Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Wolfdivin
Skadi
Level 18
God Stats
8W - 4L
1,859 SR
Queue Stats
345W - 338L
1,579 Elo+
Party 1
Chang'e
Chang'e
dklt0226
Chang'e
Level 18
God Stats
9W - 7L
1,576 SR
Queue Stats
208W - 222L
1,408 Elo+
Solo
Ymir
Ymir
drocksy
Ymir
Level 12
God Stats
28W - 23L
1,589 SR
Queue Stats
59W - 59L
1,560 Elo+
Party 1
Tiamat
Tiamat
hades223311
Tiamat
Level 8
God Stats
3W - 1L
1,708 SR
Queue Stats
36W - 31L
1,599 Elo+
Party 1
Team Averages
Level 37
1,646 SR
1,529 Elo+

VS

Team Averages
Level 24
1,415 SR
1,410 Elo+
Achilles
Achilles
B0RIS_DA_SLAVKIN
Achilles
Level 63
God Stats
25W - 35L
1,203 SR
Queue Stats
331W - 449L
1,327 Elo+
Party 2
Poseidon
Poseidon
Clap_kiing-_-
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,452 Elo+
Solo
Neith
Neith
IWatchFuta
Neith
Level 5
God Stats
1W - 2L
1,486 SR
Queue Stats
4W - 4L
1,351 Elo+
Party 2
Thoth
Thoth
Tommy_Steal_Shoe
Thoth
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,600 Elo+
Party 2
Chang'e
Chang'e
ironcore909
Chang'e
Level 47
God Stats
8W - 14L
1,385 SR
Queue Stats
296W - 361L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
14 / 0 / 3
11,075
615
14,374
13,511
5,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Wolfdivin
Skadi
17
9 / 1 / 8
10,374
576
11,847
7,872
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
dklt0226
Chang'e
17
2 / 3 / 6
10,247
569
7,138
14,167
4,532
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
drocksy
Ymir
15
4 / 0 / 13
10,173
565
4,954
11,883
10,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
6 / 2 / 6
9,907
550
9,348
9,497
5,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,771
432
4,222
18,592
10,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Clap_kiing-_-
Poseidon
9
0 / 13 / 0
6,252
347
6,805
12,425
3,860
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
12
2 / 6 / 0
8,003
445
3,080
10,576
3,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

14
3 / 6 / 1
8,666
481
6,919
11,271
3,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
ironcore909
Chang'e
11
0 / 5 / 1
6,920
384
7,056
12,680
3,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
9
35
Kills
6
6
Deaths
35
36
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
14
0
3
15.5
L
1
5
1
0.3
L
Poseidon
Clap_kiing-_-
Poseidon
0
13
0
0
L
Neith
2
6
0
0.33
L
3
6
1
0.58
W
Skadi
Wolfdivin
Skadi
9
1
8
13
W
Chang'e
dklt0226
Chang'e
2
3
6
1.67
W
Ymir
drocksy
Ymir
4
0
13
10.5
W
Tiamat
6
2
6
4.5
L
Chang'e
ironcore909
Chang'e
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,661
Damage
28,082
56,930
Taken
65,544
28,450
Mitigated
24,466
24,342
Healing
12,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
14,374
7,052
0
9,748
13,511
5,473
373
4,912
8,392
0
75,879
L
4,222
1,268
0
4,807
18,592
10,645
0
5,619
12,711
0
39,903
L
Poseidon
Clap_kiing-_-
Poseidon
6,805
1,452
0
285
12,425
3,860
408
3,310
8,865
22,318
0
L
Neith
3,080
994
0
1,965
10,576
3,065
306
3,056
7,456
0
22,325
L
6,919
1,074
0
529
11,271
3,555
68
4,159
7,028
52,472
0
W
Skadi
Wolfdivin
Skadi
11,847
6,253
0
2,283
7,872
2,901
1,674
2,885
4,839
0
72,498
W
Chang'e
dklt0226
Chang'e
7,138
2,004
0
8,644
14,167
4,532
2,498
5,145
8,626
54,143
0
W
Ymir
drocksy
Ymir
4,954
722
0
1,939
11,883
10,251
283
2,099
9,694
37,418
0
W
Tiamat
9,348
665
0
1,728
9,497
5,293
0
4,814
4,599
39,871
0
L
Chang'e
ironcore909
Chang'e
7,056
1,351
705
4,469
12,680
3,341
0
4,206
8,044
34,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,776
Gold Earned
37,612
472
Minions Killed
311
0
Camps Cleared
0
1,642,912
Distance Traveled
1,396,247
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,075
615
119
7
0
353,807
2
L
Achilles
7,771
432
70
4
0
296,021
1
L
Poseidon
6,252
347
36
2
0
256,012
0
L
Neith
8,003
445
39
2
0
281,881
6
L
Thoth
8,666
481
107
6
0
287,900
0
W
Skadi
10,374
576
130
7
0
326,356
2
W
Chang'e
10,247
569
106
6
0
268,991
6
W
Ymir
10,173
565
40
2
0
368,672
6
W
Tiamat
9,907
550
77
4
0
325,086
0
L
Chang'e
6,920
384
59
3
0
274,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role