Player Matchup

Cabrakan
Cabrakan
Addit-Subtractit
Cabrakan
Level 144
God Stats
5W - 5L
1,499 SR
Queue Stats
142W - 79L
1,672 Elo+
Party 2
Chernobog
Chernobog
BerraCommaYolki
Chernobog
Level 151
God Stats
13W - 17L
1,599 SR
Queue Stats
228W - 234L
1,625 Elo+
Solo
Loki
Loki
Mikemxss
Loki
Level 146
God Stats
3W - 2L
1,439 SR
Queue Stats
102W - 98L
1,636 Elo+
Solo
Sol
Sol
MrMeisterZero
Sol
Level 160
God Stats
3W - 4L
1,530 SR
Queue Stats
284W - 270L
1,622 Elo+
Solo
Hades
Hades
just_Oracle
Hades
Level 160
God Stats
7W - 5L
1,711 SR
Queue Stats
372W - 213L
1,677 Elo+
Party 2
Team Averages
Level 152
1,556 SR
1,646 Elo+

VS

Team Averages
Level 114
1,716 SR
1,575 Elo+
Chaac
Chaac
LucidSaber
Chaac
Level 123
God Stats
13W - 5L
1,830 SR
Queue Stats
210W - 183L
1,588 Elo+
Party 1
Jing Wei
Jing Wei
PepsiConstable
Jing Wei
Level 99
God Stats
1W - 1L
1,848 SR
Queue Stats
175W - 165L
1,569 Elo+
Party 1
Serqet
Serqet
avereywtd
Serqet
Level 144
God Stats
4W - 8L
1,632 SR
Queue Stats
460W - 393L
1,613 Elo+
Party 1
Ganesha
Ganesha
timbs_are_my_wor
Ganesha
Level 64
God Stats
22W - 8L
1,744 SR
Queue Stats
498W - 453L
1,478 Elo+
Party 1
Agni
Agni
xlRegicidelx
Agni
Level 142
God Stats
6W - 7L
1,527 SR
Queue Stats
51W - 42L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 13
6,895
530
5,598
9,488
4,817
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
BerraCommaYolki
Chernobog
13
3 / 1 / 5
7,669
590
5,520
9,485
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Loki
14
7 / 3 / 6
8,391
645
7,495
9,248
3,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 1 / 6
8,154
627
7,672
7,621
2,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 1 / 6
8,247
634
6,124
9,247
5,327
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
2 / 1 / 1
7,416
570
5,696
7,269
4,114
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
12
1 / 4 / 2
6,814
524
4,270
8,027
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Serqet
avereywtd
Serqet
12
4 / 4 / 1
7,355
566
4,614
11,061
5,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 5 / 3
5,892
453
2,759
11,220
5,592
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 3
6,667
513
8,135
8,695
2,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
19
Kills
8
8
Deaths
19
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
13
4.25
W
Chernobog
BerraCommaYolki
Chernobog
3
1
5
5.5
L
Chaac
2
1
1
2.5
W
Loki
7
3
6
3.33
W
3
1
6
6
L
Jing Wei
1
4
2
0.5
L
Serqet
avereywtd
Serqet
4
4
1
1.13
W
4
1
6
7
L
0
5
3
0.3
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
25,474
45,089
Taken
46,272
20,192
Mitigated
20,453
16,005
Healing
10,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,598
855
0
1,640
9,488
4,817
0
3,035
6,048
15,899
0
W
Chernobog
BerraCommaYolki
Chernobog
5,520
3,309
0
3,227
9,485
4,312
935
398
8,950
0
44,772
L
Chaac
5,696
1,278
0
3,015
7,269
4,114
119
0
7,269
0
41,316
W
Loki
7,495
2,669
0
843
9,248
3,380
0
1,763
7,352
0
51,935
W
7,672
3,702
0
4,949
7,621
2,356
249
3,796
3,551
57,343
0
L
Jing Wei
4,270
3,155
0
2,086
8,027
2,369
0
4,483
3,544
0
43,600
L
Serqet
avereywtd
Serqet
4,614
1,030
0
2,785
11,061
5,516
0
2,521
8,540
0
32,774
W
6,124
715
584
4,762
9,247
5,327
304
1,315
7,704
57,251
0
L
2,759
458
0
1,432
11,220
5,592
0
7,659
3,561
14,279
0
L
8,135
288
0
1,242
8,695
2,862
0
4,731
3,964
37,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,356
Gold Earned
34,144
469
Minions Killed
326
0
Camps Cleared
0
1,290,769
Distance Traveled
1,294,907
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,895
530
13
1
0
246,478
1
W
Chernobog
7,669
590
98
8
0
258,900
1
L
Chaac
7,416
570
87
7
0
287,109
1
W
Loki
8,391
645
99
8
0
281,604
1
W
Sol
8,154
627
128
10
0
261,087
4
L
Jing Wei
6,814
524
85
7
0
251,313
3
L
Serqet
7,355
566
76
6
0
273,549
0
W
Hades
8,247
634
131
10
0
242,700
3
L
Ganesha
5,892
453
7
1
0
259,589
4
L
Agni
6,667
513
71
5
0
223,347
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role