Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Lengthier
Artemis
Level 140
God Stats
0W - 2L
1,295 SR
Queue Stats
12W - 13L
1,377 Elo+
Party 1
Sylvanus
Sylvanus
MrUriel2
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,471 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zeirax
Morgan Le Fay
Level 84
God Stats
3W - 4L
1,630 SR
Queue Stats
11W - 16L
1,413 Elo+
Party 1
Serqet
Serqet
opita29
Serqet
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,480 Elo+
Party 1
Team Averages
Level 96
1,485 SR
1,448 Elo+

VS

Team Averages
Level 121
1,572 SR
1,482 Elo+
Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BA21SHH
Set
Level 156
God Stats
8W - 3L
1,655 SR
Queue Stats
319W - 271L
1,546 Elo+
Solo
Kuzenbo
Kuzenbo
bigdaddy03
Kuzenbo
Level 69
God Stats
2W - 0L
1,520 SR
Queue Stats
57W - 64L
1,372 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
jonix_xavier
Morgan Le Fay
Level 123
God Stats
8W - 7L
1,491 SR
Queue Stats
174W - 152L
1,520 Elo+
Solo
Izanami
Izanami
xHesy
Izanami
Level 128
God Stats
3W - 2L
1,693 SR
Queue Stats
110W - 135L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 3
7,551
472
7,413
10,851
5,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Lengthier
Artemis
12
1 / 4 / 4
6,816
426
8,205
8,461
2,486
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MrUriel2
Sylvanus
12
3 / 4 / 2
6,807
425
5,430
13,612
9,886
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Morgan Le Fay
Zeirax
Morgan Le Fay
7
0 / 2 / 0
5,706
357
3,849
3,683
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Serqet
opita29
Serqet
12
2 / 4 / 2
7,257
454
4,884
10,236
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 0 / 3
10,806
675
7,889
14,623
10,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Set
16
2 / 1 / 6
9,064
567
3,649
8,997
3,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
bigdaddy03
Kuzenbo
13
3 / 1 / 5
8,371
523
5,518
8,053
6,340
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
jonix_xavier
Morgan Le Fay
17
8 / 1 / 2
10,166
635
9,063
7,871
3,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
xHesy
Izanami
13
1 / 4 / 5
8,095
506
9,115
12,590
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
18
18
Deaths
7
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
3
0.63
W
Bellona
 
Bellona
4
0
3
5.5
W
Set
2
1
6
5
L
Artemis
Lengthier
Artemis
1
4
4
0.75
L
Sylvanus
MrUriel2
Sylvanus
3
4
2
1
L
Morgan Le Fay
Zeirax
Morgan Le Fay
0
2
0
0
W
Kuzenbo
bigdaddy03
Kuzenbo
3
1
5
5.5
W
Morgan Le Fay
jonix_xavier
Morgan Le Fay
8
1
2
9
L
Serqet
opita29
Serqet
2
4
2
0.75
W
Izanami
xHesy
Izanami
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,781
Damage
35,234
46,843
Taken
52,134
22,861
Mitigated
28,281
9,200
Healing
19,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,413
270
0
2,954
10,851
5,682
0
5,478
5,101
46,278
0
W
Bellona
 
Bellona
7,889
4,511
0
9,641
14,623
10,809
2,867
6,092
8,147
0
78,534
W
Set
3,649
1,581
0
640
8,997
3,887
418
1,368
7,351
0
70,232
L
Artemis
Lengthier
Artemis
8,205
3,229
0
1,364
8,461
2,486
0
2,076
6,385
0
43,638
L
Sylvanus
MrUriel2
Sylvanus
5,430
1,797
1,190
2,148
13,612
9,886
0
4,634
8,926
21,013
0
L
Morgan Le Fay
Zeirax
Morgan Le Fay
3,849
736
0
604
3,683
1,074
164
0
3,683
21,712
0
W
Kuzenbo
bigdaddy03
Kuzenbo
5,518
1,937
0
1,902
8,053
6,340
84
1,923
5,534
25,867
0
W
Morgan Le Fay
jonix_xavier
Morgan Le Fay
9,063
1,147
0
1,990
7,871
3,203
746
3,464
4,096
66,451
0
L
Serqet
opita29
Serqet
4,884
460
0
940
10,236
3,733
0
2,027
8,167
0
32,604
W
Izanami
xHesy
Izanami
9,115
4,908
0
5,256
12,590
4,042
20
3,243
9,191
0
62,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,137
Gold Earned
46,502
300
Minions Killed
587
0
Camps Cleared
0
1,200,155
Distance Traveled
1,467,447
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,551
472
106
7
0
285,421
3
W
Bellona
10,806
675
163
10
0
272,554
5
W
Set
9,064
567
119
7
0
329,517
4
L
Artemis
6,816
426
64
4
0
235,460
1
L
Sylvanus
6,807
425
23
1
0
235,628
5
L
Morgan Le Fay
5,706
357
43
3
0
109,997
3
W
Kuzenbo
8,371
523
46
3
0
295,060
6
W
Morgan Le Fay
10,166
635
155
10
0
322,749
6
L
Serqet
7,257
454
64
4
0
333,649
5
W
Izanami
8,095
506
104
7
0
247,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role