Player Matchup

Nemesis
Nemesis
Demon1221
Nemesis
Level 23
God Stats
3W - 6L
1,366 SR
Queue Stats
18W - 18L
1,414 Elo+
Solo
Neith
Neith
JKHighlander
Neith
Level 25
God Stats
0W - 2L
1,361 SR
Queue Stats
110W - 102L
1,490 Elo+
Solo
Arachne
Arachne
LordHampter
Arachne
Level 28
God Stats
10W - 9L
1,520 SR
Queue Stats
96W - 81L
1,450 Elo+
Solo
Ganesha
Ganesha
guardbro
Ganesha
Level 28
God Stats
6W - 12L
1,227 SR
Queue Stats
57W - 66L
1,366 Elo+
Solo
Zeus
Zeus
nemesisxp3
Zeus
Level 28
God Stats
1W - 4L
1,266 SR
Queue Stats
95W - 107L
1,327 Elo+
Solo
Team Averages
Level 26
1,348 SR
1,410 Elo+

VS

Team Averages
Level 22
1,477 SR
1,375 Elo+
Nemesis
Nemesis
Archimedes-_R6
Nemesis
Level 9
God Stats
25W - 28L
1,715 SR
Queue Stats
236W - 266L
1,341 Elo+
Solo
Artemis
Artemis
Kinikinick
Artemis
Level 44
God Stats
1W - 0L
1,507 SR
Queue Stats
2W - 0L
1,656 Elo+
Party 1
Hades
Hades
pxri01
Hades
Level 29
God Stats
4W - 5L
1,434 SR
Queue Stats
37W - 61L
1,312 Elo+
Party 2
Cerberus
Cerberus
rashid52002
Cerberus
Level 24
God Stats
8W - 9L
1,229 SR
Queue Stats
8W - 15L
1,065 Elo+
Party 2
Guan Yu
Guan Yu
spookynuts
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Demon1221
Nemesis
18
2 / 6 / 4
12,694
438
4,341
17,732
8,158
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 6 / 10
14,622
504
22,198
23,489
9,198
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
LordHampter
Arachne
20
10 / 7 / 2
16,067
554
18,190
28,253
13,045
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
guardbro
Ganesha
19
2 / 7 / 19
13,988
482
22,571
29,742
18,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
10 / 13 / 6
13,396
462
20,622
21,361
7,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 6
10,591
365
3,903
8,630
3,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Kinikinick
Artemis
20
24 / 4 / 5
18,322
632
45,330
30,370
12,751
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
pxri01
Hades
20
11 / 7 / 3
14,777
510
24,327
34,563
18,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
rashid52002
Cerberus
18
0 / 4 / 6
11,518
397
2,787
22,341
29,269
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Guan Yu
spookynuts
Guan Yu
17
0 / 14 / 11
11,675
403
1,972
19,875
13,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
69
30
Kills
38
39
Deaths
31
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
6
3
L
Nemesis
Demon1221
Nemesis
2
6
4
0.67
L
6
6
10
1.83
W
Artemis
Kinikinick
Artemis
24
4
5
6.63
L
Arachne
LordHampter
Arachne
10
7
2
1.57
L
Ganesha
guardbro
Ganesha
2
7
19
1.64
L
10
13
6
1
W
Hades
pxri01
Hades
11
7
3
1.79
W
Cerberus
rashid52002
Cerberus
0
4
6
0.75
W
Guan Yu
spookynuts
Guan Yu
0
14
11
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,922
Damage
78,319
120,577
Taken
115,779
56,804
Mitigated
76,930
30,961
Healing
38,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
941
0
805
8,630
3,060
586
2,630
5,808
0
25,614
L
Nemesis
Demon1221
Nemesis
4,341
1,293
159
1,538
17,732
8,158
2,591
1,345
16,387
0
71,347
L
22,198
14,762
0
9,360
23,489
9,198
2,590
7,283
16,206
0
93,841
W
Artemis
Kinikinick
Artemis
45,330
32,344
577
16,003
30,370
12,751
13,391
9,679
20,605
0
141,182
L
Arachne
LordHampter
Arachne
18,190
12,922
0
7,722
28,253
13,045
0
3,521
24,732
0
148,076
L
Ganesha
guardbro
Ganesha
22,571
2,396
867
9,836
29,742
18,556
676
6,617
23,125
78,263
0
L
20,622
2,342
0
1,479
21,361
7,847
336
9,556
11,805
69,430
0
W
Hades
pxri01
Hades
24,327
1,372
1,103
15,096
34,563
18,465
782
15,059
19,036
83,588
0
W
Cerberus
rashid52002
Cerberus
2,787
50
0
2,423
22,341
29,269
396
6,502
15,823
47,763
0
W
Guan Yu
spookynuts
Guan Yu
1,972
292
374
2,099
19,875
13,385
0
8,147
11,314
0
17,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,767
Gold Earned
66,883
619
Minions Killed
462
0
Camps Cleared
0
2,298,793
Distance Traveled
2,175,244
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,591
365
48
2
0
343,775
2
L
Nemesis
12,694
438
109
4
0
457,162
1
L
Neith
14,622
504
167
6
0
464,614
0
W
Artemis
18,322
632
178
6
0
469,216
1
L
Arachne
16,067
554
168
6
0
507,687
6
L
Ganesha
13,988
482
44
2
0
462,619
0
L
Zeus
13,396
462
131
5
0
406,711
1
W
Hades
14,777
510
132
5
0
468,773
1
W
Cerberus
11,518
397
85
3
0
444,574
0
W
Guan Yu
11,675
403
19
1
0
448,906
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role