Player Matchup

Terra
Terra
Gold I
CursedBloodlines
Terra
Gold I
Level 147
God Stats
41W - 54L
1,535 SR
Queue Stats
110W - 122L
1,367 MMR
Solo
Anubis
Anubis
Gold IV
Lallamaquellamap
Anubis
Gold IV
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 199L
1,299 MMR
Solo
Arachne
Arachne
Silver IV
SHT_Zelume
Arachne
Silver IV
Level 69
God Stats
3W - 1L
1,324 SR
Queue Stats
7W - 9L
1,355 MMR
Solo
Medusa
Medusa
Gold V
niko_paniko107
Medusa
Gold V
Level 89
God Stats
12W - 17L
1,651 SR
Queue Stats
470W - 490L
1,294 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
sergionx8
Cu Chulainn
Gold V
Level 85
God Stats
18W - 24L
1,421 SR
Queue Stats
468W - 487L
1,295 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,486 SR
1,322 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,631 SR
1,322 MMR
Sun Wukong
Sun Wukong
Gold III
Antonio_Ch29
Sun Wukong
Gold III
Level 66
God Stats
33W - 21L
1,646 SR
Queue Stats
76W - 78L
1,362 MMR
Solo
Sylvanus
Sylvanus
Silver III
Arkriness
Sylvanus
Silver III
Level 146
God Stats
4W - 4L
1,531 SR
Queue Stats
26W - 38L
1,285 MMR
Solo
Sol
Sol
Gold V
Yuno_Queen
Sol
Gold V
Level 104
God Stats
8W - 9L
1,520 SR
Queue Stats
114W - 101L
1,184 MMR
Party 1
Poseidon
Poseidon
Silver I
Zoro-Ssantoryu
Poseidon
Silver I
Level 158
God Stats
4W - 4L
1,672 SR
Queue Stats
289W - 303L
1,365 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
jk2809
Tsukuyomi
Silver I
Level 160
God Stats
3W - 1L
1,783 SR
Queue Stats
32W - 22L
1,414 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
13,102
452
12,154
29,522
35,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 12 / 5
12,653
436
12,476
25,539
10,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SHT_Zelume
Arachne
19
6 / 10 / 3
13,869
478
14,459
29,885
12,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 6
13,550
467
13,982
24,917
9,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
sergionx8
Cu Chulainn
20
4 / 8 / 3
13,059
450
18,336
30,803
29,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AthenaGilgameshTiamatPersephoneDanzaburou

VS

Bans
ChironKing ArthurArtioGuan YuHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Antonio_Ch29
Sun Wukong
20
8 / 4 / 12
15,217
525
20,384
26,795
24,944
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
Arkriness
Sylvanus
19
1 / 8 / 23
13,212
456
17,771
27,624
28,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 4 / 10
16,694
576
30,792
23,399
9,872
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Poseidon
20
11 / 4 / 8
16,472
568
20,999
14,279
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
jk2809
Tsukuyomi
20
8 / 2 / 15
15,490
534
27,742
23,056
16,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
108
22
Kills
40
40
Deaths
22
28
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Antonio_Ch29
Sun Wukong
8
4
12
3.5
W
Sylvanus
Arkriness
Sylvanus
1
8
23
1.56
L
2
5
11
1.5
L
4
12
5
0.54
L
Arachne
SHT_Zelume
Arachne
6
10
3
0.75
W
12
4
10
4.25
W
Poseidon
11
4
8
3.75
W
Tsukuyomi
jk2809
Tsukuyomi
8
2
15
7.75
L
6
5
6
1.8
L
Cu Chulainn
sergionx8
Cu Chulainn
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,407
Damage
117,688
140,666
Taken
115,153
97,170
Mitigated
84,426
35,873
Healing
40,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Antonio_Ch29
Sun Wukong
20,384
3,377
0
7,724
26,795
24,944
40
4,982
20,943
0
90,618
W
Sylvanus
Arkriness
Sylvanus
17,771
4,353
4,320
10,247
27,624
28,457
1,680
8,767
18,413
55,800
11,751
L
12,154
1,480
3,238
9,830
29,522
35,160
0
17,506
12,016
31,503
0
L
12,476
241
0
7,359
25,539
10,398
0
14,566
10,973
72,371
0
L
Arachne
SHT_Zelume
Arachne
14,459
9,570
0
4,305
29,885
12,130
0
12,758
17,127
0
89,890
W
30,792
9,044
0
12,284
23,399
9,872
3,537
6,947
16,332
159,287
0
W
Poseidon
20,999
2,483
0
3,676
14,279
4,871
2,026
5,665
8,524
118,293
0
W
Tsukuyomi
jk2809
Tsukuyomi
27,742
6,872
0
2,646
23,056
16,282
1,071
4,125
18,751
0
141,572
L
13,982
7,824
0
5,604
24,917
9,899
350
13,104
11,813
0
94,635
L
Cu Chulainn
sergionx8
Cu Chulainn
18,336
1,740
0
5,537
30,803
29,583
679
11,380
19,423
15,957
74,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,233
Gold Earned
77,085
616
Minions Killed
802
0
Camps Cleared
0
2,479,257
Distance Traveled
2,522,772
36
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,217
525
155
5
0
501,009
3
W
Sylvanus
13,212
456
86
3
0
429,399
7
L
Terra
13,102
452
37
1
0
513,111
7
L
Anubis
12,653
436
143
5
0
426,895
7
L
Arachne
13,869
478
141
5
0
513,020
9
W
Sol
16,694
576
195
7
0
505,365
4
W
Poseidon
16,472
568
207
7
0
460,325
13
W
Tsukuyomi
15,490
534
159
5
0
626,674
5
L
Medusa
13,550
467
145
5
0
540,374
9
L
Cu Chulainn
13,059
450
150
5
0
485,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role