Player Matchup

Ymir
Ymir
Eclipse4830
Ymir
Level 5
God Stats
0W - 3L
1,140 SR
Queue Stats
13W - 19L
1,192 Elo+
Party 1
Da Ji
Da Ji
LightStаlker
Da Ji
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 28L
1,336 Elo+
Party 1
Arachne
Arachne
aminogroyp
Arachne
Level 26
God Stats
3W - 4L
1,278 SR
Queue Stats
15W - 13L
1,335 Elo+
Solo
Ra
Ra
kyk685
Ra
Level 4
God Stats
3W - 3L
1,527 SR
Queue Stats
3W - 5L
1,352 Elo+
Party 1
Osiris
Osiris
teefThief
Osiris
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,307 Elo+
Solo
Team Averages
Level 12
1,389 SR
1,305 Elo+

VS

Team Averages
Level 37
1,464 SR
1,362 Elo+
Geb
Geb
MehanikBA
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,350 Elo+
Party 2
Merlin
Merlin
STARLEY98
Merlin
Level 7
God Stats
4W - 2L
1,463 SR
Queue Stats
8W - 11L
1,342 Elo+
Party 2
Sol
Sol
STshnik
Sol
Level 28
God Stats
2W - 7L
1,117 SR
Queue Stats
246W - 279L
1,355 Elo+
Solo
Neith
Neith
aDSAXACA
Neith
Level 124
God Stats
64W - 72L
1,512 SR
Queue Stats
576W - 628L
1,415 Elo+
Party 2
Yemoja
Yemoja
lesnoechmo
Yemoja
Level 16
God Stats
6W - 3L
1,728 SR
Queue Stats
93W - 118L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 12 / 6
10,633
967
10,511
24,277
21,140
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 9 / 7
10,026
911
8,956
14,575
5,965
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
aminogroyp
Arachne
16
7 / 12 / 2
11,514
1,047
13,537
26,774
10,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ra
17
2 / 5 / 5
10,991
999
12,647
10,193
4,049
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
teefThief
Osiris
14
0 / 5 / 3
8,863
806
3,611
7,103
3,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 4 / 34
12,029
1,094
13,064
17,244
16,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
STARLEY98
Merlin
18
6 / 1 / 14
11,553
1,050
7,429
4,717
1,850
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
22 / 3 / 11
14,976
1,361
29,518
10,528
3,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
aDSAXACA
Neith
19
13 / 2 / 20
12,798
1,163
18,916
8,045
2,853
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
lesnoechmo
Yemoja
18
2 / 3 / 25
11,022
1,002
7,710
13,388
18,448
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
147
13
Kills
43
43
Deaths
13
23
Assists
104
Player
Kills
Deaths
Assists
KDA
L
3
12
6
0.5
L
1
9
7
0.5
W
0
4
34
4.25
W
Merlin
STARLEY98
Merlin
6
1
14
13
W
Sol
22
3
11
9.17
W
Neith
aDSAXACA
Neith
13
2
20
11.5
L
Arachne
aminogroyp
Arachne
7
12
2
0.67
L
Ra
2
5
5
0.9
W
Yemoja
lesnoechmo
Yemoja
2
3
25
4.83
L
Osiris
teefThief
Osiris
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,262
Damage
76,637
82,922
Taken
53,922
45,133
Mitigated
43,354
4,740
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,511
1,349
0
0
24,277
21,140
0
18,040
6,237
33,058
0
L
8,956
2,847
0
32
14,575
5,965
0
9,080
5,495
0
20,375
W
13,064
963
0
893
17,244
16,488
0
9,673
7,571
23,527
0
W
Merlin
STARLEY98
Merlin
7,429
857
0
524
4,717
1,850
0
2,027
2,690
26,730
0
W
Sol
29,518
13,165
0
3,679
10,528
3,715
0
4,684
5,844
55,327
0
W
Neith
aDSAXACA
Neith
18,916
10,855
0
1,370
8,045
2,853
0
2,925
5,120
0
32,257
L
Arachne
aminogroyp
Arachne
13,537
10,277
0
2,089
26,774
10,541
0
19,124
7,650
0
25,417
L
Ra
12,647
1,656
970
1,649
10,193
4,049
0
6,983
3,210
37,914
0
W
Yemoja
lesnoechmo
Yemoja
7,710
1,564
1,170
1,789
13,388
18,448
0
3,849
9,539
26,853
0
L
Osiris
teefThief
Osiris
3,611
1,448
0
0
7,103
3,438
0
4,494
2,609
0
5,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,027
Gold Earned
62,378
158
Minions Killed
205
6
Camps Cleared
5
793,947
Distance Traveled
964,225
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,633
967
64
6
2
165,848
0
L
Da Ji
10,026
911
21
2
1
184,758
1
W
Geb
12,029
1,094
14
1
0
214,862
2
W
Merlin
11,553
1,050
56
5
0
162,584
3
W
Sol
14,976
1,361
64
6
2
193,909
0
W
Neith
12,798
1,163
26
2
1
195,636
0
L
Arachne
11,514
1,047
19
2
2
208,297
0
L
Ra
10,991
999
53
5
0
164,034
1
W
Yemoja
11,022
1,002
45
4
2
197,234
2
L
Osiris
8,863
806
1
0
1
71,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role