Player Matchup

Horus
Horus
KwTen
Horus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,352 Elo+
Party 2
Zeus
Zeus
PXRSX
Zeus
Level 27
God Stats
5W - 5L
1,750 SR
Queue Stats
22W - 29L
1,367 Elo+
Party 2
Ymir
Ymir
SHHREEK
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,337 Elo+
Solo
Hachiman
Hachiman
ZamZamorginal
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
Ебобоид
Kukulkan
Level 15
God Stats
4W - 2L
1,647 SR
Queue Stats
45W - 34L
1,504 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,382 Elo+

VS

Team Averages
Level 21
1,477 SR
1,413 Elo+
Eset
Eset
 
Eset
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DerDemotivator
Neith
Level 26
God Stats
2W - 0L
1,743 SR
Queue Stats
6W - 5L
1,434 Elo+
Party 1
Ganesha
Ganesha
Karrackta
Ganesha
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,363 Elo+
Party 1
Merlin
Merlin
SmurfToWin
Merlin
Level 7
God Stats
3W - 2L
1,141 SR
Queue Stats
10W - 9L
1,034 Elo+
Party 1
Hercules
Hercules
protatoe123
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KwTen
Horus
17
0 / 11 / 5
10,526
877
5,947
24,169
22,818
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
PXRSX
Zeus
17
1 / 6 / 4
10,962
914
18,523
16,005
5,250
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
SHHREEK
Ymir
17
0 / 10 / 4
10,294
858
5,973
25,992
21,470
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
ZamZamorginal
Hachiman
18
3 / 8 / 4
11,810
984
17,436
22,374
7,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
18
8 / 13 / 3
14,326
1,194
25,576
26,257
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
12 / 2 / 27
13,440
1,120
25,926
11,774
4,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
16 / 3 / 14
13,982
1,165
23,582
13,615
5,000
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Karrackta
Ganesha
20
0 / 2 / 39
12,037
1,003
16,333
23,726
25,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
SmurfToWin
Merlin
20
13 / 3 / 23
14,020
1,168
20,885
11,366
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
protatoe123
Hercules
20
7 / 2 / 32
13,194
1,100
19,053
20,146
20,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
183
12
Kills
48
48
Deaths
12
20
Assists
135
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
12
2
27
12.75
W
16
3
14
7.67
W
Ganesha
Karrackta
Ganesha
0
2
39
9.75
L
Horus
KwTen
Horus
0
11
5
0.23
L
Zeus
PXRSX
Zeus
1
6
4
0.5
L
Ymir
SHHREEK
Ymir
0
10
4
0.2
W
Merlin
SmurfToWin
Merlin
13
3
23
8.17
L
Hachiman
ZamZamorginal
Hachiman
3
8
4
0.63
W
Hercules
protatoe123
Hercules
7
2
32
11.5
L
Kukulkan
8
13
3
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,455
Damage
105,779
114,797
Taken
80,627
65,533
Mitigated
60,337
7,280
Healing
21,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
25,926
1,717
1,744
686
11,774
4,734
0
6,848
4,926
43,154
0
W
23,582
13,890
0
2,867
13,615
5,000
0
9,255
4,360
0
36,857
W
Ganesha
Karrackta
Ganesha
16,333
1,778
0
4,941
23,726
25,124
0
13,542
10,184
22,888
0
L
Horus
KwTen
Horus
5,947
2,672
3,250
2,628
24,169
22,818
0
13,366
10,803
0
16,351
L
Zeus
PXRSX
Zeus
18,523
1,484
0
1
16,005
5,250
0
10,961
5,044
45,146
0
L
Ymir
SHHREEK
Ymir
5,973
272
0
510
25,992
21,470
0
12,323
13,669
21,636
0
W
Merlin
SmurfToWin
Merlin
20,885
2,581
0
562
11,366
4,967
0
7,783
3,583
60,429
0
L
Hachiman
ZamZamorginal
Hachiman
17,436
8,889
0
0
22,374
7,198
0
13,165
9,209
0
42,064
W
Hercules
protatoe123
Hercules
19,053
5,069
0
10,220
20,146
20,512
0
12,644
7,502
3,518
31,216
L
Kukulkan
25,576
4,180
0
891
26,257
8,797
0
15,093
11,164
58,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,918
Gold Earned
66,673
207
Minions Killed
218
6
Camps Cleared
4
975,706
Distance Traveled
1,069,016
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
13,440
1,120
28
2
2
234,407
0
W
Neith
13,982
1,165
43
4
2
184,236
0
W
Ganesha
12,037
1,003
0
0
0
215,898
0
L
Horus
10,526
877
19
2
1
210,652
0
L
Zeus
10,962
914
50
4
1
195,210
0
L
Ymir
10,294
858
23
2
0
158,298
0
W
Merlin
14,020
1,168
98
8
0
200,320
0
L
Hachiman
11,810
984
43
4
2
217,995
4
W
Hercules
13,194
1,100
49
4
0
234,155
0
L
Kukulkan
14,326
1,194
72
6
2
193,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role