Player Matchup

Cthulhu
Cthulhu
Guy5521
Cthulhu
Level 16
God Stats
3W - 2L
1,712 SR
Queue Stats
17W - 22L
1,435 Elo+
Party 3
Gilgamesh
Gilgamesh
Phaze lemons
Gilgamesh
Level 46
God Stats
6W - 7L
1,653 SR
Queue Stats
83W - 91L
1,452 Elo+
Party 3
Ymir
Ymir
Zancrow226
Ymir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 4
Aphrodite
Aphrodite
hillbilly326954
Aphrodite
Level 46
God Stats
9W - 9L
1,559 SR
Queue Stats
91W - 102L
1,438 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
thunderdragonsla
Ah Muzen Cab
Level 48
God Stats
1W - 4L
1,206 SR
Queue Stats
28W - 33L
1,538 Elo+
Party 4
Team Averages
Level 36
1,526 SR
1,473 Elo+

VS

Team Averages
Level 52
1,399 SR
1,418 Elo+
Chernobog
Chernobog
Candine
Chernobog
Level 66
God Stats
8W - 16L
1,380 SR
Queue Stats
173W - 183L
1,461 Elo+
Party 2
Terra
Terra
Grim re4per8787
Terra
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
101W - 102L
1,417 Elo+
Party 1
Anubis
Anubis
RGdeuce
Anubis
Level 39
God Stats
10W - 14L
1,397 SR
Queue Stats
268W - 324L
1,376 Elo+
Solo
Chaac
Chaac
TheBerzerkGhost
Chaac
Level 39
God Stats
1W - 0L
1,282 SR
Queue Stats
61W - 79L
1,384 Elo+
Party 1
Fenrir
Fenrir
chikpea
Fenrir
Level 26
God Stats
15W - 13L
1,434 SR
Queue Stats
216W - 233L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Guy5521
Cthulhu
19
0 / 9 / 6
13,258
780
16,217
34,684
30,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Phaze lemons
Gilgamesh
20
9 / 4 / 9
17,314
1,018
37,851
29,457
34,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
1 / 13 / 6
14,066
827
17,031
35,826
42,091
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
hillbilly326954
Aphrodite
20
5 / 2 / 10
15,852
932
26,425
16,374
14,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
thunderdragonsla
Ah Muzen Cab
20
5 / 5 / 9
16,203
953
28,381
21,740
9,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Candine
Chernobog
20
11 / 7 / 17
16,435
967
42,976
28,475
17,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
8 / 3 / 22
17,370
1,022
18,603
33,314
52,453
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
RGdeuce
Anubis
20
4 / 8 / 24
15,507
912
34,353
23,525
14,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 1 / 22
14,620
860
18,516
27,507
30,235
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
chikpea
Fenrir
20
8 / 1 / 16
15,968
939
14,563
20,099
29,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
134
20
Kills
33
33
Deaths
20
40
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Candine
Chernobog
11
7
17
2.79
W
8
3
22
6.33
L
Cthulhu
Guy5521
Cthulhu
0
9
6
0.33
L
Gilgamesh
Phaze lemons
Gilgamesh
9
4
9
3.38
W
Anubis
RGdeuce
Anubis
4
8
24
2
W
2
1
22
13
L
1
13
6
0.31
W
Fenrir
chikpea
Fenrir
8
1
16
16
L
Aphrodite
hillbilly326954
Aphrodite
5
2
10
5
L
Ah Muzen Cab
thunderdragonsla
Ah Muzen Cab
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,905
Damage
129,011
138,081
Taken
132,920
131,122
Mitigated
143,378
34,964
Healing
39,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Candine
Chernobog
42,976
32,001
0
3,798
28,475
17,044
0
12,536
15,939
0
89,881
W
18,603
3,762
9,790
10,574
33,314
52,453
0
15,328
17,986
36,939
0
L
Cthulhu
Guy5521
Cthulhu
16,217
654
1,164
2,363
34,684
30,372
0
12,618
21,772
33,618
0
L
Gilgamesh
Phaze lemons
Gilgamesh
37,851
11,879
0
645
29,457
34,748
0
9,562
19,401
0
60,021
W
Anubis
RGdeuce
Anubis
34,353
2,570
2,379
3,796
23,525
14,049
0
9,115
14,410
65,134
0
W
18,516
4,404
0
8,898
27,507
30,235
0
14,676
12,831
0
41,091
L
17,031
2,630
0
76
35,826
42,091
0
16,620
18,940
30,397
0
W
Fenrir
chikpea
Fenrir
14,563
3,355
0
448
20,099
29,597
0
8,018
12,081
0
22,101
L
Aphrodite
hillbilly326954
Aphrodite
26,425
636
16,819
10,348
16,374
14,040
0
6,051
10,263
49,127
0
L
Ah Muzen Cab
thunderdragonsla
Ah Muzen Cab
28,381
19,436
0
3,549
21,740
9,871
0
8,105
13,545
0
82,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,693
Gold Earned
79,900
298
Minions Killed
329
1
Camps Cleared
4
1,476,741
Distance Traveled
1,531,365
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
16,435
967
115
7
2
285,312
0
W
Terra
17,370
1,022
50
3
0
306,159
0
L
Cthulhu
13,258
780
28
2
0
265,203
0
L
Gilgamesh
17,314
1,018
48
3
1
351,077
0
W
Anubis
15,507
912
85
5
0
266,867
0
W
Chaac
14,620
860
65
4
2
312,684
0
L
Ymir
14,066
827
36
2
0
251,588
0
W
Fenrir
15,968
939
14
1
0
360,343
0
L
Aphrodite
15,852
932
71
4
0
347,299
0
L
Ah Muzen Cab
16,203
953
115
7
0
261,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role