Player Matchup

Chaac
Chaac
Ali-Sh-2020
Chaac
Level 89
God Stats
16W - 10L
1,562 SR
Queue Stats
416W - 465L
1,355 Elo+
Solo
Cernunnos
Cernunnos
BetterDrip368
Cernunnos
Level 104
God Stats
12W - 12L
1,518 SR
Queue Stats
373W - 366L
1,516 Elo+
Party 1
Ra
Ra
DKnigth00
Ra
Level 124
God Stats
2W - 2L
1,423 SR
Queue Stats
295W - 269L
1,511 Elo+
Party 1
Baron Samedi
Baron Samedi
Mikato Ly
Baron Samedi
Level 69
God Stats
11W - 6L
1,686 SR
Queue Stats
493W - 503L
1,451 Elo+
Party 1
Fenrir
Fenrir
Yes Im Wolf
Fenrir
Level 43
God Stats
49W - 40L
1,545 SR
Queue Stats
180W - 212L
1,408 Elo+
Party 1
Team Averages
Level 86
1,547 SR
1,448 Elo+

VS

Team Averages
Level 60
1,638 SR
1,377 Elo+
Cthulhu
Cthulhu
BryceMax16
Cthulhu
Level 22
God Stats
33W - 15L
1,567 SR
Queue Stats
225W - 217L
1,354 Elo+
Party 2
Janus
Janus
Dreamghoul-
Janus
Level 62
God Stats
0W - 3L
1,799 SR
Queue Stats
12W - 20L
1,389 Elo+
Party 3
Apollo
Apollo
FOG_Jordan420
Apollo
Level 100
God Stats
6W - 10L
1,574 SR
Queue Stats
626W - 568L
1,405 Elo+
Party 2
Arachne
Arachne
FOG_Popcornbowl
Arachne
Level 89
God Stats
2W - 3L
1,752 SR
Queue Stats
416W - 384L
1,454 Elo+
Party 2
Zeus
Zeus
lightningkid2160
Zeus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,062
677
232
2,731
1,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Cernunnos
BetterDrip368
Cernunnos
7
3 / 0 / 2
4,259
710
1,936
2,439
593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 0
4,088
681
1,574
2,623
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Mikato Ly
Baron Samedi
6
2 / 0 / 2
3,809
635
1,642
3,209
1,367
Shoes

Shoes

+6%
Movement Speed

Fenrir
5
1 / 2 / 0
3,731
622
951
3,331
819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BryceMax16
Cthulhu
5
0 / 2 / 0
3,266
544
686
3,236
1,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

4
0 / 1 / 0
3,133
522
205
990
141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
3 / 1 / 0
4,400
733
2,227
2,452
740
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 2
3,872
645
1,233
3,293
790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

4
0 / 3 / 0
2,959
493
2,423
2,315
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
7
Kills
3
3
Deaths
7
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
W
Cernunnos
BetterDrip368
Cernunnos
3
0
2
4
L
Cthulhu
BryceMax16
Cthulhu
0
2
0
0
W
1
1
0
1
L
0
1
0
0
L
3
1
0
3
L
0
0
2
1
W
Baron Samedi
Mikato Ly
Baron Samedi
2
0
2
3
W
Fenrir
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,335
Damage
6,774
14,333
Taken
12,286
4,921
Mitigated
2,984
6,740
Healing
2,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
232
0
0
1,641
2,731
1,467
548
203
2,526
0
15,294
W
Cernunnos
BetterDrip368
Cernunnos
1,936
1,139
0
1,755
2,439
593
92
632
1,673
0
17,311
L
Cthulhu
BryceMax16
Cthulhu
686
30
0
930
3,236
1,047
0
969
2,267
6,365
0
W
1,574
356
23
1,353
2,623
675
0
0
2,623
16,671
0
L
205
62
0
0
990
141
0
0
960
6,094
0
L
2,227
1,261
0
250
2,452
740
0
1,418
1,034
0
19,546
L
1,233
865
0
891
3,293
790
0
465
2,828
0
18,113
W
Baron Samedi
Mikato Ly
Baron Samedi
1,642
210
130
1,067
3,209
1,367
72
1,933
980
10,929
0
W
Fenrir
951
114
0
771
3,331
819
306
74
3,217
0
8,447
L
2,423
301
0
0
2,315
266
0
364
1,951
7,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,949
Gold Earned
17,630
156
Minions Killed
136
0
Camps Cleared
0
559,846
Distance Traveled
542,260
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
4,062
677
38
6
0
111,528
0
W
Cernunnos
4,259
710
38
6
0
109,289
1
L
Cthulhu
3,266
544
16
3
0
125,612
0
W
Ra
4,088
681
40
7
0
109,977
0
L
Janus
3,133
522
18
3
0
68,719
0
L
Apollo
4,400
733
44
7
0
98,362
2
L
Arachne
3,872
645
45
8
0
124,009
2
W
Baron Samedi
3,809
635
16
3
0
108,329
1
W
Fenrir
3,731
622
24
4
0
120,723
1
L
Zeus
2,959
493
13
2
0
125,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role