Player Matchup

Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
kennypowerr
Cabrakan
Level 109
God Stats
9W - 5L
1,590 SR
Queue Stats
243W - 230L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
khalid-alsharief
Guan Yu
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,177 Elo+
Party 2
Skadi
Skadi
skalvo
Skadi
Level 12
God Stats
10W - 9L
1,310 SR
Queue Stats
25W - 30L
1,441 Elo+
Party 2
Ymir
Ymir
xtareq
Ymir
Level 5
God Stats
3W - 4L
1,520 SR
Queue Stats
3W - 4L
1,468 Elo+
Party 2
Team Averages
Level 36
1,484 SR
1,421 Elo+

VS

Team Averages
Level 25
1,482 SR
1,441 Elo+
Da Ji
Da Ji
Hik23
Da Ji
Level 28
God Stats
0W - 1L
1,379 SR
Queue Stats
15W - 24L
1,417 Elo+
Solo
King Arthur
King Arthur
MrSt1cks
King Arthur
Level 21
God Stats
8W - 8L
1,522 SR
Queue Stats
149W - 171L
1,432 Elo+
Party 1
Kukulkan
Kukulkan
VanillaXChocola
Kukulkan
Level 25
God Stats
44W - 40L
1,522 SR
Queue Stats
246W - 246L
1,422 Elo+
Party 1
Hachiman
Hachiman
ZombeyDraggy
Hachiman
Level 42
God Stats
23W - 19L
1,487 SR
Queue Stats
285W - 294L
1,434 Elo+
Party 1
Kumbhakarna
Kumbhakarna
riskiexe
Kumbhakarna
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
2 / 3 / 5
8,773
627
5,787
6,432
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
kennypowerr
Cabrakan
15
12 / 0 / 4
9,193
657
7,629
6,947
3,350
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 3
6,485
463
2,393
8,306
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
skalvo
Skadi
13
3 / 2 / 2
7,316
523
5,567
6,478
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
xtareq
Ymir
12
1 / 0 / 6
7,310
522
6,236
8,634
7,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Hik23
Da Ji
10
0 / 5 / 1
6,318
451
5,435
10,824
3,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
MrSt1cks
King Arthur
12
1 / 4 / 2
6,868
491
5,443
11,255
4,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
13
2 / 4 / 0
7,841
560
2,337
6,142
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ZombeyDraggy
Hachiman
12
2 / 3 / 0
7,299
521
3,517
8,764
2,921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kumbhakarna
riskiexe
Kumbhakarna
10
2 / 3 / 0
6,108
436
2,178
5,819
3,389
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
19
Kills
7
9
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
3
5
1.5
L
Da Ji
Hik23
Da Ji
0
5
1
0.1
L
King Arthur
MrSt1cks
King Arthur
1
4
2
0.5
L
Kukulkan
2
4
0
0.5
L
Hachiman
ZombeyDraggy
Hachiman
2
3
0
0.67
W
Cabrakan
kennypowerr
Cabrakan
12
0
4
14
W
1
4
3
0.63
L
Kumbhakarna
riskiexe
Kumbhakarna
2
3
0
0.67
W
Skadi
skalvo
Skadi
3
2
2
2
W
Ymir
xtareq
Ymir
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
18,910
36,797
Taken
42,804
20,024
Mitigated
16,874
8,773
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,787
1,102
0
2,558
6,432
2,025
696
1,369
5,063
63,197
0
L
Da Ji
Hik23
Da Ji
5,435
1,617
0
2,761
10,824
3,904
136
4,281
6,543
0
35,323
L
King Arthur
MrSt1cks
King Arthur
5,443
880
0
2,330
11,255
4,432
138
5,385
5,870
0
34,555
L
Kukulkan
2,337
345
0
1,370
6,142
2,228
982
5,215
927
48,797
0
L
Hachiman
ZombeyDraggy
Hachiman
3,517
1,271
0
3,014
8,764
2,921
943
1,882
6,882
0
41,630
W
Cabrakan
kennypowerr
Cabrakan
7,629
996
0
1,350
6,947
3,350
0
620
6,327
43,075
0
W
2,393
665
327
1,133
8,306
5,049
468
1,070
7,236
0
19,152
L
Kumbhakarna
riskiexe
Kumbhakarna
2,178
254
36
492
5,819
3,389
108
2,889
2,930
16,944
0
W
Skadi
skalvo
Skadi
5,567
1,809
0
2,294
6,478
2,038
2,553
348
6,130
0
40,821
W
Ymir
xtareq
Ymir
6,236
975
0
1,111
8,634
7,562
443
1,108
7,526
24,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,077
Gold Earned
34,434
368
Minions Killed
333
0
Camps Cleared
0
1,303,723
Distance Traveled
1,223,557
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,773
627
124
9
0
254,208
4
L
Da Ji
6,318
451
69
5
0
244,837
1
L
King Arthur
6,868
491
65
5
0
253,566
0
L
Kukulkan
7,841
560
100
7
0
228,017
1
L
Hachiman
7,299
521
77
6
0
258,023
1
W
Cabrakan
9,193
657
103
7
0
264,750
2
W
Guan Yu
6,485
463
43
3
0
259,352
0
L
Kumbhakarna
6,108
436
22
2
0
239,114
0
W
Skadi
7,316
523
64
5
0
258,199
4
W
Ymir
7,310
522
34
2
0
267,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role