Player Matchup

Neith
Neith
Langedraak
Neith
Level 14
God Stats
17W - 13L
1,708 SR
Queue Stats
206W - 186L
1,522 Elo+
Solo
Thoth
Thoth
SleepyShojo
Thoth
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,531 Elo+
Party 1
Jing Wei
Jing Wei
THPawn
Jing Wei
Level 4
God Stats
0W - 7L
1,210 SR
Queue Stats
3W - 11L
1,356 Elo+
Party 1
Ra
Ra
acnologia345
Ra
Level 7
God Stats
3W - 2L
1,757 SR
Queue Stats
8W - 8L
1,537 Elo+
Solo
Achilles
Achilles
shadiGZ
Achilles
Level 27
God Stats
39W - 50L
1,497 SR
Queue Stats
263W - 299L
1,447 Elo+
Solo
Team Averages
Level 12
1,534 SR
1,479 Elo+

VS

Team Averages
Level 22
1,588 SR
1,412 Elo+
Vulcan
Vulcan
Aroyoal
Vulcan
Level 26
God Stats
7W - 3L
1,862 SR
Queue Stats
149W - 79L
1,695 Elo+
Solo
Ganesha
Ganesha
HarryEC
Ganesha
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 22L
1,410 Elo+
Solo
Kukulkan
Kukulkan
natron69
Kukulkan
Level 10
God Stats
53W - 53L
1,410 SR
Queue Stats
282W - 347L
1,436 Elo+
Solo
Nox
Nox
oOTundraOo
Nox
Level 62
God Stats
1W - 0L
1,669 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2
Thanatos
Thanatos
trollf19
Thanatos
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
6 / 10 / 5
12,658
974
20,871
30,743
10,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
3 / 11 / 5
11,810
908
11,919
25,267
8,836
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
THPawn
Jing Wei
18
2 / 4 / 5
11,393
876
9,474
17,325
6,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 3
10,513
809
3,444
6,803
2,635
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
shadiGZ
Achilles
16
1 / 0 / 3
10,496
807
2,572
8,534
12,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Aroyoal
Vulcan
19
8 / 0 / 14
14,034
1,080
44,222
8,269
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ganesha
HarryEC
Ganesha
20
0 / 4 / 23
13,440
1,034
6,566
17,371
20,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
natron69
Kukulkan
18
4 / 3 / 11
11,538
888
9,021
9,074
4,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 1 / 10
14,275
1,098
14,319
8,275
3,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
trollf19
Thanatos
18
4 / 5 / 9
11,956
920
10,801
13,183
6,068
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
95
13
Kills
28
28
Deaths
13
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Aroyoal
Vulcan
8
0
14
15
W
Ganesha
HarryEC
Ganesha
0
4
23
2.88
L
Neith
6
10
5
0.85
L
3
11
5
0.5
L
Jing Wei
THPawn
Jing Wei
2
4
5
1.13
L
1
3
3
0.83
W
Kukulkan
natron69
Kukulkan
4
3
11
3.17
W
12
1
10
17
L
Achilles
shadiGZ
Achilles
1
0
3
2.5
W
Thanatos
trollf19
Thanatos
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,280
Damage
84,929
88,672
Taken
56,172
40,011
Mitigated
39,015
6,343
Healing
11,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Aroyoal
Vulcan
44,222
7,347
0
573
8,269
4,038
0
897
7,372
89,690
0
W
Ganesha
HarryEC
Ganesha
6,566
658
0
2,898
17,371
20,795
0
6,563
10,808
26,320
0
L
Neith
20,871
11,209
0
4,588
30,743
10,457
0
24,849
5,475
0
39,575
L
11,919
1,961
148
411
25,267
8,836
0
22,259
2,744
26,861
0
L
Jing Wei
THPawn
Jing Wei
9,474
7,562
0
0
17,325
6,083
0
14,134
2,935
0
27,484
L
3,444
165
179
924
6,803
2,635
0
5,636
1,037
22,218
0
W
Kukulkan
natron69
Kukulkan
9,021
1,442
0
39
9,074
4,332
0
2,224
6,850
16,404
0
W
14,319
1,223
524
1,117
8,275
3,782
0
2,282
5,993
33,197
0
L
Achilles
shadiGZ
Achilles
2,572
499
0
93
8,534
12,000
0
6,134
2,353
0
13,633
W
Thanatos
trollf19
Thanatos
10,801
2,332
0
6,838
13,183
6,068
0
3,397
9,786
0
25,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,870
Gold Earned
65,243
177
Minions Killed
258
5
Camps Cleared
10
999,554
Distance Traveled
1,135,923
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,034
1,080
112
9
8
299,337
0
W
Ganesha
13,440
1,034
4
0
0
229,601
0
L
Neith
12,658
974
41
3
0
192,381
0
L
Thoth
11,810
908
23
2
0
207,649
1
L
Jing Wei
11,393
876
44
3
2
296,802
0
L
Ra
10,513
809
50
4
3
131,099
2
W
Kukulkan
11,538
888
38
3
0
176,090
1
W
Nox
14,275
1,098
58
4
0
234,734
0
L
Achilles
10,496
807
19
1
0
171,623
1
W
Thanatos
11,956
920
46
4
2
196,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role