Player Matchup

King Arthur
King Arthur
Bermy44o
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,341 Elo+
Solo
Tsukuyomi
Tsukuyomi
RayGawaY
Tsukuyomi
Level 23
God Stats
6W - 10L
1,500 SR
Queue Stats
379W - 384L
1,422 Elo+
Solo
Yemoja
Yemoja
Tunaylmzz
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,679 Elo+
Solo
Neith
Neith
jpb72
Neith
Level 29
God Stats
2W - 4L
1,632 SR
Queue Stats
180W - 195L
1,512 Elo+
Solo
Anubis
Anubis
stonkexchange
Anubis
Level 25
God Stats
14W - 8L
1,614 SR
Queue Stats
184W - 168L
1,585 Elo+
Solo
Team Averages
Level 17
1,549 SR
1,508 Elo+

VS

Team Averages
Level 19
1,452 SR
1,481 Elo+
Chiron
Chiron
RealBetis1907
Chiron
Level 29
God Stats
0W - 2L
1,523 SR
Queue Stats
2W - 4L
1,339 Elo+
Party 2
Hun Batz
Hun Batz
RubixDHDHD
Hun Batz
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 16L
1,792 Elo+
Party 2
Merlin
Merlin
Sorregath
Merlin
Level 24
God Stats
3W - 6L
1,434 SR
Queue Stats
29W - 30L
1,396 Elo+
Party 1
Bellona
Bellona
Swooftey
Bellona
Level 21
God Stats
0W - 2L
1,305 SR
Queue Stats
19W - 23L
1,379 Elo+
Party 1
Kali
Kali
paquito961
Kali
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bermy44o
King Arthur
10
1 / 0 / 2
5,466
547
3,025
5,371
1,932
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tsukuyomi
RayGawaY
Tsukuyomi
9
5 / 0 / 0
5,763
576
2,722
4,395
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Tunaylmzz
Yemoja
7
0 / 2 / 1
4,600
460
683
3,725
1,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
jpb72
Neith
10
1 / 1 / 2
5,734
573
1,160
3,853
1,098
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 2
6,005
601
5,039
4,290
1,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,868
587
1,767
4,666
956
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
RubixDHDHD
Hun Batz
9
2 / 1 / 1
5,273
527
3,475
4,998
1,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
Sorregath
Merlin
9
2 / 3 / 2
5,390
539
3,480
3,846
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bellona
Swooftey
Bellona
8
0 / 3 / 0
4,741
474
2,102
6,152
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 2
4,607
461
243
4,571
1,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
11
Kills
4
4
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bermy44o
King Arthur
1
0
2
2
W
Tsukuyomi
RayGawaY
Tsukuyomi
5
0
0
5
L
0
2
0
0
L
Hun Batz
RubixDHDHD
Hun Batz
2
1
1
2.5
L
Merlin
Sorregath
Merlin
2
3
2
1
L
Bellona
Swooftey
Bellona
0
3
0
0
W
Yemoja
Tunaylmzz
Yemoja
0
2
1
0.25
W
Neith
jpb72
Neith
1
1
2
2
L
0
2
2
0.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,629
Damage
11,067
21,634
Taken
24,233
7,291
Mitigated
7,404
8,837
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bermy44o
King Arthur
3,025
269
0
2,166
5,371
1,932
69
8
5,363
0
22,867
W
Tsukuyomi
RayGawaY
Tsukuyomi
2,722
970
0
2,447
4,395
1,173
0
298
3,991
0
22,439
L
1,767
521
35
1,530
4,666
956
0
1,733
2,933
0
38,293
L
Hun Batz
RubixDHDHD
Hun Batz
3,475
1,171
0
2,088
4,998
1,237
0
1,588
3,410
0
28,835
L
Merlin
Sorregath
Merlin
3,480
260
0
185
3,846
906
0
2,307
1,539
21,974
0
L
Bellona
Swooftey
Bellona
2,102
459
0
2,309
6,152
3,102
0
0
6,152
42
18,216
W
Yemoja
Tunaylmzz
Yemoja
683
350
186
484
3,725
1,468
180
1,247
2,380
9,409
0
W
Neith
jpb72
Neith
1,160
581
0
1,684
3,853
1,098
0
140
3,673
0
30,496
L
243
0
0
516
4,571
1,203
0
94
4,477
0
17,270
W
5,039
338
0
1,870
4,290
1,620
0
1,431
2,739
27,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,568
Gold Earned
25,879
228
Minions Killed
269
0
Camps Cleared
0
891,056
Distance Traveled
925,367
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,466
547
41
4
0
190,288
1
W
Tsukuyomi
5,763
576
46
5
0
200,393
4
L
Chiron
5,868
587
86
9
0
180,143
4
L
Hun Batz
5,273
527
65
7
0
225,522
3
L
Merlin
5,390
539
40
4
0
163,887
4
L
Bellona
4,741
474
41
4
0
185,279
0
W
Yemoja
4,600
460
24
2
0
169,519
0
W
Neith
5,734
573
66
7
0
165,794
1
L
Kali
4,607
461
37
4
0
170,536
0
W
Anubis
6,005
601
51
5
0
165,062
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role