Player Matchup

Anubis
Anubis
ElusiveSnaps
Anubis
Level 10
God Stats
4W - 1L
1,694 SR
Queue Stats
371W - 276L
1,686 Elo+
Solo
Neith
Neith
Jordanrob1
Neith
Level 17
God Stats
87W - 79L
1,514 SR
Queue Stats
116W - 120L
1,421 Elo+
Solo
Bakasura
Bakasura
TRYNSTOPUS 413
Bakasura
Level 27
God Stats
18W - 21L
1,521 SR
Queue Stats
224W - 239L
1,435 Elo+
Solo
Ymir
Ymir
gomezjeremias556
Ymir
Level 27
God Stats
6W - 7L
1,445 SR
Queue Stats
49W - 63L
1,519 Elo+
Solo
Guan Yu
Guan Yu
mistermika
Guan Yu
Level 4
God Stats
3W - 1L
1,500 SR
Queue Stats
293W - 279L
1,339 Elo+
Solo
Team Averages
Level 17
1,535 SR
1,480 Elo+

VS

Team Averages
Level 18
1,507 SR
1,479 Elo+
Gilgamesh
Gilgamesh
CentaurGaming
Gilgamesh
Level 27
God Stats
6W - 8L
1,521 SR
Queue Stats
196W - 199L
1,511 Elo+
Party 1
Thor
Thor
Chunkymcrunfast1
Thor
Level 8
God Stats
2W - 2L
1,633 SR
Queue Stats
9W - 7L
1,535 Elo+
Solo
Cupid
Cupid
Muevn
Cupid
Level 19
God Stats
1W - 2L
1,577 SR
Queue Stats
77W - 95L
1,504 Elo+
Party 1
Ymir
Ymir
Tizzlpit3
Ymir
Level 17
God Stats
10W - 11L
1,509 SR
Queue Stats
92W - 96L
1,366 Elo+
Solo
Baron Samedi
Baron Samedi
xXNyxHeroXx
Baron Samedi
Level 18
God Stats
1W - 4L
1,297 SR
Queue Stats
93W - 82L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
14 / 2 / 1
11,810
622
24,617
13,104
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
18
5 / 2 / 8
11,507
606
17,288
12,987
5,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
20
4 / 1 / 3
12,396
652
6,708
14,681
10,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 12
9,554
503
5,104
12,550
11,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Guan Yu
mistermika
Guan Yu
14
5 / 7 / 1
9,341
492
8,492
13,375
9,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CentaurGaming
Gilgamesh
15
7 / 3 / 1
10,226
538
12,405
19,373
7,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 6 / 2
8,528
449
3,827
13,736
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
Muevn
Cupid
12
0 / 7 / 3
8,139
428
10,514
12,994
3,344
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
2 / 6 / 3
8,991
473
5,891
23,045
12,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
xXNyxHeroXx
Baron Samedi
14
1 / 8 / 3
9,175
483
9,266
15,449
4,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
29
Kills
13
13
Deaths
30
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CentaurGaming
Gilgamesh
7
3
1
2.5
L
3
6
2
0.67
W
Anubis
14
2
1
7.25
W
Neith
5
2
8
4.5
L
Cupid
Muevn
Cupid
0
7
3
0.21
W
Bakasura
4
1
3
5.5
L
Ymir
2
6
3
0.58
W
1
1
12
7
W
Guan Yu
mistermika
Guan Yu
5
7
1
0.79
L
Baron Samedi
xXNyxHeroXx
Baron Samedi
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,209
Damage
41,903
66,697
Taken
84,597
43,344
Mitigated
33,081
22,111
Healing
16,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CentaurGaming
Gilgamesh
12,405
4,386
0
3,931
19,373
7,551
675
6,650
12,463
0
56,720
L
3,827
1,344
0
3,704
13,736
5,192
566
1,690
12,046
0
41,860
W
Anubis
24,617
1,118
0
8,018
13,104
6,468
0
4,427
8,405
92,989
0
W
Neith
17,288
10,042
0
5,085
12,987
5,902
1,902
3,555
9,350
0
86,379
L
Cupid
Muevn
Cupid
10,514
5,098
201
2,265
12,994
3,344
357
5,324
7,670
0
40,638
W
Bakasura
6,708
4,900
0
4,061
14,681
10,235
7,173
1,829
12,754
0
89,173
L
Ymir
5,891
1,980
0
1,365
23,045
12,266
312
8,374
14,396
23,158
0
W
5,104
1,355
390
1,298
12,550
11,413
0
3,775
8,644
23,466
0
W
Guan Yu
mistermika
Guan Yu
8,492
2,818
662
2,597
13,375
9,326
171
951
12,387
0
24,653
L
Baron Samedi
xXNyxHeroXx
Baron Samedi
9,266
1,181
1,498
3,873
15,449
4,728
0
7,683
7,766
57,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,608
Gold Earned
45,059
537
Minions Killed
373
0
Camps Cleared
0
1,742,810
Distance Traveled
1,673,720
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,226
538
91
5
0
375,010
0
L
Thor
8,528
449
74
4
0
342,009
1
W
Anubis
11,810
622
121
6
0
313,930
8
W
Neith
11,507
606
135
7
0
358,399
0
L
Cupid
8,139
428
64
3
0
321,677
0
W
Bakasura
12,396
652
197
10
0
403,009
0
L
Ymir
8,991
473
40
2
0
328,168
0
W
Ymir
9,554
503
40
2
0
330,906
0
W
Guan Yu
9,341
492
44
2
0
336,566
1
L
Baron Samedi
9,175
483
104
5
0
306,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role