Player Matchup

Chaac
Chaac
AkulinRF
Chaac
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
223W - 248L
1,495 Elo+
Solo
Chang'e
Chang'e
MilordTeeto
Chang'e
Level 22
God Stats
0W - 1L
1,549 SR
Queue Stats
40W - 43L
1,279 Elo+
Party 2
Scylla
Scylla
MulleMeck69
Scylla
Level 8
God Stats
12W - 8L
1,459 SR
Queue Stats
31W - 37L
1,463 Elo+
Party 2
Osiris
Osiris
SwagShark555
Osiris
Level 23
God Stats
11W - 9L
1,593 SR
Queue Stats
45W - 51L
1,367 Elo+
Party 2
Jing Wei
Jing Wei
ransunday8
Jing Wei
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 23L
1,480 Elo+
Solo
Team Averages
Level 18
1,520 SR
1,417 Elo+

VS

Team Averages
Level 10
1,563 SR
1,490 Elo+
Janus
Janus
GUILLE550
Janus
Level 5
God Stats
2W - 5L
1,355 SR
Queue Stats
21W - 33L
1,335 Elo+
Solo
Anhur
Anhur
Ginecoloco
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
333W - 352L
1,452 Elo+
Solo
Ganesha
Ganesha
kroxaSun
Ganesha
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,309 Elo+
Solo
Chiron
Chiron
АШ0ТИК
Chiron
Level 2
God Stats
3W - 0L
1,730 SR
Queue Stats
4W - 0L
1,677 Elo+
Party 1
Ullr
Ullr
Рашан
Ullr
Level 2
God Stats
6W - 0L
1,730 SR
Queue Stats
8W - 0L
1,677 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AkulinRF
Chaac
15
2 / 8 / 7
10,255
427
11,596
29,821
36,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
MilordTeeto
Chang'e
14
1 / 9 / 8
8,859
369
7,807
23,480
11,487
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
16
4 / 13 / 3
10,621
443
10,280
18,952
6,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
16
5 / 11 / 3
11,362
473
10,404
26,533
26,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jing Wei
ransunday8
Jing Wei
16
6 / 2 / 3
10,955
456
11,528
23,562
23,115
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GUILLE550
Janus
15
0 / 6 / 10
11,745
489
6,538
15,066
8,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
18
3 / 4 / 1
12,779
532
9,118
15,741
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
kroxaSun
Ganesha
19
0 / 5 / 10
13,904
579
7,329
21,993
24,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
20
18 / 2 / 13
16,369
682
40,371
24,323
10,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
22 / 1 / 9
16,911
705
38,515
21,048
11,286
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
18
Kills
43
43
Deaths
18
24
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Chaac
AkulinRF
Chaac
2
8
7
0.69
W
Janus
GUILLE550
Janus
0
6
10
0.83
W
Anhur
3
4
1
0.88
L
Chang'e
MilordTeeto
Chang'e
1
9
8
0.56
L
Scylla
4
13
3
0.42
L
Osiris
5
11
3
0.59
W
Ganesha
kroxaSun
Ganesha
0
5
10
1
L
Jing Wei
ransunday8
Jing Wei
6
2
3
3.75
W
Chiron
18
2
13
12.25
W
22
1
9
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,615
Damage
101,871
122,348
Taken
98,171
103,634
Mitigated
62,473
24,476
Healing
42,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AkulinRF
Chaac
11,596
1,575
0
11,319
29,821
36,002
0
2,975
26,686
1,029
45,320
W
Janus
GUILLE550
Janus
6,538
645
0
3,456
15,066
8,779
899
6,660
8,106
44,685
0
W
Anhur
9,118
3,244
0
6,315
15,741
7,147
4,418
1,921
13,470
0
90,221
L
Chang'e
MilordTeeto
Chang'e
7,807
1,319
3,306
3,574
23,480
11,487
0
3,057
20,023
24,963
0
L
Scylla
10,280
1,775
0
879
18,952
6,663
754
2,754
16,118
51,549
0
L
Osiris
10,404
2,678
0
354
26,533
26,367
0
1,669
24,448
5,171
65,935
W
Ganesha
kroxaSun
Ganesha
7,329
527
0
6,856
21,993
24,433
1,347
3,722
18,151
48,183
0
L
Jing Wei
ransunday8
Jing Wei
11,528
9,326
0
5,044
23,562
23,115
654
3,412
19,830
0
68,518
W
Chiron
40,371
32,538
831
14,133
24,323
10,828
3,942
5,272
18,631
0
149,642
W
38,515
21,211
0
11,343
21,048
11,286
6,962
4,766
16,042
0
153,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
71,708
392
Minions Killed
605
0
Camps Cleared
0
1,838,424
Distance Traveled
2,205,214
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,255
427
55
2
0
408,740
1
W
Janus
11,745
489
69
3
0
389,441
0
W
Anhur
12,779
532
147
6
0
419,910
4
L
Chang'e
8,859
369
29
1
0
369,523
3
L
Scylla
10,621
443
71
3
0
347,089
1
L
Osiris
11,362
473
107
4
0
393,600
3
W
Ganesha
13,904
579
36
2
0
465,865
3
L
Jing Wei
10,955
456
130
5
0
319,472
4
W
Chiron
16,369
682
167
7
0
436,907
7
W
Ullr
16,911
705
186
8
0
493,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role