Player Matchup

Fafnir
Fafnir
ExPloReReMiX
Fafnir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Kali
Kali
gusttafds
Kali
Level 11
God Stats
0W - 4L
1,248 SR
Queue Stats
26W - 29L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iSilverhawky
Tsukuyomi
Level 12
God Stats
6W - 10L
1,192 SR
Queue Stats
92W - 122L
1,413 Elo+
Solo
Mercury
Mercury
l3ack
Mercury
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,707 Elo+
Party 2
Neith
Neith
l_koga_l
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 38L
1,497 Elo+
Party 1
Team Averages
Level 12
1,388 SR
1,540 Elo+

VS

Team Averages
Level 47
1,575 SR
1,614 Elo+
King Arthur
King Arthur
Cléééstooon
King Arthur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 17L
1,955 Elo+
Party 3
Ra
Ra
Mamica
Ra
Level 160
God Stats
1W - 1L
1,726 SR
Queue Stats
12W - 3L
1,643 Elo+
Party 3
Odin
Odin
RobgollxPro
Odin
Level 20
God Stats
9W - 10L
1,486 SR
Queue Stats
146W - 159L
1,456 Elo+
Solo
Fenrir
Fenrir
fellipebayeh
Fenrir
Level 28
God Stats
3W - 3L
1,365 SR
Queue Stats
28W - 26L
1,469 Elo+
Solo
Skadi
Skadi
sukdog
Skadi
Level 17
God Stats
6W - 2L
1,795 SR
Queue Stats
25W - 16L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
2 / 3 / 1
7,476
415
6,742
13,911
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kali
10
0 / 6 / 2
6,787
377
1,837
14,264
5,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
iSilverhawky
Tsukuyomi
16
1 / 6 / 0
9,128
507
4,887
12,763
7,278
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
l3ack
Mercury
12
0 / 7 / 3
7,604
422
2,641
10,483
3,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
l_koga_l
Neith
13
2 / 4 / 1
8,159
453
7,426
12,850
3,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cléééstooon
King Arthur
18
7 / 1 / 3
11,187
622
16,767
18,278
10,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ra
18
10 / 0 / 3
11,665
648
10,589
8,602
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 1 / 10
9,879
549
6,921
9,292
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
4
1 / 0 / 0
6,323
351
348
242
43
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
sukdog
Skadi
17
5 / 3 / 5
9,914
551
8,305
8,018
2,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
26
26
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cléééstooon
King Arthur
7
1
3
8.5
L
Fafnir
2
3
1
0.83
W
Ra
10
0
3
11.5
W
3
1
10
8
W
Fenrir
1
0
0
1
L
Kali
0
6
2
0.17
L
Tsukuyomi
iSilverhawky
Tsukuyomi
1
6
0
0.17
L
Mercury
l3ack
Mercury
0
7
3
0.21
L
Neith
l_koga_l
Neith
2
4
1
0.63
W
Skadi
sukdog
Skadi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,533
Damage
42,930
64,271
Taken
44,432
32,878
Mitigated
26,189
16,218
Healing
18,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cléééstooon
King Arthur
16,767
2,503
0
8,021
18,278
10,311
701
3,211
15,067
0
80,449
L
Fafnir
6,742
3,157
0
4,485
13,911
12,764
0
2,203
11,708
18,669
0
W
Ra
10,589
1,586
980
5,425
8,602
3,902
2,683
768
7,834
87,276
0
W
6,921
1,351
0
2,029
9,292
8,934
553
1,725
7,567
7,811
20,934
W
Fenrir
348
64
0
172
242
43
0
0
242
0
1,503
L
Kali
1,837
520
0
3,659
14,264
5,084
0
3,036
11,228
0
26,556
L
Tsukuyomi
iSilverhawky
Tsukuyomi
4,887
635
0
3,034
12,763
7,278
0
1,215
11,548
0
68,115
L
Mercury
l3ack
Mercury
2,641
1,052
0
0
10,483
3,846
366
2,820
7,663
0
30,378
L
Neith
l_koga_l
Neith
7,426
2,274
0
5,040
12,850
3,906
0
2,971
9,879
0
43,346
W
Skadi
sukdog
Skadi
8,305
5,104
0
2,201
8,018
2,999
4,870
1,038
6,980
0
67,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,154
Gold Earned
48,968
374
Minions Killed
492
0
Camps Cleared
0
1,664,701
Distance Traveled
1,466,467
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,187
622
149
8
0
376,450
4
L
Fafnir
7,476
415
27
2
0
346,054
1
W
Ra
11,665
648
164
9
0
381,792
8
W
Odin
9,879
549
49
3
0
360,826
5
W
Fenrir
6,323
351
8
0
0
28,792
0
L
Kali
6,787
377
52
3
0
349,180
0
L
Tsukuyomi
9,128
507
133
7
0
298,883
0
L
Mercury
7,604
422
72
4
0
375,342
0
L
Neith
8,159
453
90
5
0
295,242
7
W
Skadi
9,914
551
122
7
0
318,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role