Player Matchup

Thoth
Thoth
ConstantMite636
Thoth
Level 10
God Stats
2W - 4L
1,481 SR
Queue Stats
9W - 8L
1,495 Elo+
Solo
Freya
Freya
Paellitabuena
Freya
Level 28
God Stats
0W - 1L
1,545 SR
Queue Stats
52W - 38L
1,606 Elo+
Solo
Bellona
Bellona
Simba_____PNL
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,686 Elo+
Solo
Gilgamesh
Gilgamesh
StickTok
Gilgamesh
Level 24
God Stats
5W - 3L
1,856 SR
Queue Stats
83W - 72L
1,560 Elo+
Solo
Bacchus
Bacchus
arthasian555
Bacchus
Level 25
God Stats
14W - 13L
1,500 SR
Queue Stats
327W - 319L
1,623 Elo+
Solo
Team Averages
Level 18
1,576 SR
1,594 Elo+

VS

Team Averages
Level 22
1,623 SR
1,536 Elo+
Neith
Neith
Febbuzz
Neith
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 47L
1,461 Elo+
Solo
Olorun
Olorun
JK HARBLEU JK
Olorun
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 45L
1,648 Elo+
Party 1
Tsukuyomi
Tsukuyomi
King_Scrato
Tsukuyomi
Level 27
God Stats
31W - 23L
1,648 SR
Queue Stats
89W - 80L
1,484 Elo+
Solo
Medusa
Medusa
Sad Crumpet
Medusa
Level 29
God Stats
15W - 7L
1,788 SR
Queue Stats
322W - 210L
1,592 Elo+
Party 1
Hel
Hel
julien3100
Hel
Level 29
God Stats
2W - 1L
1,681 SR
Queue Stats
18W - 17L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 7
8,442
497
6,116
10,050
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 5 / 6
10,251
603
12,385
15,240
6,452
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
11
1 / 12 / 5
7,182
422
3,951
15,117
9,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
StickTok
Gilgamesh
15
3 / 2 / 5
9,059
533
5,242
9,845
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
arthasian555
Bacchus
14
10 / 3 / 8
9,919
583
10,860
13,212
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Febbuzz
Neith
14
4 / 4 / 7
9,046
532
8,047
9,798
3,778
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 1
9,026
531
3,734
11,368
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
King_Scrato
Tsukuyomi
17
9 / 3 / 5
10,571
622
9,780
11,556
4,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
17
14 / 6 / 2
11,068
651
19,103
14,512
5,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

13
0 / 7 / 8
7,685
452
3,661
8,729
3,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
25
Kills
28
28
Deaths
25
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
3
6
7
1.08
W
Neith
Febbuzz
Neith
4
4
7
1.88
W
1
5
1
0.3
W
Tsukuyomi
King_Scrato
Tsukuyomi
9
3
5
3.83
L
8
5
6
2.2
W
Medusa
14
6
2
2.5
L
Bellona
1
12
5
0.29
L
Gilgamesh
StickTok
Gilgamesh
3
2
5
2.75
L
Bacchus
arthasian555
Bacchus
10
3
8
4.67
W
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
44,325
63,464
Taken
55,963
38,882
Mitigated
21,122
10,636
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,116
105
0
1,441
10,050
3,584
98
121
9,929
52,918
0
W
Neith
Febbuzz
Neith
8,047
2,626
0
2,729
9,798
3,778
3,050
3,677
6,121
0
46,814
W
3,734
588
377
4,560
11,368
4,138
2,475
6,979
4,389
57,792
0
W
Tsukuyomi
King_Scrato
Tsukuyomi
9,780
2,362
0
3,063
11,556
4,438
53
3,834
7,722
0
61,026
L
12,385
3,581
0
5,052
15,240
6,452
0
2,167
12,867
54,081
0
W
Medusa
19,103
9,268
0
1,238
14,512
5,688
0
7,916
6,596
0
76,386
L
Bellona
3,951
954
0
736
15,117
9,054
627
1,539
13,530
0
23,342
L
Gilgamesh
StickTok
Gilgamesh
5,242
978
0
614
9,845
5,069
0
398
9,407
0
54,744
L
Bacchus
arthasian555
Bacchus
10,860
1,001
0
2,793
13,212
14,723
0
2,625
10,336
27,756
0
W
3,661
655
4,470
2,576
8,729
3,080
0
6,955
1,774
13,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
47,396
342
Minions Killed
446
0
Camps Cleared
0
1,604,700
Distance Traveled
1,468,839
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,442
497
96
6
0
302,807
0
W
Neith
9,046
532
90
5
0
271,100
0
W
Olorun
9,026
531
108
6
0
281,482
2
W
Tsukuyomi
10,571
622
123
7
0
340,851
0
L
Freya
10,251
603
89
5
0
296,834
5
W
Medusa
11,068
651
111
7
0
254,917
4
L
Bellona
7,182
422
33
2
0
321,496
1
L
Gilgamesh
9,059
533
96
6
0
354,412
5
L
Bacchus
9,919
583
28
2
0
329,151
2
W
Hel
7,685
452
14
1
0
320,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role