Player Matchup

Heimdallr
Heimdallr
Glass8294
Heimdallr
Level 43
God Stats
5W - 3L
1,638 SR
Queue Stats
140W - 148L
1,465 Elo+
Party 1
Amaterasu
Amaterasu
Sky_walker2501
Amaterasu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,087 Elo+
Party 1
Guan Yu
Guan Yu
ToXIIC_boss10
Guan Yu
Level 19
God Stats
2W - 0L
1,698 SR
Queue Stats
33W - 30L
1,455 Elo+
Party 1
Bacchus
Bacchus
annastew
Bacchus
Level 25
God Stats
10W - 17L
1,315 SR
Queue Stats
162W - 192L
1,290 Elo+
Solo
Zhong Kui
Zhong Kui
moealmansoob
Zhong Kui
Level 27
God Stats
5W - 1L
1,706 SR
Queue Stats
77W - 61L
1,410 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,342 Elo+

VS

Team Averages
Level 27
1,450 SR
1,375 Elo+
Nu Wa
Nu Wa
Bigboy81316
Nu Wa
Level 30
God Stats
36W - 55L
1,415 SR
Queue Stats
127W - 160L
1,331 Elo+
Solo
Chang'e
Chang'e
Esmortismo
Chang'e
Level 25
God Stats
12W - 9L
1,585 SR
Queue Stats
121W - 105L
1,469 Elo+
Solo
Cernunnos
Cernunnos
Isareti
Cernunnos
Level 27
God Stats
35W - 34L
1,475 SR
Queue Stats
229W - 257L
1,417 Elo+
Solo
Thanatos
Thanatos
OGxxTW1STEDxx
Thanatos
Level 26
God Stats
4W - 9L
1,316 SR
Queue Stats
98W - 87L
1,393 Elo+
Solo
Bellona
Bellona
W8ting4theW0rms
Bellona
Level 28
God Stats
71W - 69L
1,461 SR
Queue Stats
561W - 648L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Glass8294
Heimdallr
20
22 / 6 / 9
18,817
1,254
45,250
21,627
8,971
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Amaterasu
Sky_walker2501
Amaterasu
20
2 / 9 / 20
13,689
913
10,062
22,101
20,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Guan Yu
20
4 / 3 / 15
13,601
907
11,905
23,225
31,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
annastew
Bacchus
20
1 / 2 / 22
14,205
947
10,053
15,536
22,725
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
moealmansoob
Zhong Kui
20
9 / 8 / 12
15,115
1,008
30,292
21,564
16,109
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 14
14,790
986
16,248
14,179
6,949
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
Esmortismo
Chang'e
20
9 / 6 / 9
16,342
1,089
26,128
26,820
18,329
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
Isareti
Cernunnos
19
3 / 11 / 8
13,296
886
25,417
26,011
10,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
OGxxTW1STEDxx
Thanatos
20
11 / 8 / 4
15,559
1,037
18,732
22,359
12,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
0 / 8 / 17
14,195
946
9,675
25,932
23,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
80
38
Kills
28
28
Deaths
38
78
Assists
52
Player
Kills
Deaths
Assists
KDA
L
5
5
14
2.4
L
Chang'e
Esmortismo
Chang'e
9
6
9
2.25
W
Heimdallr
Glass8294
Heimdallr
22
6
9
4.42
L
Cernunnos
Isareti
Cernunnos
3
11
8
0.64
L
Thanatos
OGxxTW1STEDxx
Thanatos
11
8
4
1.63
W
Amaterasu
Sky_walker2501
Amaterasu
2
9
20
1.33
W
Guan Yu
4
3
15
3.83
L
0
8
17
1.06
W
Bacchus
annastew
Bacchus
1
2
22
6
W
Zhong Kui
moealmansoob
Zhong Kui
9
8
12
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,562
Damage
96,200
104,053
Taken
115,301
99,389
Mitigated
72,317
13,002
Healing
27,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,248
4,015
1,112
915
14,179
6,949
0
2,805
11,284
35,436
0
L
Chang'e
Esmortismo
Chang'e
26,128
3,044
4,761
8,614
26,820
18,329
0
9,231
17,197
75,876
0
W
Heimdallr
Glass8294
Heimdallr
45,250
28,714
681
2,990
21,627
8,971
0
11,138
10,489
0
95,289
L
Cernunnos
Isareti
Cernunnos
25,417
14,572
0
5,136
26,011
10,947
0
9,016
16,444
0
48,106
L
Thanatos
OGxxTW1STEDxx
Thanatos
18,732
8,511
0
5,467
22,359
12,157
0
7,987
14,162
0
31,810
W
Amaterasu
Sky_walker2501
Amaterasu
10,062
2,927
0
4,282
22,101
20,156
0
6,775
15,326
0
17,333
W
Guan Yu
11,905
1,973
971
2,975
23,225
31,428
0
7,568
15,657
112
19,707
L
9,675
4,186
0
1,235
25,932
23,935
0
11,388
14,186
138
25,616
W
Bacchus
annastew
Bacchus
10,053
954
0
0
15,536
22,725
0
6,082
9,454
36,864
0
W
Zhong Kui
moealmansoob
Zhong Kui
30,292
5,267
0
1,103
21,564
16,109
0
10,951
10,613
68,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,427
Gold Earned
74,182
274
Minions Killed
256
7
Camps Cleared
11
1,222,759
Distance Traveled
1,319,717
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,790
986
30
2
0
196,815
0
L
Chang'e
16,342
1,089
143
10
1
299,474
0
W
Heimdallr
18,817
1,254
105
7
4
248,552
1
L
Cernunnos
13,296
886
54
4
0
212,940
0
L
Thanatos
15,559
1,037
10
1
4
290,512
0
W
Amaterasu
13,689
913
15
1
0
177,184
1
W
Guan Yu
13,601
907
15
1
0
292,627
0
L
Bellona
14,195
946
19
1
6
319,976
3
W
Bacchus
14,205
947
57
4
0
282,650
0
W
Zhong Kui
15,115
1,008
82
5
3
221,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role