Player Matchup

Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Mimah30
Neith
Level 27
God Stats
22W - 8L
1,723 SR
Queue Stats
100W - 73L
1,557 Elo+
Solo
Ne Zha
Ne Zha
Suicidaldurb
Ne Zha
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 92L
1,536 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolfdivin
Morgan Le Fay
Level 18
God Stats
9W - 7L
1,506 SR
Queue Stats
345W - 338L
1,586 Elo+
Party 1
Danzaburou
Danzaburou
hades223311
Danzaburou
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 1
Team Averages
Level 39
1,546 SR
1,559 Elo+

VS

Team Averages
Level 11
1,490 SR
1,466 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Angelisaacpro
Sol
Level 4
God Stats
1W - 3L
1,306 SR
Queue Stats
3W - 4L
1,453 Elo+
Solo
Susano
Susano
Clap_kiing-_-
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MarkMc996390
Morgan Le Fay
Level 11
God Stats
15W - 13L
1,723 SR
Queue Stats
222W - 170L
1,636 Elo+
Solo
Ymir
Ymir
Matzelinho1990
Ymir
Level 8
God Stats
1W - 2L
1,422 SR
Queue Stats
1W - 3L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
1 / 1 / 2
4,152
692
2,248
3,461
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Mimah30
Neith
8
1 / 0 / 2
4,405
734
2,312
641
243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
7
1 / 0 / 2
4,521
754
816
3,912
1,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Morgan Le Fay
Wolfdivin
Morgan Le Fay
7
3 / 3 / 1
4,483
747
1,188
2,621
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
hades223311
Danzaburou
6
2 / 1 / 1
4,125
688
1,088
2,600
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 2 / 1
4,195
699
1,497
2,347
593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 3 / 0
3,784
631
2,838
3,996
1,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

1
0 / 2 / 0
2,726
454
199
1,143
256
Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MarkMc996390
Morgan Le Fay
7
1 / 0 / 1
3,994
666
1,079
1,684
411
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

4
0 / 1 / 0
3,029
505
45
3,052
1,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
8
Kills
5
5
Deaths
8
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
2
2
L
Zeus
 
Zeus
2
2
1
1.25
L
2
3
0
0.67
L
0
2
0
0
L
Morgan Le Fay
MarkMc996390
Morgan Le Fay
1
0
1
1.5
L
0
1
0
0
W
Neith
Mimah30
Neith
1
0
2
2
W
Ne Zha
1
0
2
2
W
Morgan Le Fay
Wolfdivin
Morgan Le Fay
3
3
1
1.17
W
Danzaburou
hades223311
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,652
Damage
5,658
13,235
Taken
12,222
4,072
Mitigated
3,946
2,790
Healing
3,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,248
1,054
0
435
3,461
1,291
0
1,675
1,786
7,139
0
L
Zeus
 
Zeus
1,497
310
0
459
2,347
593
0
698
1,605
18,383
0
L
2,838
601
0
1,314
3,996
1,224
0
1,955
2,041
12,545
0
L
199
153
0
0
1,143
256
0
359
697
0
1,848
L
Morgan Le Fay
MarkMc996390
Morgan Le Fay
1,079
269
0
1,246
1,684
411
0
293
1,391
16,777
0
L
45
0
0
48
3,052
1,462
52
0
3,052
4,538
0
W
Neith
Mimah30
Neith
2,312
921
0
192
641
243
180
45
596
0
21,332
W
Ne Zha
816
392
0
1,924
3,912
1,008
0
619
3,293
0
18,094
W
Morgan Le Fay
Wolfdivin
Morgan Le Fay
1,188
130
0
0
2,621
795
0
1,390
1,231
14,894
0
W
Danzaburou
hades223311
Danzaburou
1,088
582
0
239
2,600
735
0
1,730
870
0
15,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,686
Gold Earned
17,728
178
Minions Killed
119
0
Camps Cleared
0
560,586
Distance Traveled
477,250
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,152
692
9
2
0
112,791
2
L
Zeus
4,195
699
47
8
0
97,787
2
L
Sol
3,784
631
21
4
0
107,754
0
L
Susano
2,726
454
4
1
0
45,472
0
L
Morgan Le Fay
3,994
666
41
7
0
117,685
1
L
Ymir
3,029
505
6
1
0
108,552
0
W
Neith
4,405
734
48
8
0
113,271
2
W
Ne Zha
4,521
754
54
9
0
136,001
2
W
Morgan Le Fay
4,483
747
35
6
0
101,865
0
W
Danzaburou
4,125
688
32
5
0
96,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role