Player Matchup

Kuzenbo
Kuzenbo
Marrow66
Kuzenbo
Level 106
God Stats
0W - 2L
1,174 SR
Queue Stats
29W - 37L
1,311 Elo+
Solo
Thoth
Thoth
RileyDogg420
Thoth
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 87L
1,326 Elo+
Solo
Izanami
Izanami
SleekVengeance
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,343 Elo+
Solo
Ra
Ra
l-Draugr-l
Ra
Level 49
God Stats
6W - 3L
1,845 SR
Queue Stats
70W - 87L
1,353 Elo+
Solo
Thanatos
Thanatos
lahn606
Thanatos
Level 45
God Stats
0W - 2L
1,209 SR
Queue Stats
27W - 46L
1,224 Elo+
Solo
Team Averages
Level 57
1,446 SR
1,312 Elo+

VS

Team Averages
Level 60
1,366 SR
1,281 Elo+
Bacchus
Bacchus
ILUVGRU
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 170L
1,299 Elo+
Party 1
Scylla
Scylla
ImABurntWaffle
Scylla
Level 62
God Stats
16W - 17L
1,404 SR
Queue Stats
94W - 132L
1,268 Elo+
Party 1
Erlang Shen
Erlang Shen
K1inks
Erlang Shen
Level 27
God Stats
1W - 0L
1,260 SR
Queue Stats
47W - 81L
1,241 Elo+
Party 1
Heimdallr
Heimdallr
Monkeybaby6969
Heimdallr
Level 28
God Stats
4W - 9L
1,256 SR
Queue Stats
55W - 89L
1,261 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PrinceNick1211
Tsukuyomi
Level 96
God Stats
39W - 36L
1,410 SR
Queue Stats
240W - 280L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Marrow66
Kuzenbo
13
0 / 6 / 2
8,557
428
6,305
19,291
16,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
6 / 6 / 0
11,071
554
11,752
11,976
4,091
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 6 / 0
8,615
431
7,148
14,067
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 5 / 2
11,587
579
13,210
14,998
10,746
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
lahn606
Thanatos
3
0 / 1 / 0
5,839
292
332
1,243
297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ILUVGRU
Bacchus
15
0 / 1 / 3
9,051
453
4,557
14,364
10,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 2 / 3
12,603
630
17,054
11,262
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
K1inks
Erlang Shen
16
1 / 4 / 1
9,644
482
4,774
18,183
7,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
Monkeybaby6969
Heimdallr
16
2 / 0 / 4
9,809
490
8,032
9,024
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
PrinceNick1211
Tsukuyomi
18
8 / 4 / 7
11,627
581
12,298
16,614
6,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
11
Kills
23
24
Deaths
11
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ILUVGRU
Bacchus
0
1
3
1.5
W
12
2
3
6.75
W
Erlang Shen
K1inks
Erlang Shen
1
4
1
0.38
L
Kuzenbo
Marrow66
Kuzenbo
0
6
2
0.17
W
Heimdallr
Monkeybaby6969
Heimdallr
2
0
4
4
W
Tsukuyomi
PrinceNick1211
Tsukuyomi
8
4
7
2.88
L
6
6
0
1
L
2
6
0
0.33
L
3
5
2
0.8
L
Thanatos
lahn606
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,747
Damage
46,715
61,575
Taken
69,447
36,143
Mitigated
33,081
15,694
Healing
23,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ILUVGRU
Bacchus
4,557
693
0
3,774
14,364
10,555
0
2,888
11,476
41,537
0
W
17,054
1,476
0
3,505
11,262
4,307
2,693
6,065
5,197
90,165
0
W
Erlang Shen
K1inks
Erlang Shen
4,774
2,447
0
5,504
18,183
7,838
2,624
11,469
6,714
0
57,048
L
Kuzenbo
Marrow66
Kuzenbo
6,305
2,730
910
3,906
19,291
16,038
176
6,726
12,565
26,089
0
W
Heimdallr
Monkeybaby6969
Heimdallr
8,032
4,191
0
4,691
9,024
3,390
662
2,330
6,694
0
67,363
W
Tsukuyomi
PrinceNick1211
Tsukuyomi
12,298
3,645
0
5,636
16,614
6,991
0
8,515
8,099
0
69,870
L
11,752
1,534
0
887
11,976
4,091
0
5,317
6,659
43,227
0
L
7,148
4,924
0
3,249
14,067
4,971
1,570
6,444
7,623
0
53,127
L
13,210
1,287
398
5,687
14,998
10,746
2,000
2,714
12,284
77,473
0
L
Thanatos
lahn606
Thanatos
332
235
0
657
1,243
297
0
410
833
0
2,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,669
Gold Earned
52,734
374
Minions Killed
559
0
Camps Cleared
0
1,467,535
Distance Traveled
1,823,746
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,051
453
60
3
0
384,314
0
W
Scylla
12,603
630
154
8
0
348,510
1
W
Erlang Shen
9,644
482
116
6
0
339,795
1
L
Kuzenbo
8,557
428
38
2
0
395,645
5
W
Heimdallr
9,809
490
119
6
0
351,446
5
W
Tsukuyomi
11,627
581
110
6
0
399,681
3
L
Thoth
11,071
554
58
3
0
368,700
6
L
Izanami
8,615
431
96
5
0
338,206
4
L
Ra
11,587
579
173
9
0
328,976
4
L
Thanatos
5,839
292
9
0
0
36,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role