Player Matchup

Kuzenbo
Kuzenbo
CC_powerfullest
Kuzenbo
Level 23
God Stats
14W - 23L
1,321 SR
Queue Stats
199W - 216L
1,253 Elo+
Party 1
Apollo
Apollo
SplitPushGG
Apollo
Level 25
God Stats
14W - 8L
1,712 SR
Queue Stats
38W - 27L
1,629 Elo+
Solo
Loki
Loki
lagouegue
Loki
Level 18
God Stats
37W - 36L
1,463 SR
Queue Stats
48W - 66L
1,258 Elo+
Party 1
Sol
Sol
those_carbide3
Sol
Level 28
God Stats
23W - 13L
1,619 SR
Queue Stats
227W - 241L
1,568 Elo+
Solo
Anhur
Anhur
vF_Sampaa
Anhur
Level 8
God Stats
4W - 9L
1,312 SR
Queue Stats
89W - 103L
1,131 Elo+
Party 1
Team Averages
Level 20
1,485 SR
1,368 Elo+

VS

Team Averages
Level 25
1,557 SR
1,438 Elo+
Loki
Loki
G3R-BlaCkSToRm
Loki
Level 27
God Stats
20W - 25L
1,557 SR
Queue Stats
125W - 136L
1,479 Elo+
Party 2
Danzaburou
Danzaburou
KaDeZet_ELO
Danzaburou
Level 26
God Stats
31W - 45L
1,373 SR
Queue Stats
169W - 202L
1,278 Elo+
Solo
Cthulhu
Cthulhu
Popeye_XL
Cthulhu
Level 17
God Stats
0W - 1L
1,563 SR
Queue Stats
49W - 66L
1,554 Elo+
Solo
Cupid
Cupid
iC4tchUu
Cupid
Level 27
God Stats
1W - 1L
1,670 SR
Queue Stats
108W - 104L
1,434 Elo+
Party 2
Tiamat
Tiamat
oselu37
Tiamat
Level 28
God Stats
2W - 1L
1,619 SR
Queue Stats
65W - 78L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
10,142
507
4,995
8,691
8,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
20
17 / 1 / 3
13,968
698
27,958
21,830
11,277
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Loki
14
4 / 1 / 3
10,400
520
6,257
10,403
4,053
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 2 / 3
12,868
643
16,278
17,992
9,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
vF_Sampaa
Anhur
12
0 / 5 / 2
8,592
430
2,209
8,839
3,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,527
476
5,658
14,123
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
KaDeZet_ELO
Danzaburou
16
0 / 9 / 4
9,559
478
8,180
15,724
4,855
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Popeye_XL
Cthulhu
13
0 / 3 / 5
7,672
384
9,566
18,520
9,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cupid
iC4tchUu
Cupid
17
4 / 4 / 1
9,767
488
8,790
10,176
3,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
oselu37
Tiamat
13
1 / 8 / 4
8,038
402
10,934
19,521
8,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
30
Kills
9
9
Deaths
30
14
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
4
6
2
0.83
L
Danzaburou
KaDeZet_ELO
Danzaburou
0
9
4
0.22
L
Cthulhu
Popeye_XL
Cthulhu
0
3
5
0.83
W
Apollo
17
1
3
18.5
L
Cupid
iC4tchUu
Cupid
4
4
1
1.13
W
Loki
4
1
3
5.5
L
Tiamat
oselu37
Tiamat
1
8
4
0.38
W
9
2
3
5.25
W
Anhur
vF_Sampaa
Anhur
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,697
Damage
43,128
67,755
Taken
78,064
36,692
Mitigated
30,749
23,581
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,995
2,768
0
1,826
8,691
8,839
597
2,944
5,378
30,262
0
L
5,658
1,071
0
3,434
14,123
4,568
0
4,290
9,833
0
39,515
L
Danzaburou
KaDeZet_ELO
Danzaburou
8,180
3,554
0
3,868
15,724
4,855
400
1,086
14,638
0
69,690
L
Cthulhu
Popeye_XL
Cthulhu
9,566
295
220
6,306
18,520
9,271
330
5,295
13,225
34,765
0
W
Apollo
27,958
22,435
0
11,198
21,830
11,277
5,850
6,341
15,253
0
120,539
L
Cupid
iC4tchUu
Cupid
8,790
3,358
688
3,960
10,176
3,433
814
3,803
6,373
0
54,537
W
Loki
6,257
497
0
1,559
10,403
4,053
798
2,352
7,890
0
38,664
L
Tiamat
oselu37
Tiamat
10,934
1,414
106
3,757
19,521
8,622
0
6,204
13,317
48,484
0
W
16,278
5,699
0
8,998
17,992
9,270
9,280
5,867
11,905
101,262
4,686
W
Anhur
vF_Sampaa
Anhur
2,209
934
0
0
8,839
3,253
1,029
1,794
6,829
0
20,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
44,563
488
Minions Killed
431
0
Camps Cleared
0
1,953,402
Distance Traveled
1,751,115
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,142
507
38
2
0
396,528
1
L
Loki
9,527
476
84
4
0
392,179
1
L
Danzaburou
9,559
478
131
7
0
281,988
0
L
Cthulhu
7,672
384
51
3
0
388,112
5
W
Apollo
13,968
698
166
8
0
379,849
1
L
Cupid
9,767
488
104
5
0
348,851
0
W
Loki
10,400
520
76
4
0
395,384
0
L
Tiamat
8,038
402
61
3
0
339,985
1
W
Sol
12,868
643
157
8
0
355,317
1
W
Anhur
8,592
430
51
3
0
426,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role