Player Matchup

Ares
Ares
Belfets
Ares
Level 27
God Stats
50W - 44L
1,625 SR
Queue Stats
211W - 210L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
OoL4T3R4LU5oO
Danzaburou
Level 160
God Stats
17W - 18L
1,283 SR
Queue Stats
668W - 635L
1,506 Elo+
Party 2
Nu Wa
Nu Wa
TxL Cookie
Nu Wa
Level 134
God Stats
8W - 9L
1,642 SR
Queue Stats
436W - 337L
1,647 Elo+
Party 2
Team Averages
Level 107
1,517 SR
1,554 Elo+

VS

Team Averages
Level 57
1,489 SR
1,424 Elo+
Chiron
Chiron
Bumbaclot2509
Chiron
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 84L
1,590 Elo+
Party 1
Ymir
Ymir
DiamondStonk
Ymir
Level 20
God Stats
4W - 7L
1,466 SR
Queue Stats
164W - 94L
1,539 Elo+
Party 1
He Bo
He Bo
Remirem___
He Bo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Belfets
Ares
14
1 / 1 / 7
11,206
623
3,747
12,084
14,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
OoL4T3R4LU5oO
Danzaburou
15
1 / 2 / 7
10,872
604
8,485
13,210
5,561
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
6 / 2 / 2
11,868
659
18,885
11,914
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 3
10,540
586
19,628
15,959
5,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 0
11,730
652
4,021
19,084
15,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
13
0 / 3 / 4
9,955
553
8,043
10,867
4,033
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
8
Kills
5
5
Deaths
8
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
Belfets
Ares
1
1
7
4.5
L
1
3
3
0.83
L
4
2
0
2
W
Danzaburou
OoL4T3R4LU5oO
Danzaburou
1
2
7
2.25
L
He Bo
0
3
4
0.67
W
Nu Wa
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,117
Damage
31,692
37,208
Taken
45,910
23,841
Mitigated
25,272
6,940
Healing
10,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Belfets
Ares
3,747
0
0
1,358
12,084
14,070
123
4,792
7,292
10,669
0
L
19,628
4,935
1,817
3,292
15,959
5,945
866
9,367
6,592
0
79,424
L
4,021
397
0
2,521
19,084
15,294
139
8,993
10,091
28,345
0
W
Danzaburou
OoL4T3R4LU5oO
Danzaburou
8,485
1,911
0
3,621
13,210
5,561
2,009
3,455
9,755
0
47,257
L
He Bo
8,043
605
0
2,920
10,867
4,033
121
4,272
6,595
35,516
0
W
Nu Wa
18,885
4,987
0
1,961
11,914
4,210
1,129
3,817
8,097
72,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,946
Gold Earned
32,225
181
Minions Killed
218
0
Camps Cleared
0
903,426
Distance Traveled
778,852
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,206
623
14
1
0
280,766
0
L
Chiron
10,540
586
129
7
0
286,239
0
L
Ymir
11,730
652
35
2
0
284,661
9
W
Danzaburou
10,872
604
72
4
0
312,711
5
L
He Bo
9,955
553
54
3
0
207,952
0
W
Nu Wa
11,868
659
95
5
0
309,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role