Player Matchup

Kukulkan
Kukulkan
CptSwampy
Kukulkan
Level 28
God Stats
1W - 2L
1,735 SR
Queue Stats
84W - 53L
1,619 Elo+
Solo
Ymir
Ymir
Foooggy
Ymir
Level 7
God Stats
8W - 5L
1,474 SR
Queue Stats
12W - 10L
1,562 Elo+
Solo
Tsukuyomi
Tsukuyomi
Snozziez202
Tsukuyomi
Level 29
God Stats
4W - 14L
1,339 SR
Queue Stats
104W - 106L
1,513 Elo+
Solo
Discordia
Discordia
Yunot7
Discordia
Level 7
God Stats
2W - 1L
1,883 SR
Queue Stats
5W - 5L
1,607 Elo+
Solo
Artemis
Artemis
salvaje2491
Artemis
Level 29
God Stats
68W - 43L
1,712 SR
Queue Stats
457W - 483L
1,618 Elo+
Solo
Team Averages
Level 20
1,629 SR
1,584 Elo+

VS

Team Averages
Level 19
1,604 SR
1,606 Elo+
Olorun
Olorun
Giothefearless
Olorun
Level 25
God Stats
6W - 3L
1,678 SR
Queue Stats
95W - 74L
1,638 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
Level 29
God Stats
32W - 27L
1,665 SR
Queue Stats
195W - 167L
1,656 Elo+
Solo
Kali
Kali
SAYGOODBYE1221
Kali
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,648 Elo+
Solo
Cthulhu
Cthulhu
Sward
Cthulhu
Level 22
God Stats
3W - 5L
1,537 SR
Queue Stats
93W - 104L
1,570 Elo+
Solo
Medusa
Medusa
YukixYuno
Medusa
Level 17
God Stats
5W - 2L
1,643 SR
Queue Stats
84W - 67L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CptSwampy
Kukulkan
17
5 / 3 / 2
11,164
507
18,017
10,544
3,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ymir
Foooggy
Ymir
15
2 / 9 / 10
9,831
447
8,152
22,686
17,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Snozziez202
Tsukuyomi
8
0 / 3 / 0
6,719
305
1,990
5,083
1,841
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Boots

Boots

+6%
Movement Speed

Discordia
Yunot7
Discordia
13
2 / 4 / 1
8,999
409
3,957
7,382
2,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
salvaje2491
Artemis
17
9 / 8 / 5
11,063
503
20,176
21,952
7,700
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 0
11,153
507
6,006
9,294
4,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
PterodactylNuts
Morgan Le Fay
20
10 / 1 / 5
14,096
641
21,282
20,482
9,096
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 1 / 5
13,369
608
9,440
24,277
14,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Sward
Cthulhu
16
3 / 5 / 11
11,418
519
8,206
19,870
18,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
YukixYuno
Medusa
15
3 / 8 / 7
10,339
470
9,117
15,828
4,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
55
18
Kills
27
27
Deaths
18
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
CptSwampy
Kukulkan
5
3
2
2
L
Ymir
Foooggy
Ymir
2
9
10
0.78
W
4
3
0
1.33
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
10
1
5
12.5
W
7
1
5
9.5
L
Tsukuyomi
Snozziez202
Tsukuyomi
0
3
0
0
W
Cthulhu
Sward
Cthulhu
3
5
11
1.7
W
Medusa
YukixYuno
Medusa
3
8
7
0.81
L
Discordia
Yunot7
Discordia
2
4
1
0.63
L
Artemis
salvaje2491
Artemis
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,292
Damage
54,051
67,647
Taken
89,751
32,284
Mitigated
50,328
13,748
Healing
36,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
CptSwampy
Kukulkan
18,017
1,350
0
314
10,544
3,318
1,286
5,721
4,823
79,189
0
L
Ymir
Foooggy
Ymir
8,152
764
0
942
22,686
17,193
62
11,685
11,001
32,466
0
W
6,006
3,483
0
3,024
9,294
4,107
2,640
4,511
4,503
52,307
3,775
W
Morgan Le Fay
PterodactylNuts
Morgan Le Fay
21,282
1,041
436
9,331
20,482
9,096
2,387
10,130
10,304
108,777
0
W
9,440
4,590
0
14,253
24,277
14,195
1,333
7,256
17,021
0
119,588
L
Tsukuyomi
Snozziez202
Tsukuyomi
1,990
597
0
1,904
5,083
1,841
0
3,181
1,902
0
14,363
W
Cthulhu
Sward
Cthulhu
8,206
173
1,201
4,327
19,870
18,414
256
7,868
12,002
35,165
0
W
Medusa
YukixYuno
Medusa
9,117
3,807
0
3,786
15,828
4,516
0
3,373
12,455
0
53,598
L
Discordia
Yunot7
Discordia
3,957
460
95
2,390
7,382
2,232
0
4,873
2,509
43,130
0
L
Artemis
salvaje2491
Artemis
20,176
11,989
0
8,103
21,952
7,700
192
9,817
12,135
0
68,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,776
Gold Earned
60,375
415
Minions Killed
596
0
Camps Cleared
0
1,468,662
Distance Traveled
1,931,898
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,164
507
122
6
0
421,090
1
L
Ymir
9,831
447
60
3
0
351,554
6
W
Olorun
11,153
507
120
5
0
271,322
1
W
Morgan Le Fay
14,096
641
204
9
0
417,773
4
W
Kali
13,369
608
169
8
0
480,988
5
L
Tsukuyomi
6,719
305
30
1
0
149,313
2
W
Cthulhu
11,418
519
33
2
0
375,619
2
W
Medusa
10,339
470
70
3
0
386,196
1
L
Discordia
8,999
409
100
5
0
243,271
6
L
Artemis
11,063
503
103
5
0
303,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role