Player Matchup

Athena
Athena
Bojad
Athena
Level 98
God Stats
1W - 0L
1,689 SR
Queue Stats
13W - 21L
1,377 Elo+
Party 1
Ao Kuang
Ao Kuang
Lars805
Ao Kuang
Level 99
God Stats
1W - 0L
1,613 SR
Queue Stats
13W - 20L
1,380 Elo+
Party 1
Izanami
Izanami
Valentina805
Izanami
Level 89
God Stats
3W - 5L
1,500 SR
Queue Stats
13W - 24L
1,345 Elo+
Party 1
Team Averages
Level 95
1,601 SR
1,368 Elo+

VS

Team Averages
Level 70
1,625 SR
1,513 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Legend1432
Danzaburou
Level 64
God Stats
55W - 25L
1,604 SR
Queue Stats
168W - 116L
1,521 Elo+
Party 2
Cerberus
Cerberus
Noodleus
Cerberus
Level 44
God Stats
15W - 7L
1,771 SR
Queue Stats
167W - 116L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bojad
Athena
10
3 / 0 / 7
7,081
708
4,429
7,923
6,510
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Lars805
Ao Kuang
12
5 / 1 / 4
7,733
773
8,064
7,210
2,118
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Valentina805
Izanami
10
2 / 3 / 5
6,888
689
7,033
6,875
3,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 4 / 3
6,039
604
2,689
5,024
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Legend1432
Danzaburou
10
3 / 3 / 1
6,914
691
9,356
7,607
3,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Cerberus
Noodleus
Cerberus
9
1 / 3 / 3
6,795
680
5,361
11,845
7,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
10
Kills
4
4
Deaths
10
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
4
3
0.38
W
Athena
Bojad
Athena
3
0
7
6.5
W
Ao Kuang
Lars805
Ao Kuang
5
1
4
7
L
Danzaburou
Legend1432
Danzaburou
3
3
1
1.17
L
Cerberus
Noodleus
Cerberus
1
3
3
0.83
W
Izanami
Valentina805
Izanami
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,526
Damage
17,406
22,008
Taken
24,476
11,734
Mitigated
12,874
5,497
Healing
5,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,689
276
0
0
5,024
1,774
140
2,930
1,974
14,190
0
W
Athena
Bojad
Athena
4,429
956
0
2,186
7,923
6,510
0
2,702
4,913
12,047
0
W
Ao Kuang
Lars805
Ao Kuang
8,064
2,809
0
2,057
7,210
2,118
934
2,942
4,022
24,404
0
L
Danzaburou
Legend1432
Danzaburou
9,356
3,589
503
2,318
7,607
3,623
904
3,228
4,259
0
21,969
L
Cerberus
Noodleus
Cerberus
5,361
596
294
2,839
11,845
7,477
19
6,335
5,210
13,185
0
W
Izanami
Valentina805
Izanami
7,033
3,740
0
1,254
6,875
3,106
0
2,108
4,302
0
21,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,702
Gold Earned
19,748
90
Minions Killed
84
0
Camps Cleared
0
510,191
Distance Traveled
482,793
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,039
604
29
3
0
161,042
3
W
Athena
7,081
708
14
1
0
161,403
0
W
Ao Kuang
7,733
773
38
4
0
188,789
3
L
Danzaburou
6,914
691
42
4
0
158,766
2
L
Cerberus
6,795
680
13
1
0
162,985
3
W
Izanami
6,888
689
38
4
0
159,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role