Player Matchup

Athena
Athena
Gold IV
BlinkBen
Athena
Gold IV
Level 122
God Stats
7W - 6L
1,673 SR
Queue Stats
481W - 474L
1,356 MMR
Party 3
Anhur
Anhur
Silver I
ESEfrat
Anhur
Silver I
Level 132
God Stats
2W - 11L
1,229 SR
Queue Stats
176W - 178L
1,133 MMR
Party 3
Susano
Susano
Silver II
Saxev
Susano
Silver II
Level 101
God Stats
29W - 36L
1,530 SR
Queue Stats
466W - 475L
1,066 MMR
Party 1
He Bo
He Bo
Gold V
artamielll
He Bo
Gold V
Level 81
God Stats
4W - 5L
1,595 SR
Queue Stats
299W - 307L
1,176 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
Нетвоякиса
Cu Chulainn
Gold V
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,294 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 103
1,505 SR
1,205 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,492 SR
1,221 MMR
Nu Wa
Nu Wa
Gold V
IceySaucey
Nu Wa
Gold V
Level 160
God Stats
36W - 28L
1,583 SR
Queue Stats
115W - 112L
1,304 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
NEROONs
Baron Samedi
Silver I
Level 160
God Stats
6W - 9L
1,319 SR
Queue Stats
549W - 558L
1,171 MMR
Solo
Izanami
Izanami
Gold V
Spectre_Oscaar
Izanami
Gold V
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 119L
1,198 MMR
Party 2
Geb
Geb
Silver I
juantetra
Geb
Silver I
Level 107
God Stats
2W - 3L
1,531 SR
Queue Stats
349W - 338L
1,143 MMR
Party 2
Da Ji
Da Ji
Gold V
khinoto
Da Ji
Gold V
Level 64
God Stats
8W - 8L
1,527 SR
Queue Stats
52W - 55L
1,291 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BlinkBen
Athena
8
0 / 5 / 1
5,407
386
3,375
17,332
8,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
ESEfrat
Anhur
10
1 / 4 / 0
5,655
404
3,669
12,283
3,858
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
Saxev
Susano
12
3 / 8 / 1
7,025
502
7,283
12,698
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
9
1 / 6 / 1
5,937
424
4,822
7,052
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
0 / 5 / 1
5,713
408
3,771
12,236
8,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
TiamatGilgameshJanusScyllaApollo

VS

Bans
ThanatosDanzaburouChironNemesisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
15
6 / 2 / 5
9,427
673
8,271
7,034
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
NEROONs
Baron Samedi
15
4 / 1 / 8
9,081
649
9,515
9,967
4,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
1 / 0 / 8
8,228
588
8,119
4,978
1,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 9
7,501
536
6,971
11,489
5,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Da Ji
khinoto
Da Ji
15
14 / 0 / 5
9,811
701
15,721
11,112
4,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
5
Kills
27
28
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Athena
BlinkBen
Athena
0
5
1
0.1
L
Anhur
ESEfrat
Anhur
1
4
0
0.25
W
Nu Wa
6
2
5
4.25
W
Baron Samedi
NEROONs
Baron Samedi
4
1
8
8
L
Susano
Saxev
Susano
3
8
1
0.44
W
1
0
8
5
L
He Bo
1
6
1
0.25
W
2
2
9
3.25
W
Da Ji
khinoto
Da Ji
14
0
5
16.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,920
Damage
48,597
61,601
Taken
44,580
26,487
Mitigated
18,241
10,296
Healing
13,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BlinkBen
Athena
3,375
1,219
0
3,846
17,332
8,218
0
6,156
11,026
14,602
0
L
Anhur
ESEfrat
Anhur
3,669
1,822
0
2,049
12,283
3,858
0
4,265
7,896
0
27,170
W
Nu Wa
8,271
1,583
0
2,426
7,034
2,368
3,100
2,273
4,607
56,882
0
W
Baron Samedi
NEROONs
Baron Samedi
9,515
1,635
1,358
4,733
9,967
4,290
2,938
727
9,240
56,584
0
L
Susano
Saxev
Susano
7,283
1,248
0
1,995
12,698
4,464
0
3,389
9,171
0
37,979
W
8,119
4,326
0
817
4,978
1,653
3,874
754
4,224
0
57,200
L
He Bo
4,822
612
0
435
7,052
1,880
0
2,921
3,903
26,395
0
W
6,971
1,217
0
2,599
11,489
5,776
739
2,455
9,008
18,256
0
W
Da Ji
khinoto
Da Ji
15,721
5,332
0
1,477
11,112
4,154
0
1,688
9,304
0
53,039
L
3,771
594
0
1,971
12,236
8,067
0
7,295
4,848
0
23,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,737
Gold Earned
44,048
227
Minions Killed
448
0
Camps Cleared
0
1,119,932
Distance Traveled
1,280,302
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,407
386
16
1
0
252,003
4
L
Anhur
5,655
404
56
4
0
240,296
5
W
Nu Wa
9,427
673
115
8
0
244,260
10
W
Baron Samedi
9,081
649
105
8
0
233,820
3
L
Susano
7,025
502
60
4
0
238,554
5
W
Izanami
8,228
588
127
9
0
238,411
1
L
He Bo
5,937
424
55
4
0
152,035
2
W
Geb
7,501
536
16
1
0
277,331
4
W
Da Ji
9,811
701
85
6
0
286,480
3
L
Cu Chulainn
5,713
408
40
3
0
237,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role