Player Matchup

Olorun
Olorun
GETxLOWE
Olorun
Level 4
God Stats
3W - 6L
1,646 SR
Queue Stats
3W - 11L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
Gawdrik
Guan Yu
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Hou Yi
Hou Yi
MumblingMonster
Hou Yi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 86L
1,367 Elo+
Party 1
Terra
Terra
Ratatouillee___
Terra
Level 11
God Stats
4W - 5L
1,394 SR
Queue Stats
72W - 84L
1,307 Elo+
Solo
Artio
Artio
Sasukesoloz
Artio
Level 16
God Stats
1W - 2L
1,348 SR
Queue Stats
18W - 12L
1,395 Elo+
Solo
Team Averages
Level 22
1,478 SR
1,395 Elo+

VS

Team Averages
Level 18
1,513 SR
1,315 Elo+
Kukulkan
Kukulkan
IDumdumLei
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,181 Elo+
Solo
Ra
Ra
Redraider 2Rich
Ra
Level 18
God Stats
5W - 11L
1,563 SR
Queue Stats
59W - 70L
1,382 Elo+
Solo
Artemis
Artemis
SoliderOne2002
Artemis
Level 15
God Stats
25W - 28L
1,596 SR
Queue Stats
273W - 348L
1,363 Elo+
Solo
Fenrir
Fenrir
grifdog8
Fenrir
Level 29
God Stats
4W - 6L
1,347 SR
Queue Stats
18W - 22L
1,300 Elo+
Solo
Hercules
Hercules
tubby87z
Hercules
Level 24
God Stats
8W - 6L
1,561 SR
Queue Stats
145W - 170L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GETxLOWE
Olorun
20
2 / 10 / 5
14,813
400
13,954
28,524
17,889
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Gawdrik
Guan Yu
20
6 / 11 / 3
15,199
411
8,978
24,883
27,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
10 / 0 / 3
18,881
510
18,568
19,128
9,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 4 / 7
15,838
428
8,014
27,142
31,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
1 / 5 / 8
16,034
433
15,801
40,916
47,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IDumdumLei
Kukulkan
5
0 / 3 / 2
9,609
260
380
1,842
393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 10
17,206
465
34,714
23,216
10,022
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 7 / 6
16,247
439
18,635
20,494
8,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
grifdog8
Fenrir
20
9 / 3 / 5
16,747
453
18,666
29,154
19,205
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
tubby87z
Hercules
20
6 / 3 / 8
16,412
444
20,164
25,941
16,201
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
60
22
Kills
29
30
Deaths
24
26
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
GETxLOWE
Olorun
2
10
5
0.45
W
Guan Yu
Gawdrik
Guan Yu
6
11
3
0.68
L
Kukulkan
IDumdumLei
Kukulkan
0
3
2
0.33
W
10
0
3
11.5
W
3
4
7
1.63
L
9
8
10
1.75
W
1
5
8
1
L
5
7
6
1.14
L
Fenrir
grifdog8
Fenrir
9
3
5
3.83
L
Hercules
tubby87z
Hercules
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,315
Damage
92,559
140,593
Taken
100,647
134,137
Mitigated
54,253
58,011
Healing
24,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
GETxLOWE
Olorun
13,954
8,450
1,110
7,663
28,524
17,889
5,312
6,602
21,400
76,227
0
W
Guan Yu
Gawdrik
Guan Yu
8,978
1,684
1,140
2,017
24,883
27,791
488
6,969
17,453
0
45,104
L
Kukulkan
IDumdumLei
Kukulkan
380
104
0
0
1,842
393
426
360
1,482
2,240
0
W
18,568
10,960
0
12,537
19,128
9,232
5,187
3,234
15,746
0
145,602
W
8,014
1,260
6,655
7,045
27,142
31,607
1,010
9,467
17,213
77,141
0
L
34,714
3,183
6,403
5,956
23,216
10,022
924
10,078
13,138
127,947
0
W
15,801
2,112
579
19,265
40,916
47,618
1,696
7,574
32,667
102,077
0
L
18,635
11,493
0
75
20,494
8,432
6,668
7,939
12,555
0
101,504
L
Fenrir
grifdog8
Fenrir
18,666
5,637
0
5,895
29,154
19,205
2,429
11,651
17,503
0
121,623
L
Hercules
tubby87z
Hercules
20,164
9,889
0
6,389
25,941
16,201
924
10,911
15,030
0
122,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,765
Gold Earned
76,221
665
Minions Killed
667
0
Camps Cleared
0
3,029,166
Distance Traveled
2,393,462
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
14,813
400
128
3
0
504,318
4
W
Guan Yu
15,199
411
64
2
0
576,438
2
L
Kukulkan
9,609
260
5
0
0
84,101
0
W
Hou Yi
18,881
510
203
5
0
593,457
7
W
Terra
15,838
428
128
3
0
691,484
7
L
Ra
17,206
465
181
5
0
612,868
0
W
Artio
16,034
433
142
4
0
663,469
0
L
Artemis
16,247
439
161
4
0
404,183
2
L
Fenrir
16,747
453
167
5
0
668,708
4
L
Hercules
16,412
444
153
4
0
623,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role