Player Matchup

Chaac
Chaac
Platinum IV
Danguba90
Chaac
Platinum IV
Level 71
God Stats
0W - 2L
1,346 SR
Queue Stats
240W - 246L
1,679 MMR
Solo
Pele
Pele
Gold II
Gorson0
Pele
Gold II
Level 108
God Stats
5W - 6L
1,683 SR
Queue Stats
127W - 135L
1,693 MMR
Solo
Medusa
Medusa
Gold V
GuyluX_
Medusa
Gold V
Level 80
God Stats
49W - 57L
1,804 SR
Queue Stats
76W - 86L
1,699 MMR
Solo
Chang'e
Chang'e
Gold II
Mr_Farin
Chang'e
Gold II
Level 156
God Stats
6W - 5L
1,474 SR
Queue Stats
158W - 151L
1,658 MMR
Solo
Sobek
Sobek
Gold I
Pablo_Picarsto
Sobek
Gold I
Level 122
God Stats
12W - 16L
1,498 SR
Queue Stats
492W - 492L
1,664 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,561 SR
1,679 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,667 SR
1,678 MMR
Skadi
Skadi
Gold V
QzzOW
Skadi
Gold V
Level 69
God Stats
6W - 2L
1,697 SR
Queue Stats
15W - 7L
1,656 MMR
Solo
Cerberus
Cerberus
Gold II
Ryukh73
Cerberus
Gold II
Level 156
God Stats
24W - 13L
1,655 SR
Queue Stats
476W - 476L
1,699 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
SamWH23
Sun Wukong
Platinum IV
Level 109
God Stats
32W - 34L
1,567 SR
Queue Stats
118W - 116L
1,771 MMR
Party 1
Scylla
Scylla
Gold I
coast-dazer1
Scylla
Gold I
Level 89
God Stats
4W - 0L
1,789 SR
Queue Stats
32W - 29L
1,578 MMR
Party 1
Bakasura
Bakasura
Platinum V
tallfreddy
Bakasura
Platinum V
Level 127
God Stats
3W - 0L
1,628 SR
Queue Stats
470W - 469L
1,688 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danguba90
Chaac
18
2 / 5 / 7
12,139
450
15,574
24,843
31,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pele
Gorson0
Pele
20
8 / 8 / 1
13,704
508
14,710
26,647
10,464
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
GuyluX_
Medusa
19
1 / 5 / 6
12,199
452
7,600
17,813
6,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Mr_Farin
Chang'e
19
4 / 5 / 3
12,440
461
11,867
15,901
6,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
0 / 7 / 7
10,328
383
5,916
23,647
21,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
GilgameshCu ChulainnSetPersephoneHeimdallr

VS

Bans
AthenaTiamatTsukuyomiJanusDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
QzzOW
Skadi
20
6 / 2 / 13
16,152
598
22,309
16,957
7,383
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
Ryukh73
Cerberus
20
5 / 4 / 20
15,321
567
13,447
31,207
32,498
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
SamWH23
Sun Wukong
20
5 / 4 / 12
15,521
575
15,232
23,310
21,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
20
8 / 3 / 16
16,226
601
20,490
9,923
4,288
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
tallfreddy
Bakasura
20
6 / 2 / 15
16,214
601
13,007
19,690
10,588
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
106
15
Kills
30
30
Deaths
15
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chaac
Danguba90
Chaac
2
5
7
1.1
L
Pele
Gorson0
Pele
8
8
1
1.06
L
Medusa
GuyluX_
Medusa
1
5
6
0.8
L
Chang'e
Mr_Farin
Chang'e
4
5
3
1.1
L
0
7
7
0.5
W
Skadi
QzzOW
Skadi
6
2
13
6.25
W
Cerberus
Ryukh73
Cerberus
5
4
20
3.75
W
Sun Wukong
SamWH23
Sun Wukong
5
4
12
2.75
W
Scylla
8
3
16
5.33
W
Bakasura
tallfreddy
Bakasura
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,667
Damage
84,485
108,851
Taken
101,087
76,725
Mitigated
76,583
31,239
Healing
34,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Danguba90
Chaac
15,574
2,865
0
6,373
24,843
31,995
0
4,872
19,515
338
73,798
L
Pele
Gorson0
Pele
14,710
2,467
0
7,296
26,647
10,464
0
9,331
16,201
0
114,392
L
Medusa
GuyluX_
Medusa
7,600
3,062
0
5,165
17,813
6,475
0
4,448
12,965
0
87,454
L
Chang'e
Mr_Farin
Chang'e
11,867
139
2,638
6,203
15,901
6,051
0
4,834
10,860
78,220
0
L
5,916
373
0
3,564
23,647
21,740
0
9,669
13,412
19,395
0
W
Skadi
QzzOW
Skadi
22,309
13,959
0
7,634
16,957
7,383
7,347
2,752
14,105
0
146,708
W
Cerberus
Ryukh73
Cerberus
13,447
1,325
0
9,036
31,207
32,498
892
6,207
24,590
65,054
0
W
Sun Wukong
SamWH23
Sun Wukong
15,232
3,020
0
9,573
23,310
21,826
1,546
3,221
19,899
0
88,322
W
Scylla
20,490
1,263
0
2,914
9,923
4,288
3,524
3,553
6,226
119,025
0
W
Bakasura
tallfreddy
Bakasura
13,007
8,829
0
5,258
19,690
10,588
1,883
2,997
16,481
0
123,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,810
Gold Earned
79,434
619
Minions Killed
784
0
Camps Cleared
0
2,351,285
Distance Traveled
2,554,894
47
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,139
450
141
5
0
474,558
9
L
Pele
13,704
508
171
6
0
486,459
10
L
Medusa
12,199
452
158
6
0
473,744
6
L
Chang'e
12,440
461
130
5
0
451,424
15
L
Sobek
10,328
383
19
1
0
465,100
7
W
Skadi
16,152
598
157
6
0
487,775
6
W
Cerberus
15,321
567
89
3
0
522,763
1
W
Sun Wukong
15,521
575
154
6
0
494,347
8
W
Scylla
16,226
601
185
7
0
522,144
1
W
Bakasura
16,214
601
199
7
0
527,865
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role