Player Matchup

Morgan Le Fay
Morgan Le Fay
ExoTic_ST1l3R
Morgan Le Fay
Level 44
God Stats
2W - 4L
1,231 SR
Queue Stats
74W - 87L
1,325 Elo+
Party 1
Fafnir
Fafnir
HollowEaterSoul
Fafnir
Level 64
God Stats
2W - 2L
1,295 SR
Queue Stats
73W - 74L
1,431 Elo+
Party 1
Neith
Neith
binman1200
Neith
Level 29
God Stats
9W - 7L
1,572 SR
Queue Stats
56W - 65L
1,377 Elo+
Party 3
Loki
Loki
yGGaia
Loki
Level 28
God Stats
16W - 16L
1,500 SR
Queue Stats
108W - 98L
1,369 Elo+
Party 1
Chronos
Chronos
yorroyo
Chronos
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 55L
1,376 Elo+
Party 3
Team Averages
Level 47
1,419 SR
1,376 Elo+

VS

Team Averages
Level 51
1,495 SR
1,370 Elo+
King Arthur
King Arthur
 
King Arthur
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bence187
Cerberus
Level 34
God Stats
119W - 142L
1,554 SR
Queue Stats
130W - 181L
1,197 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Hunor420
Tsukuyomi
Level 62
God Stats
9W - 16L
1,366 SR
Queue Stats
465W - 681L
1,328 Elo+
Party 2
Ra
Ra
Kevcsoo19
Ra
Level 29
God Stats
2W - 7L
1,525 SR
Queue Stats
12W - 19L
1,389 Elo+
Party 2
Medusa
Medusa
uciii
Medusa
Level 76
God Stats
53W - 55L
1,531 SR
Queue Stats
503W - 555L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ExoTic_ST1l3R
Morgan Le Fay
16
14 / 1 / 4
9,742
609
11,537
8,379
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 1 / 13
8,008
501
7,125
13,365
11,296
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
12
2 / 6 / 7
6,979
436
8,186
9,897
2,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
yGGaia
Loki
16
8 / 3 / 10
9,493
593
8,482
11,198
4,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
yorroyo
Chronos
14
5 / 1 / 4
8,877
555
10,405
11,124
6,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 4 / 0
7,078
442
2,781
12,325
6,575
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Bence187
Cerberus
11
2 / 6 / 5
7,098
444
5,196
16,508
9,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Hunor420
Tsukuyomi
12
4 / 7 / 3
8,150
509
7,571
12,782
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 7 / 3
7,541
471
5,601
9,631
3,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
uciii
Medusa
13
4 / 5 / 4
7,650
478
11,955
11,992
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
27
29
Kills
12
12
Deaths
29
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
0
0
L
Cerberus
Bence187
Cerberus
2
6
5
0.75
W
Morgan Le Fay
ExoTic_ST1l3R
Morgan Le Fay
14
1
4
16
W
0
1
13
6.5
L
Tsukuyomi
Hunor420
Tsukuyomi
4
7
3
0.79
L
2
7
3
0.5
W
Neith
2
6
7
0.92
L
Medusa
uciii
Medusa
4
5
4
1.2
W
Loki
yGGaia
Loki
8
3
10
4.33
W
Chronos
yorroyo
Chronos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
33,104
53,963
Taken
63,238
28,072
Mitigated
27,727
17,603
Healing
16,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,781
98
0
2,645
12,325
6,575
0
5,577
6,220
0
42,467
L
Cerberus
Bence187
Cerberus
5,196
211
149
4,449
16,508
9,430
114
6,658
9,790
18,598
0
W
Morgan Le Fay
ExoTic_ST1l3R
Morgan Le Fay
11,537
1,269
0
2,783
8,379
3,448
634
734
7,645
52,612
0
W
7,125
2,156
245
3,911
13,365
11,296
96
3,440
9,925
21,105
0
L
Tsukuyomi
Hunor420
Tsukuyomi
7,571
2,580
0
2,436
12,782
4,043
0
5,211
7,451
0
29,841
L
5,601
261
475
2,025
9,631
3,661
818
5,546
4,025
36,040
0
W
Neith
8,186
3,936
0
2,112
9,897
2,495
300
2,112
7,785
0
36,428
L
Medusa
uciii
Medusa
11,955
4,725
0
4,334
11,992
4,018
0
5,247
6,685
0
49,711
W
Loki
yGGaia
Loki
8,482
1,644
0
3,934
11,198
4,245
0
1,415
9,783
0
53,589
W
Chronos
yorroyo
Chronos
10,405
4,117
0
4,618
11,124
6,588
1,502
3,096
8,028
53,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
37,517
370
Minions Killed
298
0
Camps Cleared
0
1,444,948
Distance Traveled
1,389,696
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,078
442
79
5
0
294,151
5
L
Cerberus
7,098
444
27
2
0
276,090
0
W
Morgan Le Fay
9,742
609
93
6
0
305,600
2
W
Fafnir
8,008
501
30
2
0
289,827
0
L
Tsukuyomi
8,150
509
41
3
0
276,640
3
L
Ra
7,541
471
64
4
0
258,988
4
W
Neith
6,979
436
52
3
0
266,273
2
L
Medusa
7,650
478
87
5
0
283,827
3
W
Loki
9,493
593
104
7
0
334,290
0
W
Chronos
8,877
555
91
6
0
248,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role