Player Matchup

Ra
Ra
CatapultaMortale
Ra
Level 12
God Stats
2W - 2L
1,700 SR
Queue Stats
25W - 12L
1,800 Elo+
Party 1
Fenrir
Fenrir
Cocacowlah
Fenrir
Level 43
God Stats
5W - 6L
1,545 SR
Queue Stats
56W - 31L
1,738 Elo+
Party 1
Ymir
Ymir
LinaRossi
Ymir
Level 25
God Stats
6W - 4L
1,753 SR
Queue Stats
48W - 22L
1,793 Elo+
Party 1
Ullr
Ullr
MCGulasch
Ullr
Level 28
God Stats
5W - 5L
1,611 SR
Queue Stats
82W - 47L
1,708 Elo+
Solo
Chaac
Chaac
Melachel
Chaac
Level 27
God Stats
3W - 1L
1,419 SR
Queue Stats
28W - 15L
1,733 Elo+
Party 1
Team Averages
Level 27
1,606 SR
1,754 Elo+

VS

Team Averages
Level 22
1,740 SR
1,717 Elo+
Neith
Neith
BigGirl2003
Neith
Level 5
God Stats
5W - 3L
1,803 SR
Queue Stats
87W - 62L
1,897 Elo+
Solo
Kali
Kali
CheekCl4pp3r
Kali
Level 28
God Stats
4W - 3L
1,707 SR
Queue Stats
161W - 145L
1,588 Elo+
Solo
Hades
Hades
Dybsyy
Hades
Level 27
God Stats
3W - 0L
1,856 SR
Queue Stats
133W - 66L
1,750 Elo+
Party 2
Sylvanus
Sylvanus
RougeKlone
Sylvanus
Level 27
God Stats
3W - 0L
1,836 SR
Queue Stats
108W - 50L
1,739 Elo+
Party 2
Artemis
Artemis
smiteM13
Artemis
Level 25
God Stats
16W - 20L
1,497 SR
Queue Stats
154W - 144L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 6
11,414
544
14,677
12,344
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Cocacowlah
Fenrir
15
5 / 8 / 3
9,999
476
6,087
19,335
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
4 / 4 / 6
9,428
449
9,424
22,491
21,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ullr
17
1 / 5 / 4
10,659
508
5,698
17,588
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
Melachel
Chaac
17
2 / 2 / 3
10,200
486
9,099
15,828
16,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 11
13,007
619
15,071
11,394
4,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
9 / 4 / 4
12,800
610
13,169
18,085
11,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hades
Dybsyy
Hades
18
3 / 6 / 9
11,521
549
15,262
21,481
12,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RougeKlone
Sylvanus
19
0 / 3 / 7
11,754
560
10,114
16,716
15,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
smiteM13
Artemis
20
7 / 1 / 3
13,256
631
16,238
7,869
3,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
57
15
Kills
23
23
Deaths
15
22
Assists
34
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
L
3
4
6
1.5
W
9
4
4
2.75
L
Fenrir
Cocacowlah
Fenrir
5
8
3
0.81
W
Hades
Dybsyy
Hades
3
6
9
1.25
L
Ymir
4
4
6
1.75
L
Ullr
1
5
4
0.6
L
Chaac
Melachel
Chaac
2
2
3
1.75
W
Sylvanus
RougeKlone
Sylvanus
0
3
7
1.17
W
Artemis
smiteM13
Artemis
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,985
Damage
69,854
87,586
Taken
75,545
58,533
Mitigated
47,947
22,229
Healing
38,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,071
9,648
0
6,654
11,394
4,610
997
4,995
6,231
0
121,848
L
14,677
1,408
1,311
2,624
12,344
4,614
0
4,736
7,608
87,044
0
W
13,169
7,222
0
6,761
18,085
11,654
0
4,587
13,316
0
91,586
L
Fenrir
Cocacowlah
Fenrir
6,087
1,473
0
4,844
19,335
9,740
0
5,443
13,892
0
49,430
W
Hades
Dybsyy
Hades
15,262
2,718
461
9,506
21,481
12,681
0
8,343
12,739
74,070
0
L
Ymir
9,424
1,499
0
3,907
22,491
21,561
0
5,456
17,035
29,342
0
L
Ullr
5,698
2,991
0
3,064
17,588
5,920
0
2,635
14,953
0
79,237
L
Chaac
Melachel
Chaac
9,099
2,695
0
6,479
15,828
16,698
480
6,305
9,523
2,186
60,918
W
Sylvanus
RougeKlone
Sylvanus
10,114
3,027
2,196
7,927
16,716
15,711
318
4,643
11,307
65,841
12,832
W
Artemis
smiteM13
Artemis
16,238
10,620
0
4,536
7,869
3,291
1,663
958
6,889
0
115,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,700
Gold Earned
62,338
609
Minions Killed
791
0
Camps Cleared
0
1,943,933
Distance Traveled
1,911,713
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,007
619
185
9
0
401,223
5
L
Ra
11,414
544
185
9
0
409,619
7
W
Kali
12,800
610
152
7
0
398,549
4
L
Fenrir
9,999
476
90
4
0
367,739
0
W
Hades
11,521
549
108
5
0
381,581
6
L
Ymir
9,428
449
32
2
0
399,944
5
L
Ullr
10,659
508
157
7
0
366,614
5
L
Chaac
10,200
486
145
7
0
400,017
0
W
Sylvanus
11,754
560
148
7
0
349,894
1
W
Artemis
13,256
631
198
9
0
380,466
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role