Player Matchup

Neith
Neith
DIgitalsniper01
Neith
Level 138
God Stats
22W - 26L
1,455 SR
Queue Stats
57W - 73L
1,320 Elo+
Solo
Gilgamesh
Gilgamesh
FungalJungleBoi
Gilgamesh
Level 11
God Stats
4W - 1L
1,500 SR
Queue Stats
211W - 70L
1,714 Elo+
Party 1
Ymir
Ymir
GorillaSnake
Ymir
Level 29
God Stats
383W - 235L
1,741 SR
Queue Stats
428W - 272L
1,675 Elo+
Party 1
Team Averages
Level 59
1,565 SR
1,570 Elo+

VS

Team Averages
Level 80
1,510 SR
1,530 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
KingOfLostOnes
He Bo
Level 8
God Stats
5W - 2L
1,570 SR
Queue Stats
35W - 14L
1,743 Elo+
Party 2
Chernobog
Chernobog
Sirdance
Chernobog
Level 104
God Stats
24W - 29L
1,461 SR
Queue Stats
568W - 787L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 12
8,314
831
7,140
4,651
1,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
FungalJungleBoi
Gilgamesh
13
11 / 1 / 6
9,387
939
13,305
9,866
6,250
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
3 / 1 / 14
8,399
840
6,150
10,186
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 8 / 2
6,405
641
6,046
14,407
8,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 5 / 0
6,687
669
6,918
8,867
2,879
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chernobog
Sirdance
Chernobog
9
1 / 6 / 0
6,750
675
2,918
7,460
2,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
19
Kills
2
2
Deaths
19
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
8
2
0.13
W
5
0
12
11
W
Gilgamesh
FungalJungleBoi
Gilgamesh
11
1
6
14
W
3
1
14
10
L
1
5
0
0.2
L
Chernobog
Sirdance
Chernobog
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,595
Damage
15,882
24,703
Taken
30,734
14,850
Mitigated
14,056
7,946
Healing
5,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,046
853
318
2,749
14,407
8,871
0
4,464
9,943
0
13,997
W
7,140
3,641
831
2,045
4,651
1,653
1,336
1,269
3,292
0
25,537
W
Gilgamesh
FungalJungleBoi
Gilgamesh
13,305
5,321
0
1,538
9,866
6,250
787
2,168
7,513
0
39,150
W
6,150
1,692
507
3,025
10,186
6,947
238
3,481
6,455
17,286
0
L
6,918
141
0
2,105
8,867
2,879
0
1,142
7,725
23,551
0
L
Chernobog
Sirdance
Chernobog
2,918
1,476
0
332
7,460
2,306
0
544
6,916
0
12,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,100
Gold Earned
19,842
119
Minions Killed
85
0
Camps Cleared
0
580,609
Distance Traveled
441,811
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,405
641
23
2
0
159,477
0
W
Neith
8,314
831
45
5
0
174,800
0
W
Gilgamesh
9,387
939
49
5
0
207,282
4
W
Ymir
8,399
840
25
3
0
198,527
2
L
He Bo
6,687
669
29
3
0
152,255
0
L
Chernobog
6,750
675
33
3
0
130,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role