Player Matchup

Discordia
Discordia
 
Discordia
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Arkpay
Ganesha
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,342 Elo+
Party 3
Mercury
Mercury
CaledorSky
Mercury
Level 7
God Stats
4W - 3L
1,281 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 3
Cupid
Cupid
Predakrosh
Cupid
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,651 Elo+
Party 2
Kukulkan
Kukulkan
Utczay
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,651 Elo+
Party 2
Team Averages
Level 19
1,456 SR
1,537 Elo+

VS

Team Averages
Level 32
1,524 SR
1,466 Elo+
Artemis
Artemis
MrNoScoop
Artemis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 22L
1,408 Elo+
Solo
Tsukuyomi
Tsukuyomi
OdioElMetaDelLOL
Tsukuyomi
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,452 Elo+
Party 1
Osiris
Osiris
VivaLaSeason5
Osiris
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,591 Elo+
Party 1
Fafnir
Fafnir
juanfradelrm
Fafnir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,437 Elo+
Party 1
Hera
Hera
semillas
Hera
Level 27
God Stats
2W - 4L
1,620 SR
Queue Stats
57W - 56L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
16
6 / 3 / 8
10,394
520
8,226
9,576
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Arkpay
Ganesha
14
0 / 2 / 19
9,644
482
6,295
13,273
10,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
CaledorSky
Mercury
20
18 / 1 / 7
13,687
684
17,694
15,275
6,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
15
5 / 4 / 6
9,500
475
10,096
14,432
5,207
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Utczay
Kukulkan
16
5 / 4 / 8
10,486
524
7,204
8,574
4,931
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrNoScoop
Artemis
13
1 / 8 / 4
8,516
426
5,597
11,568
4,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
14
3 / 6 / 1
9,104
455
5,269
16,334
6,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
4 / 8 / 0
10,332
517
8,080
17,434
12,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
14
2 / 6 / 4
9,775
489
8,489
16,757
21,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hera
16
4 / 6 / 1
10,176
509
10,353
11,526
4,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
34
Kills
14
14
Deaths
34
48
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
3
8
3.33
W
Ganesha
Arkpay
Ganesha
0
2
19
4.75
W
Mercury
CaledorSky
Mercury
18
1
7
21.5
L
Artemis
MrNoScoop
Artemis
1
8
4
0.38
L
Tsukuyomi
3
6
1
0.58
W
Cupid
5
4
6
2
W
Kukulkan
Utczay
Kukulkan
5
4
8
2.25
L
4
8
0
0.5
L
Fafnir
2
6
4
0.67
L
Hera
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,515
Damage
37,788
61,130
Taken
73,619
30,257
Mitigated
49,430
18,633
Healing
14,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,226
924
943
3,403
9,576
3,345
1,022
5,689
3,459
38,128
0
W
Ganesha
Arkpay
Ganesha
6,295
699
0
2,948
13,273
10,539
410
3,849
9,224
16,254
0
W
Mercury
CaledorSky
Mercury
17,694
9,515
0
2,450
15,275
6,235
4,161
5,648
9,465
0
122,930
L
Artemis
MrNoScoop
Artemis
5,597
1,693
0
0
11,568
4,871
986
1,998
9,530
0
36,268
L
Tsukuyomi
5,269
1,312
0
5,705
16,334
6,219
0
2,542
13,723
0
52,844
W
Cupid
10,096
7,057
1,043
7,596
14,432
5,207
3,135
2,109
12,323
0
60,663
W
Kukulkan
Utczay
Kukulkan
7,204
1,719
0
250
8,574
4,931
1,192
753
7,817
46,554
0
L
8,080
2,592
0
4,500
17,434
12,471
3,644
5,461
11,931
0
57,861
L
Fafnir
8,489
2,892
0
2,248
16,757
21,322
0
5,226
11,321
28,931
0
L
Hera
10,353
1,227
0
1,963
11,526
4,547
128
5,711
5,389
58,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,711
Gold Earned
47,903
466
Minions Killed
441
0
Camps Cleared
0
1,857,054
Distance Traveled
1,686,457
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,394
520
87
4
0
345,762
8
W
Ganesha
9,644
482
8
0
0
373,650
3
W
Mercury
13,687
684
191
10
0
507,143
1
L
Artemis
8,516
426
56
3
0
284,403
4
L
Tsukuyomi
9,104
455
99
5
0
370,894
0
W
Cupid
9,500
475
101
5
0
276,728
1
W
Kukulkan
10,486
524
79
4
0
353,771
1
L
Osiris
10,332
517
120
6
0
341,415
0
L
Fafnir
9,775
489
31
2
0
346,776
0
L
Hera
10,176
509
135
7
0
342,969
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role