Player Matchup

Gilgamesh
Gilgamesh
Gregsterboy
Gilgamesh
Level 67
God Stats
5W - 10L
1,379 SR
Queue Stats
19W - 34L
1,330 Elo+
Party 1
Ra
Ra
Roflman42
Ra
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,353 Elo+
Party 1
Anhur
Anhur
funnymunky69
Anhur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 15L
1,322 Elo+
Party 1
Set
Set
lowlifecrosfire
Set
Level 87
God Stats
148W - 119L
1,539 SR
Queue Stats
192W - 196L
1,447 Elo+
Solo
Fafnir
Fafnir
tdives111
Fafnir
Level 43
God Stats
2W - 2L
1,582 SR
Queue Stats
13W - 23L
1,359 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,362 Elo+

VS

Team Averages
Level 99
1,489 SR
1,453 Elo+
Mercury
Mercury
 
Mercury
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Druky21
Ymir
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 55L
1,388 Elo+
Solo
Bellona
Bellona
XenoDado
Bellona
Level 67
God Stats
10W - 8L
1,400 SR
Queue Stats
385W - 361L
1,479 Elo+
Solo
Izanami
Izanami
christiannn1
Izanami
Level 122
God Stats
40W - 36L
1,544 SR
Queue Stats
743W - 742L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gregsterboy
Gilgamesh
10
1 / 6 / 1
5,966
542
3,939
9,331
3,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 4 / 0
5,862
533
2,837
6,108
1,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

8
0 / 5 / 0
4,472
407
1,506
7,473
1,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 0
5,782
526
3,435
7,262
3,145
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
tdives111
Fafnir
9
0 / 0 / 2
5,773
525
792
4,473
2,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
3 / 0 / 2
7,033
639
1,952
5,015
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
 
Nu Wa
12
2 / 2 / 3
6,912
628
6,167
6,158
1,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Druky21
Ymir
7
0 / 1 / 2
4,975
452
487
1,526
667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
XenoDado
Bellona
13
6 / 1 / 2
7,620
693
7,526
9,089
6,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
christiannn1
Izanami
11
4 / 1 / 0
6,607
601
6,946
6,084
1,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
15
15
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
2
4
W
Nu Wa
 
Nu Wa
2
2
3
1.75
W
Ymir
Druky21
Ymir
0
1
2
1
L
Gilgamesh
Gregsterboy
Gilgamesh
1
6
1
0.25
L
2
4
0
0.5
W
Bellona
XenoDado
Bellona
6
1
2
7
W
Izanami
christiannn1
Izanami
4
1
0
4
L
0
5
0
0
L
2
0
0
2
L
Fafnir
tdives111
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
23,078
34,647
Taken
27,872
12,707
Mitigated
12,095
10,801
Healing
8,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,952
275
0
1,078
5,015
1,621
0
125
4,890
0
40,743
W
Nu Wa
 
Nu Wa
6,167
1,135
0
819
6,158
1,943
310
2,254
3,702
40,648
0
W
Ymir
Druky21
Ymir
487
0
0
80
1,526
667
54
437
1,089
4,655
0
L
Gilgamesh
Gregsterboy
Gilgamesh
3,939
810
0
1,477
9,331
3,720
0
518
8,763
0
29,918
L
2,837
269
30
786
6,108
1,879
0
2,120
3,862
28,998
0
W
Bellona
XenoDado
Bellona
7,526
2,793
0
4,118
9,089
6,223
460
163
8,886
0
40,056
W
Izanami
christiannn1
Izanami
6,946
3,305
0
1,973
6,084
1,641
808
398
5,676
0
49,298
L
1,506
820
0
1,199
7,473
1,508
0
456
6,967
0
19,185
L
3,435
1,701
0
4,944
7,262
3,145
0
2,313
4,795
0
31,100
L
Fafnir
tdives111
Fafnir
792
86
210
2,155
4,473
2,455
0
817
3,606
15,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,855
Gold Earned
33,147
258
Minions Killed
358
0
Camps Cleared
0
988,064
Distance Traveled
997,868
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,033
639
84
8
0
252,413
3
W
Nu Wa
6,912
628
77
7
0
191,850
0
W
Ymir
4,975
452
13
1
0
125,374
1
L
Gilgamesh
5,966
542
69
6
0
187,012
6
L
Ra
5,862
533
63
6
0
223,699
3
W
Bellona
7,620
693
85
8
0
236,230
1
W
Izanami
6,607
601
99
9
0
192,001
3
L
Anhur
4,472
407
34
3
0
177,426
3
L
Set
5,782
526
67
6
0
210,352
1
L
Fafnir
5,773
525
25
2
0
189,575
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role