Player Matchup

Thoth
Thoth
AntoTheStrike
Thoth
Level 7
God Stats
7W - 6L
1,319 SR
Queue Stats
119W - 124L
1,197 Elo+
Party 1
Nemesis
Nemesis
KkNnIiGgHhTt
Nemesis
Level 16
God Stats
5W - 8L
1,361 SR
Queue Stats
19W - 20L
1,440 Elo+
Solo
Medusa
Medusa
SladeX273
Medusa
Level 15
God Stats
29W - 41L
1,313 SR
Queue Stats
117W - 126L
1,227 Elo+
Party 1
Hel
Hel
WA7Shhh
Hel
Level 6
God Stats
8W - 9L
1,467 SR
Queue Stats
8W - 10L
1,419 Elo+
Solo
Sobek
Sobek
bonku
Sobek
Level 15
God Stats
12W - 5L
1,496 SR
Queue Stats
193W - 172L
1,378 Elo+
Solo
Team Averages
Level 12
1,391 SR
1,332 Elo+

VS

Team Averages
Level 18
1,408 SR
1,407 Elo+
Kukulkan
Kukulkan
EwgonIsBack
Kukulkan
Level 9
God Stats
2W - 3L
1,683 SR
Queue Stats
5W - 16L
1,270 Elo+
Solo
Guan Yu
Guan Yu
Kovmap
Guan Yu
Level 28
God Stats
1W - 2L
1,393 SR
Queue Stats
49W - 49L
1,417 Elo+
Solo
Sol
Sol
STshnik
Sol
Level 28
God Stats
2W - 7L
1,159 SR
Queue Stats
246W - 279L
1,367 Elo+
Solo
Izanami
Izanami
YankesGoHome
Izanami
Level 19
God Stats
1W - 2L
1,122 SR
Queue Stats
33W - 29L
1,355 Elo+
Solo
Merlin
Merlin
bigtiddyfman61
Merlin
Level 4
God Stats
2W - 3L
1,683 SR
Queue Stats
5W - 5L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 17
17,055
1,218
26,879
21,339
8,581
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
KkNnIiGgHhTt
Nemesis
20
17 / 7 / 14
16,179
1,156
28,687
24,582
9,775
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
SladeX273
Medusa
20
6 / 3 / 22
15,094
1,078
15,763
21,158
9,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
20
3 / 4 / 19
13,107
936
11,122
18,927
9,035
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
bonku
Sobek
20
0 / 4 / 20
12,891
921
8,218
28,068
37,070
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

122

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EwgonIsBack
Kukulkan
20
3 / 11 / 12
13,363
955
25,153
21,182
6,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
Kovmap
Guan Yu
20
4 / 9 / 13
14,065
1,005
15,251
26,912
35,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
20
11 / 9 / 8
16,023
1,145
43,494
29,814
7,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Izanami
YankesGoHome
Izanami
14
0 / 1 / 0
10,076
720
0
685
177
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
3 / 12 / 10
13,844
989
25,321
18,714
6,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
64
41
Kills
21
21
Deaths
42
92
Assists
43
Player
Kills
Deaths
Assists
KDA
W
15
3
17
7.83
L
Kukulkan
EwgonIsBack
Kukulkan
3
11
12
0.82
W
Nemesis
KkNnIiGgHhTt
Nemesis
17
7
14
3.43
L
Guan Yu
Kovmap
Guan Yu
4
9
13
1.17
L
Sol
11
9
8
1.67
W
Medusa
SladeX273
Medusa
6
3
22
5.67
W
Hel
3
4
19
3.13
L
Izanami
YankesGoHome
Izanami
0
1
0
0
L
3
12
10
0.67
W
Sobek
bonku
Sobek
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,669
Damage
109,219
114,074
Taken
97,307
73,740
Mitigated
56,854
21,991
Healing
14,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,879
2,704
428
2,257
21,339
8,581
0
16,215
5,124
62,433
0
L
Kukulkan
EwgonIsBack
Kukulkan
25,153
3,136
0
305
21,182
6,944
0
6,580
14,602
48,821
0
W
Nemesis
KkNnIiGgHhTt
Nemesis
28,687
16,559
0
2,114
24,582
9,775
0
20,307
4,275
0
48,353
L
Guan Yu
Kovmap
Guan Yu
15,251
2,666
2,626
3,825
26,912
35,477
0
13,452
13,460
0
32,099
L
Sol
43,494
25,535
0
7,202
29,814
7,792
0
15,103
14,711
79,844
0
W
Medusa
SladeX273
Medusa
15,763
7,572
0
1,113
21,158
9,279
0
18,192
2,966
0
39,251
W
Hel
11,122
160
9,164
5,254
18,927
9,035
0
15,922
3,005
22,957
0
L
Izanami
YankesGoHome
Izanami
0
0
0
0
685
177
0
0
685
0
315
L
25,321
1,609
0
448
18,714
6,464
0
11,084
7,630
57,599
0
W
Sobek
bonku
Sobek
8,218
721
0
1,661
28,068
37,070
0
23,332
4,736
31,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,326
Gold Earned
67,371
253
Minions Killed
245
10
Camps Cleared
8
1,440,188
Distance Traveled
1,007,288
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
17,055
1,218
70
5
0
282,485
2
L
Kukulkan
13,363
955
53
4
0
240,094
0
W
Nemesis
16,179
1,156
38
3
8
291,448
1
L
Guan Yu
14,065
1,005
35
3
1
288,164
1
L
Sol
16,023
1,145
76
5
5
245,597
0
W
Medusa
15,094
1,078
46
3
0
291,806
0
W
Hel
13,107
936
53
4
1
303,621
0
L
Izanami
10,076
720
0
0
0
11,479
0
L
Merlin
13,844
989
81
6
2
221,954
0
W
Sobek
12,891
921
46
3
1
270,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role