6,691
1,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 2 / 0
5,717
440
1,512
6,778
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
4
4
Deaths
16
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
0
0
7
3.5
L
Sun Wukong
 
Sun Wukong
3
4
0
0.75
W
Hel
0
0
6
3
W
Cerberus
DanEH7
Cerberus
1
3
2
0.67
L
1
5
0
0.2
L
0
2
0
0
L
0
3
2
0.33
W
Medusa
3
1
2
4
L
0
2
0
0
W
Thanatos
tiddiesucker
Thanatos
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,946
Damage
18,564
29,869
Taken
35,636
11,996
Mitigated
12,030
14,073
Healing
9,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,156
1,231
162
135
4,450
1,559
0
834
3,584
0
40,348
L
Sun Wukong
 
Sun Wukong
5,829
1,441
0
2,611
8,862
3,093
0
5,041
3,345
0
33,984
W
Hel
1,471
246
2,547
3,280
4,613
1,302
0
1,292
3,263
17,435
0
W
Cerberus
DanEH7
Cerberus
5,722
276
0
1,368
7,668
4,499
0
0
7,668
29,541
0
L
6,503
796
0
2,878
9,706
2,320
0
567
9,139
35,021
0
L
3,058
500
0
696
3,599
764
0
557
3,042
0
29,409
L
1,662
124
0
2,074
6,691
1,404
0
183
6,486
0
23,204
W
Medusa
6,419
2,258
0
250
5,290
2,074
1,750
3,145
1,851
0
53,709
L
1,512
0
0
1,101
6,778
4,449
0
347
6,431
20,134
0
W
Thanatos
tiddiesucker
Thanatos
9,178
2,512
0
6,331
7,848
2,562
0
2,224
5,488
0
34,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,014
Gold Earned
30,409
399
Minions Killed
298
0
Camps Cleared
0
1,156,881
Distance Traveled
1,185,167
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,423
494
93
7
0
211,001
1
L
Sun Wukong
6,698
515
63
5
0
212,512
2
W
Hel
5,912
455
39
3
0
213,597
0
W
Cerberus
6,672
513
101
8
0
227,929
0
L
Sol
6,552
504
73
6
0
241,975
1
L
Hou Yi
5,690
438
62
5
0
226,144
5
L
Loki
5,752
442
50
4
0
260,287
2
W
Medusa
7,779
598
112
9
0
238,534
5
L
Ymir
5,717
440
50
4
0
244,249
2
W
Thanatos
8,228
633
54
4
0
265,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role