Player Matchup

Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Dash36500
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,184 Elo+
Party 1
Ganesha
Ganesha
Nokbirdbsbs
Ganesha
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Sunkissa
Jing Wei
Level 3
God Stats
0W - 5L
1,218 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Ares
Ares
ZackFertig
Ares
Level 29
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 12
1,400 SR
1,373 Elo+

VS

Team Averages
Level 14
1,455 SR
1,373 Elo+
Loki
Loki
Diztroyd12
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Eset
Eset
ISlapMyKids
Eset
Level 28
God Stats
15W - 14L
1,500 SR
Queue Stats
116W - 112L
1,413 Elo+
Solo
Ganesha
Ganesha
MehanikBA
Ganesha
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 21L
1,336 Elo+
Party 3
Merlin
Merlin
STARLEY98
Merlin
Level 7
God Stats
4W - 2L
1,273 SR
Queue Stats
8W - 11L
1,319 Elo+
Party 3
Artemis
Artemis
bernatgb12
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 7 / 4
8,762
876
4,490
13,018
3,294
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Dash36500
Thoth
15
5 / 10 / 2
10,523
1,052
9,112
15,800
4,922
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
Nokbirdbsbs
Ganesha
16
0 / 10 / 8
9,673
967
9,223
20,860
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
Sunkissa
Jing Wei
15
0 / 11 / 7
8,886
889
8,399
16,649
5,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 8 / 3
10,721
1,072
12,474
24,482
24,281
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
21 / 3 / 13
13,192
1,319
24,129
9,333
4,087
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
6 / 1 / 23
10,752
1,075
13,690
9,074
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
MehanikBA
Ganesha
19
0 / 3 / 34
11,606
1,161
12,522
14,209
14,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
STARLEY98
Merlin
16
6 / 2 / 15
10,216
1,022
12,721
7,375
2,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
bernatgb12
Artemis
18
13 / 2 / 15
11,759
1,176
22,070
8,493
3,082
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
146
11
Kills
46
46
Deaths
11
24
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
7
4
0.43
L
Thoth
Dash36500
Thoth
5
10
2
0.6
W
21
3
13
9.17
W
6
1
23
17.5
W
Ganesha
MehanikBA
Ganesha
0
3
34
5.67
L
Ganesha
Nokbirdbsbs
Ganesha
0
10
8
0.4
W
Merlin
STARLEY98
Merlin
6
2
15
6.75
L
Jing Wei
Sunkissa
Jing Wei
0
11
7
0.32
L
5
8
3
0.81
W
Artemis
bernatgb12
Artemis
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,698
Damage
85,132
90,809
Taken
48,484
57,812
Mitigated
26,715
3,232
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,490
1,619
0
1,021
13,018
3,294
0
4,674
8,270
0
18,587
L
Thoth
Dash36500
Thoth
9,112
1,760
0
235
15,800
4,922
0
7,200
8,452
19,805
0
W
24,129
10,415
0
0
9,333
4,087
0
5,258
4,075
0
34,203
W
13,690
1,371
2,092
1,495
9,074
3,247
0
6,393
2,681
19,937
0
W
Ganesha
MehanikBA
Ganesha
12,522
1,934
0
1,031
14,209
14,008
0
9,179
4,914
25,272
0
L
Ganesha
Nokbirdbsbs
Ganesha
9,223
1,157
0
808
20,860
19,427
0
10,408
10,202
15,524
0
W
Merlin
STARLEY98
Merlin
12,721
2,460
0
433
7,375
2,291
0
5,373
2,002
37,625
0
L
Jing Wei
Sunkissa
Jing Wei
8,399
7,869
0
0
16,649
5,888
0
4,690
11,833
0
20,461
L
12,474
798
243
925
24,482
24,281
0
10,978
13,119
26,703
0
W
Artemis
bernatgb12
Artemis
22,070
13,108
279
1,696
8,493
3,082
0
4,606
3,887
0
35,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,565
Gold Earned
57,525
96
Minions Killed
155
7
Camps Cleared
5
758,343
Distance Traveled
799,958
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,762
876
29
3
0
118,122
0
L
Thoth
10,523
1,052
18
2
3
154,978
0
W
Loki
13,192
1,319
28
3
1
190,796
3
W
Eset
10,752
1,075
30
3
1
167,427
2
W
Ganesha
11,606
1,161
5
1
0
166,273
0
L
Ganesha
9,673
967
0
0
0
151,822
2
W
Merlin
10,216
1,022
56
6
1
130,106
3
L
Jing Wei
8,886
889
14
1
3
150,921
0
L
Ares
10,721
1,072
35
4
1
182,500
0
W
Artemis
11,759
1,176
36
4
2
145,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role