Player Matchup

Chaac
Chaac
HeyyAnthony
Chaac
Level 68
God Stats
0W - 1L
1,151 SR
Queue Stats
14W - 14L
1,451 Elo+
Party 1
Kukulkan
Kukulkan
JuanXD909
Kukulkan
Level 7
God Stats
18W - 22L
1,359 SR
Queue Stats
23W - 26L
1,301 Elo+
Solo
Kali
Kali
MTLArshdeep31
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
Meliodusss
Baron Samedi
Level 8
God Stats
3W - 3L
1,501 SR
Queue Stats
38W - 32L
1,464 Elo+
Solo
Nemesis
Nemesis
keiyomei
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,402 SR
1,431 Elo+

VS

Team Averages
Level 14
1,259 SR
1,278 Elo+
Kali
Kali
DarthNymph
Kali
Level 17
God Stats
1W - 2L
1,198 SR
Queue Stats
30W - 27L
1,357 Elo+
Party 2
Kukulkan
Kukulkan
ImpulseHyde
Kukulkan
Level 15
God Stats
1W - 2L
1,255 SR
Queue Stats
7W - 11L
1,345 Elo+
Solo
Neith
Neith
OSRAALDI
Neith
Level 9
God Stats
1W - 4L
1,180 SR
Queue Stats
3W - 6L
1,278 Elo+
Party 3
Ares
Ares
imfrankgames
Ares
Level 3
God Stats
1W - 2L
1,163 SR
Queue Stats
1W - 4L
1,072 Elo+
Party 3
Sun Wukong
Sun Wukong
sunnygeez
Sun Wukong
Level 24
God Stats
7W - 5L
1,500 SR
Queue Stats
47W - 40L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 3
9,999
1,000
11,790
19,283
14,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
JuanXD909
Kukulkan
14
0 / 7 / 2
8,867
887
9,041
16,128
5,976
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 11 / 3
9,544
954
5,071
21,375
8,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Meliodusss
Baron Samedi
16
1 / 10 / 5
9,677
968
14,192
18,479
11,932
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
keiyomei
Nemesis
15
0 / 9 / 2
8,945
895
4,170
17,391
7,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 23
10,213
1,021
11,109
12,845
6,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
ImpulseHyde
Kukulkan
19
19 / 1 / 16
13,433
1,343
38,352
7,397
4,396
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
OSRAALDI
Neith
18
2 / 1 / 26
10,934
1,093
12,142
7,110
3,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
9 / 0 / 23
11,969
1,197
14,697
11,763
13,518
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
sunnygeez
Sun Wukong
17
7 / 1 / 15
10,907
1,091
8,574
9,092
8,343
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
142
7
Kills
39
39
Deaths
7
15
Assists
103
Player
Kills
Deaths
Assists
KDA
W
2
4
23
3.38
L
4
2
3
2.75
W
Kukulkan
ImpulseHyde
Kukulkan
19
1
16
27
L
Kukulkan
JuanXD909
Kukulkan
0
7
2
0.14
L
2
11
3
0.32
L
Baron Samedi
Meliodusss
Baron Samedi
1
10
5
0.35
W
Neith
OSRAALDI
Neith
2
1
26
15
W
9
0
23
20.5
L
Nemesis
keiyomei
Nemesis
0
9
2
0.11
W
Sun Wukong
sunnygeez
Sun Wukong
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,264
Damage
84,874
92,656
Taken
48,207
48,650
Mitigated
36,370
11,055
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,109
5,628
0
1,586
12,845
6,455
0
5,273
7,392
0
16,222
L
11,790
3,174
0
5,242
19,283
14,769
0
9,297
9,986
0
31,711
W
Kukulkan
ImpulseHyde
Kukulkan
38,352
3,918
0
1,673
7,397
4,396
0
3,330
3,887
68,843
0
L
Kukulkan
JuanXD909
Kukulkan
9,041
1,084
0
869
16,128
5,976
0
11,176
4,952
39,698
0
L
5,071
2,427
0
354
21,375
8,880
0
11,025
10,350
0
12,077
L
Baron Samedi
Meliodusss
Baron Samedi
14,192
1,629
2,212
1,823
18,479
11,932
0
11,825
6,654
32,259
0
W
Neith
OSRAALDI
Neith
12,142
4,424
0
1,484
7,110
3,658
0
4,328
2,692
0
32,550
W
14,697
145
279
279
11,763
13,518
0
6,548
5,035
21,754
0
L
Nemesis
keiyomei
Nemesis
4,170
2,094
0
555
17,391
7,093
0
9,726
7,665
0
12,307
W
Sun Wukong
sunnygeez
Sun Wukong
8,574
2,606
0
905
9,092
8,343
0
3,754
5,218
0
14,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,032
Gold Earned
57,456
178
Minions Killed
191
5
Camps Cleared
5
828,672
Distance Traveled
1,035,464
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,213
1,021
13
1
1
192,602
1
L
Chaac
9,999
1,000
43
4
0
190,073
0
W
Kukulkan
13,433
1,343
84
8
2
215,905
0
L
Kukulkan
8,867
887
72
7
2
145,202
0
L
Kali
9,544
954
7
1
0
178,079
2
L
Baron Samedi
9,677
968
39
4
1
155,964
0
W
Neith
10,934
1,093
63
6
0
188,253
0
W
Ares
11,969
1,197
11
1
1
223,588
1
L
Nemesis
8,945
895
17
2
2
159,354
0
W
Sun Wukong
10,907
1,091
20
2
1
215,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role