Player Matchup

Ymir
Ymir
Chuck2011
Ymir
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 26L
1,497 Elo+
Solo
Skadi
Skadi
JayBlaz35954
Skadi
Level 18
God Stats
30W - 33L
1,417 SR
Queue Stats
89W - 109L
1,378 Elo+
Solo
Thanatos
Thanatos
Joe-S1499
Thanatos
Level 15
God Stats
18W - 21L
1,498 SR
Queue Stats
40W - 39L
1,506 Elo+
Solo
Neith
Neith
Shadowofdeath75
Neith
Level 29
God Stats
13W - 17L
1,458 SR
Queue Stats
13W - 17L
1,353 Elo+
Solo
Tiamat
Tiamat
otisssssssss64
Tiamat
Level 29
God Stats
10W - 14L
1,229 SR
Queue Stats
10W - 14L
1,349 Elo+
Solo
Team Averages
Level 19
1,420 SR
1,416 Elo+

VS

Team Averages
Level 15
1,458 SR
1,482 Elo+
Danzaburou
Danzaburou
AndrewDavids
Danzaburou
Level 5
God Stats
3W - 4L
1,469 SR
Queue Stats
6W - 8L
1,537 Elo+
Solo
Ymir
Ymir
FabianSM94
Ymir
Level 17
God Stats
91W - 65L
1,534 SR
Queue Stats
248W - 239L
1,405 Elo+
Party 1
Scylla
Scylla
GhoulishAbyss22
Scylla
Level 6
God Stats
0W - 3L
1,315 SR
Queue Stats
2W - 3L
1,446 Elo+
Solo
Kali
Kali
Powpow57
Kali
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
48W - 34L
1,638 Elo+
Solo
Rama
Rama
xvMEMOvx
Rama
Level 24
God Stats
118W - 110L
1,473 SR
Queue Stats
235W - 268L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
3 / 6 / 23
11,281
1,026
4,455
16,773
15,138
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 3 / 22
12,292
1,117
20,358
12,380
5,900
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Joe-S1499
Thanatos
20
30 / 5 / 11
15,519
1,411
41,409
16,664
7,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
9 / 5 / 15
12,288
1,117
18,235
14,035
4,814
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 3 / 18
11,282
1,026
17,917
11,551
7,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

201

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AndrewDavids
Danzaburou
17
1 / 13 / 9
10,770
979
6,972
21,757
7,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 4 / 6
12,304
1,119
10,382
23,601
28,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 14 / 7
9,807
892
2,084
18,873
5,700
Kali
19
14 / 4 / 5
15,983
1,453
28,292
23,954
17,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
17
3 / 12 / 8
11,197
1,018
15,354
22,497
7,422
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
57
47
Kills
22
22
Deaths
47
89
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AndrewDavids
Danzaburou
1
13
9
0.42
W
Ymir
3
6
23
2.42
L
4
4
6
1.75
L
0
14
7
0.25
W
3
3
22
4.67
W
Thanatos
Joe-S1499
Thanatos
30
5
11
7.1
L
Kali
14
4
5
4.13
W
9
5
15
3.3
W
2
3
18
3.67
L
Rama
3
12
8
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,374
Damage
63,084
71,403
Taken
110,682
40,782
Mitigated
66,350
28,113
Healing
12,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AndrewDavids
Danzaburou
6,972
3,006
0
905
21,757
7,586
0
2,493
19,264
0
20,111
W
Ymir
4,455
1,120
835
2,083
16,773
15,138
0
4,398
12,375
12,015
0
L
10,382
2,654
0
1,193
23,601
28,131
0
8,949
14,652
27,851
0
L
2,084
1,147
0
0
18,873
5,700
0
5,612
13,261
3,601
0
W
20,358
9,778
0
1,381
12,380
5,900
0
1,046
11,334
0
49,702
W
Thanatos
Joe-S1499
Thanatos
41,409
18,053
0
15,472
16,664
7,698
0
1,293
15,371
0
50,974
L
Kali
28,292
20,729
0
9,288
23,954
17,511
0
3,290
20,664
0
59,522
W
18,235
8,464
984
4,386
14,035
4,814
0
2,464
11,571
0
40,541
W
17,917
3,154
118
2,854
11,551
7,232
0
3,265
8,286
31,478
0
L
Rama
15,354
12,813
294
812
22,497
7,422
0
2,028
20,469
0
30,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,662
Gold Earned
60,061
156
Minions Killed
170
7
Camps Cleared
6
878,763
Distance Traveled
853,111
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,770
979
16
1
1
154,068
1
W
Ymir
11,281
1,026
16
1
0
119,872
0
L
Ymir
12,304
1,119
39
4
1
204,548
1
L
Scylla
9,807
892
2
0
0
118,290
0
W
Skadi
12,292
1,117
54
5
2
178,500
0
W
Thanatos
15,519
1,411
18
2
2
220,826
0
L
Kali
15,983
1,453
76
7
2
220,056
0
W
Neith
12,288
1,117
45
4
1
172,190
0
W
Tiamat
11,282
1,026
23
2
2
187,375
0
L
Rama
11,197
1,018
37
3
2
156,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role